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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-25 19:30:08 +01:00
Commit Graph

1768 Commits

Author SHA1 Message Date
0cd45dbbad platform/android: prevent rendering without context, fix android_sleep using surfaceless mode or dummy surface if possible 2023-12-13 18:47:57 +03:00
c1eb3df668 platform/posix: check for non-zero dladdr ret 2023-12-13 18:47:57 +03:00
b567e9ea6b platform/android: implement dumb dladdr fallback (only searches in server library) 2023-12-13 18:47:57 +03:00
ec234869cb imagelib: fix for loop scope 2023-12-13 18:47:57 +03:00
mittorn
e087005280 platform/eglutil: prevent rendering while no surface 2023-12-13 18:47:57 +03:00
mittorn
00f93c5dc2 platform/android: debug surface enabling/disabling, add notification for event_set_pause, fix wrong host.status, prevent rendering while no surface 2023-12-13 18:47:57 +03:00
mittorn
5cb74a3866 platform/android: disable swbuffer resize hack, wrong buffer size really is an error that should be fixed on Activity side, not here 2023-12-13 18:47:57 +03:00
78e7bae906 platform/android: rewrite egl part to separate not android-specific file 2023-12-13 18:47:57 +03:00
47980f4942 platform/android_nosdl: fix build (ndk10, host clang15) 2023-12-13 18:47:57 +03:00
ab551aa7e9 Revert "engine: partially remove legacy Android port, in preparation of new port merge"
This reverts commit ef663a8790.
2023-12-13 18:47:57 +03:00
13aab4e59c engine: server: fix off-by-one error in Voice_Set/GetClientListening 2023-12-13 14:56:55 +03:00
36c2f9e9f2 engine: refactor rcon redirect, don't make it depend on global object 2023-12-13 14:56:27 +03:00
514da0ffa9 engine: host: do not depend on Sys_Sleep accuracy, instead allocate a timewindow that decrases with each skipped frame 2023-12-11 07:12:44 +03:00
a675806c91 engine: imagelib: img_ktx2: don't allow to load images with no mip levels 2023-12-11 07:06:12 +03:00
683c4874f8 common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 2023-12-09 19:00:25 +03:00
20ced857b4 engine: client: use physents array when tracing physents =/ 2023-12-09 16:45:35 +03:00
1e0107944f engine: make sys_timescale non-cheat, like host_framerate 2023-12-07 00:50:56 +03:00
mittorn
c800b34cd4 ref_api: add R_Flush method 2023-12-06 04:13:27 +03:00
1612e2d669 engine: client: GetRefAPI now must return REF_API_VERSION to prevent possible issue when ref library wasn't recompiled on version bump 2023-12-06 04:13:27 +03:00
26d229c8ca engine, ref: RefAPI 5. Simplify remap calls 2023-12-06 04:13:03 +03:00
9c66e86be1 engine, ref: RefAPI 5. Remove unused calls 2023-12-06 04:13:03 +03:00
7e9f87de2d engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 2023-12-06 04:13:03 +03:00
9ec1e259b4 engine: platform: sdl: unused variable cleanup 2023-12-05 10:48:47 +03:00
0c2d480d89 engine: client: unused variables cleanup 2023-12-05 10:47:55 +03:00
350d8ccb7b engine: common: cvar: unused variables cleanup 2023-12-05 10:46:26 +03:00
0c512d0431 engine: server: unused variables cleanup 2023-12-05 10:46:03 +03:00
273bccdc9a
engine: nswitch: fix compiling by removing stdc++ from SDL2 dependencies as we link it later (#1519) 2023-12-02 20:25:51 +03:00
f0a2362da3 engine: wscript: another try, link nswitch port using gcc and not g++ 2023-12-02 19:29:30 +03:00
be8ade23e8 engine: wscript: add -nostdlib++ for nswitch so we avoid implicit linking to standard C++ library (we link it explicitly ourselves) 2023-12-02 19:21:44 +03:00
40c9a2fb82 engine: make Mod_SampleSizeForFace accept const surface 2023-12-02 18:01:57 +03:00
Andrey Akhmichin
a34c22fb10 engine: client: add support for "mp3 playfile/loopfile" commands. 2023-12-02 01:10:38 +03:00
2d2e03f235 engine: server: reset edict in ParseSaveTables like GoldSrc does which fixes messed up entities in mods that have advanced save-restore system (thanks to vasiavasiavasia95 for figuring out this bug) 2023-11-27 18:42:50 +03:00
4c3c3529e9 engine: network: rename length variable to something that makes sense. Add usage line to http_addcustomserver 2023-11-26 23:20:46 +03:00
7051b844ff engine: network: set HTTP buffer to 8kb on all systems, without depending on random constant like BUFSIZ 2023-11-26 23:19:49 +03:00
68377435c8 engine: server: remove legacy light -> light_level entity key rewrite 2023-11-26 02:23:52 +03:00
Henry Ford
e7e1677786 engine: common: comply with C89 in OpenBSD wai_getExecutablePath 2023-11-25 14:29:52 +03:00
Henry Ford
f330aac113 engine: common: dont inlcude ucontext.h on OpenBSD where it doesnt exist 2023-11-25 14:29:52 +03:00
9fcd4baa87 engine: client: gameui: expose animated_title and hd_background flags to main menu API 2023-11-22 11:01:18 +03:00
SNMetamorph
5216cccef4 engine: server: added singleplayer check for userinfo update 2023-11-20 00:14:30 +03:00
SNMetamorph
a87f399e68 engine: client: revert export for pfnSPR_Load and pfnSPR_Frames functions
This needed for native support GoldSrc Monitor utility.
2023-11-20 00:14:06 +03:00
83d26ad233 engine: server: add sv_allow_autoaim cvar 2023-11-20 00:11:10 +03:00
0aa8a2891c engine: client: add gles3compat to renderers list 2023-11-03 17:03:27 +03:00
5c90e716cb engine: platform: android: refactoring 2023-11-03 16:40:06 +03:00
71b06801ef engine: platform: android: remove dead code 2023-11-03 14:48:28 +03:00
cfc7b35927 engine: client: don't leave the user without mouse cursor if they enabled m_ignore 2023-11-03 14:48:28 +03:00
76564958d1 engine: host: hide -nativeegl for Android SDL builds 2023-11-03 14:48:28 +03:00
e21fa4a910 engine: add cvar r_refdll_loaded to indicate currently loaded renderer (for menu options and etc) 2023-10-31 21:52:00 +03:00
a41902bd46 engine: mod_bmodel: detect water textures by texture name like LoadSurfaces does 2023-10-31 21:52:00 +03:00
597429cf41 engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject 2023-10-31 21:25:11 +03:00
5ea074a1fd engine: fix build issues pointed by @Velaron 2023-10-31 21:01:42 +03:00