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gl2_shim
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ref: simplify wscripts, remove gl2_shim unused wscript, fix non-existent export in exports.txt
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2024-10-24 00:40:12 +03:00 |
vgl_shim
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ref: gl: vgl_shim: remove -fno-PIC to properly link it with shared library
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2024-10-24 15:47:06 +03:00 |
exports.txt
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ref: simplify wscripts, remove gl2_shim unused wscript, fix non-existent export in exports.txt
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2024-10-24 00:40:12 +03:00 |
gl_alias.c
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ref: gl: migrate to new way to get lightstyles and dlights
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2024-11-03 01:20:30 +03:00 |
gl_backend.c
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ref: preserve aspect ratio when saving level and save shots
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2024-10-16 21:35:52 +03:00 |
gl_beams.c
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gl_context.c
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ref: remove Mod_LoadMapSprite from RefAPI
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2024-11-03 02:59:44 +03:00 |
gl_cull.c
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gl_decals.c
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ref: rename glpoly_t to glpoly2_t to make the changes more obvious and easier to notice
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2024-08-10 13:46:00 +03:00 |
gl_draw.c
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engine: remove R_DrawTileClear from RefAPI
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2024-11-03 02:21:38 +03:00 |
gl_export.h
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ref: gl: set numeric value for wrappers macros, similar to build.h macros
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2024-10-09 02:01:10 +03:00 |
gl_frustum.c
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gl_frustum.h
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gl_image.c
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ref: gl: set numeric value for wrappers macros, similar to build.h macros
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2024-10-09 02:01:10 +03:00 |
gl_local.h
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Rename _format to FORMAT_CHECK
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2024-11-07 14:24:07 +03:00 |
gl_opengl.c
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engine: make CL_RunLightStyles accept lightstyles array pointer as an argument. Make necessary changes in renderers.
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2024-11-03 01:20:30 +03:00 |
gl_rlight.c
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engine: make CL_RunLightStyles accept lightstyles array pointer as an argument. Make necessary changes in renderers.
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2024-11-03 01:20:30 +03:00 |
gl_rmain.c
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ref: gl: implement generating VBO only when gl_vbo was set to 1
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2024-09-05 04:10:56 +03:00 |
gl_rmath.c
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gl_rmisc.c
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ref: gl: implement generating VBO only when gl_vbo was set to 1
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2024-09-05 04:10:56 +03:00 |
gl_rpart.c
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ref: fix some possible off by one errors
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2024-11-17 13:26:03 +03:00 |
gl_rsurf.c
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ref: gl: don't touch polygon offset when not drawing debug hulls as it breaks decals with VBO
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2024-11-06 01:39:46 +03:00 |
gl_sprite.c
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ref: remove Mod_LoadMapSprite from RefAPI
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2024-11-03 02:59:44 +03:00 |
gl_studio.c
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ref: fix out of bound access when the entity is marked as player but has invalid number
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2024-11-07 07:18:14 +03:00 |
gl_triapi.c
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ref: fix some possible off by one errors
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2024-11-17 13:26:03 +03:00 |
gl_warp.c
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ref: rename glpoly_t to glpoly2_t to make the changes more obvious and easier to notice
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2024-08-10 13:46:00 +03:00 |
wscript
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wscript: move SUPPORT_BSP2_FORMAT definition to the main wscript file. Manually define REF_DLL in the build task
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2024-11-02 01:57:33 +03:00 |