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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-27 20:40:24 +01:00
xash3d-fwgs/engine/client
2024-01-09 03:33:39 +03:00
..
avi
vgui
cl_cmds.c engine: client: add support for "mp3 playfile/loopfile" commands. 2023-12-02 01:10:38 +03:00
cl_custom.c
cl_debug.c
cl_demo.c engine: client: cl_demo: fix usercmd in demo playback 2024-01-04 05:48:45 +03:00
cl_efrag.c
cl_efx.c engine: client: don't spawn particles if time is stopped 2024-01-05 02:59:47 +03:00
cl_events.c engine: client: restore cl_trace_events from old engine branch 2023-07-02 04:48:43 +03:00
cl_font.c
cl_frame.c engine: client: disable MOVETYPE_TOSS interpolation in old protocol, but keep animtime hack for them 2024-01-04 05:53:04 +03:00
cl_game.c engine: client: split the sprites indices only when loading new sprite. Scan the whole array when searching. 2023-12-14 03:12:47 +03:00
cl_gameui.c engine: client: gameui: expose animated_title and hd_background flags to main menu API 2023-11-22 11:01:18 +03:00
cl_main.c engine: client: add new gamma implementation 2024-01-09 03:33:24 +03:00
cl_mobile.c engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject 2023-10-31 21:25:11 +03:00
cl_netgraph.c
cl_parse_48.c engine: ref_api: draft RefAPI 6. 2023-12-30 16:36:13 +03:00
cl_parse.c engine: add a function that validates requested features bits 2024-01-04 05:30:18 +03:00
cl_pmove.c engine: client: wrong check order, fix previous commit 2023-12-31 06:35:38 +03:00
cl_qparse.c engine: client: cl_qparse: refactor quake baseline parser, so we don't call memset for nothing 2023-08-07 19:11:47 +03:00
cl_remap.c engine, ref: RefAPI 5. Simplify remap calls 2023-12-06 04:13:03 +03:00
cl_render.c engine: move PARM_SKY_SPHERE handling out of engine to renderer, after all renderers might or might not support sky spheres 2023-12-30 16:54:37 +03:00
cl_scrn.c engine: client: add new gamma implementation 2024-01-09 03:33:24 +03:00
cl_securedstub.c
cl_tent.c engine: client: refactor CL_AddEntityEffects, bring everything to GoldSrc behavior 2024-01-05 04:10:45 +03:00
cl_tent.h engine: client: refactor CL_AddEntityEffects, bring everything to GoldSrc behavior 2024-01-05 04:10:45 +03:00
cl_video.c engine: client: unused variables cleanup 2023-12-05 10:47:55 +03:00
cl_view.c engine: client: add new gamma implementation 2024-01-09 03:33:24 +03:00
client.h engine: client: implement HL25's cl_fixmodelinterpolationartifacts cvar 2024-01-04 03:32:36 +03:00
console.c engine: console: do not draw console and do not draw notify in timedemo 2023-10-27 03:47:52 +03:00
gamma.c engine: client: add tests for new gamma implementation 2024-01-09 03:33:39 +03:00
in_joy.c
in_touch.c engine/client: fallback to defaults in touch_reloadconfig if config not exist 2023-10-22 20:02:14 +03:00
input.c engine: client: don't leave the user without mouse cursor if they enabled m_ignore 2023-11-03 14:48:28 +03:00
input.h engine/client: handle touch config aspect ratio, try correctly handle touch aspect on resizeable windows 2023-10-22 20:02:14 +03:00
keys.c
mod_dbghulls.c engine: client: mod_dbghulls: reduce dependency on global loadmodel pointer 2023-10-28 15:35:20 +03:00
ref_common.c engine: client: add new gamma implementation 2024-01-09 03:33:24 +03:00
ref_common.h engine: ref_api: draft RefAPI 6. 2023-12-30 16:36:13 +03:00
s_dsp.c
s_load.c
s_main.c
s_mix.c
s_mouth.c
s_stream.c
s_utils.c
s_vox.c engine: remove czeror sequence parser 2023-07-26 19:40:03 +03:00
sound.h
titles.c
vid_common.c engine: client: add new gamma implementation 2024-01-09 03:33:24 +03:00
vid_common.h engine: client: add new gamma implementation 2024-01-09 03:33:24 +03:00
voice.c
voice.h
vox.h