.. |
imagelib
|
engine: imagelib: fix mismatched dealloc in a test
|
2024-09-30 04:00:28 +03:00 |
soundlib
|
engine: set malloc like and warn_unused_result attributes on common allocation functions, fs, image and soundlib
|
2024-09-30 04:00:28 +03:00 |
base_cmd.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
base_cmd.h
|
engine: common: base_cmd: use flexible array to store basecmd name
|
2024-04-28 06:59:18 +03:00 |
cfgscript.c
|
engine: fix -Wmissing-prototypes
|
2024-01-28 09:55:18 +03:00 |
cmd.c
|
engine: common: insert spaces between arguments in echo command
|
2024-08-22 16:45:42 +03:00 |
com_strings.h
|
engine: bump engine version to 0.21
|
2024-08-09 12:41:47 +03:00 |
common.c
|
engine: improve security a little bit by properly checking customization files starting with \!MD5
|
2024-10-08 03:22:53 +03:00 |
common.h
|
engine: client: add support for parsing GoldSrc messages
|
2024-10-08 04:07:03 +03:00 |
con_utils.c
|
engine: client: add command listdemo to show information about demo file (isn't really useful, just reads file header)
|
2024-08-03 11:01:17 +03:00 |
crashhandler.c
|
engine: common: replace same struct type memcpys by assignments
|
2024-07-31 00:06:22 +03:00 |
custom.c
|
engine: allow to change hardcoded path to custom.hpk
|
2024-06-15 17:22:26 +03:00 |
cvar.c
|
engine: common: cvar: compatibility hack for mods that depend on HL25 widescreen FOV
|
2024-10-04 19:09:43 +03:00 |
cvar.h
|
engine: cvar: implement safer cvar unlinking in case when game deallocates cvar
|
2024-10-03 15:32:14 +03:00 |
dedicated.c
|
engine: server: slight refactoring, hide client calls under XASH_DEDICATED, remove useless dedicated stub
|
2024-10-04 01:22:59 +03:00 |
filesystem_engine.c
|
engine: set malloc like and warn_unused_result attributes on common allocation functions, fs, image and soundlib
|
2024-09-30 04:00:28 +03:00 |
host_state.c
|
engine: properly disconnect from online game when loading local game (save, newgame or a level)
|
2024-07-10 12:32:33 +03:00 |
host.c
|
engine: correctly check for cls.legacymode, as it's not a boolean anymore
|
2024-10-11 00:08:21 +03:00 |
hpak.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
hpak.h
|
common: add macro for simultaneously checking data type size for ILP32 and LP64
|
2024-08-21 12:00:35 +03:00 |
identification.c
|
Fixes for -Wformat=2 on 64-bit targets
|
2024-06-22 07:31:37 +03:00 |
infostring.c
|
engine: fix -Wmissing-prototypes
|
2024-01-28 09:55:18 +03:00 |
ipv6text.c
|
|
|
ipv6text.h
|
|
|
launcher.c
|
engine: check XASH3D_GAME if -game argument wasn't found, do not override default base directory
|
2024-07-21 01:04:50 +03:00 |
lib_common.c
|
Revert ABI2, it wasn't meant to end up in master branch.
|
2024-09-05 04:31:50 +03:00 |
library.h
|
filesystem: copy absolute path to library in FS_FindLibrary for compatibility
|
2024-04-22 04:02:46 +03:00 |
masterlist.c
|
engine: add v6only master servers, add v6only flag for NET_StringToAdrNB
|
2024-10-02 23:23:08 +03:00 |
mod_alias.c
|
engine: fix alias model loading
|
2024-07-21 04:15:56 +03:00 |
mod_bmodel.c
|
engine: server: move autoprecaching wads after parsing reslists
|
2024-09-30 18:46:01 +03:00 |
mod_local.h
|
engine: server: move autoprecaching wads after parsing reslists
|
2024-09-30 18:46:01 +03:00 |
mod_sprite.c
|
engine: remove unused texFlags argument in Mod_LoadSpriteModel
|
2024-07-21 03:04:21 +03:00 |
mod_studio.c
|
Replace hardcoded functions names by __func__ macro
|
2024-06-19 06:53:42 +03:00 |
model.c
|
engine: fix alias model loading
|
2024-07-21 04:15:56 +03:00 |
munge.c
|
engine: common: add buffer munge functions
|
2024-10-08 03:28:02 +03:00 |
net_buffer.c
|
engine: common: add GoldSrc bitbuf operations, add support for GoldSrc signed integers
|
2024-10-08 03:28:02 +03:00 |
net_buffer.h
|
engine: common: add GoldSrc bitbuf operations, add support for GoldSrc signed integers
|
2024-10-08 03:28:02 +03:00 |
net_chan.c
|
engine: common: netchan: only compress with BZip2 when it's efficient
|
2024-10-10 23:40:23 +03:00 |
net_encode.c
|
engine: common: net_encode: remove DT_SIGNED_GS flag just in case
|
2024-10-10 23:40:23 +03:00 |
net_encode.h
|
engine: common: add GoldSrc delta support
|
2024-10-08 03:28:02 +03:00 |
net_ws.c
|
engine: common: add support for GoldSrc split packet
|
2024-10-08 03:28:02 +03:00 |
net_ws.h
|
engine: client: rename CL_LegacyMode to CL_Protocol
|
2024-10-08 03:27:09 +03:00 |
netchan.h
|
engine: common: add GoldSrc netchan support
|
2024-10-08 03:28:02 +03:00 |
pm_debug.c
|
|
|
pm_local.h
|
|
|
pm_surface.c
|
engine: fix -Wmissing-prototypes
|
2024-01-28 09:55:18 +03:00 |
pm_trace.c
|
engine: always use original player hulls for pmove trace, because mods can write invalid data in pmove->player_{mins,maxs}
|
2024-07-21 11:01:18 +03:00 |
protocol.h
|
engine: client: more accurate clc_move for GoldSrc protocol
|
2024-10-10 23:38:55 +03:00 |
sounds.c
|
engine: sounds: remove extra logging
|
2024-02-05 15:57:59 +03:00 |
sys_con.c
|
engine: print to stderr if writing message to logfile failed
|
2024-09-30 04:00:28 +03:00 |
system.c
|
engine: request SDL to ungrab mouse before signaling debugger to stop
|
2024-07-16 05:09:02 +03:00 |
system.h
|
engine: move wcon definitions to platform.h
|
2024-07-21 02:06:51 +03:00 |
tests.h
|
engine: common: add buffer munge functions
|
2024-10-08 03:28:02 +03:00 |
whereami.c
|
|
|
whereami.h
|
|
|
world.c
|
engine: moved link_t helpers to sv_world.c from world.c and made them static
|
2024-05-30 07:31:03 +03:00 |
world.h
|
engine: moved link_t helpers to sv_world.c from world.c and made them static
|
2024-05-30 07:31:03 +03:00 |
zone.c
|
engine: zone: allow moving allocation from one pool to another during realloc
|
2024-07-16 05:06:44 +03:00 |