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avi
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vgui
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cl_cmds.c
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engine: client: add support for "mp3 playfile/loopfile" commands.
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2023-12-02 01:10:38 +03:00 |
cl_custom.c
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cl_debug.c
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cl_demo.c
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engine: client: cl_demo: fix usercmd in demo playback
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2024-01-04 05:48:45 +03:00 |
cl_efrag.c
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cl_efx.c
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engine: client: don't spawn particles if time is stopped
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2024-01-05 02:59:47 +03:00 |
cl_events.c
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engine: client: restore cl_trace_events from old engine branch
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2023-07-02 04:48:43 +03:00 |
cl_font.c
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cl_frame.c
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engine: client: disable MOVETYPE_TOSS interpolation in old protocol, but keep animtime hack for them
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2024-01-04 05:53:04 +03:00 |
cl_game.c
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engine: client: split the sprites indices only when loading new sprite. Scan the whole array when searching.
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2023-12-14 03:12:47 +03:00 |
cl_gameui.c
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engine: client: gameui: expose animated_title and hd_background flags to main menu API
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2023-11-22 11:01:18 +03:00 |
cl_main.c
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engine: client: add new gamma implementation
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2024-01-09 03:33:24 +03:00 |
cl_mobile.c
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engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject
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2023-10-31 21:25:11 +03:00 |
cl_netgraph.c
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cl_parse_48.c
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engine: ref_api: draft RefAPI 6.
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2023-12-30 16:36:13 +03:00 |
cl_parse.c
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engine: add a function that validates requested features bits
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2024-01-04 05:30:18 +03:00 |
cl_pmove.c
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engine: client: wrong check order, fix previous commit
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2023-12-31 06:35:38 +03:00 |
cl_qparse.c
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engine: client: cl_qparse: refactor quake baseline parser, so we don't call memset for nothing
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2023-08-07 19:11:47 +03:00 |
cl_remap.c
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engine, ref: RefAPI 5. Simplify remap calls
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2023-12-06 04:13:03 +03:00 |
cl_render.c
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engine: move PARM_SKY_SPHERE handling out of engine to renderer, after all renderers might or might not support sky spheres
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2023-12-30 16:54:37 +03:00 |
cl_scrn.c
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engine: client: add new gamma implementation
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2024-01-09 03:33:24 +03:00 |
cl_securedstub.c
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cl_tent.c
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engine: client: refactor CL_AddEntityEffects, bring everything to GoldSrc behavior
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2024-01-05 04:10:45 +03:00 |
cl_tent.h
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engine: client: refactor CL_AddEntityEffects, bring everything to GoldSrc behavior
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2024-01-05 04:10:45 +03:00 |
cl_video.c
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engine: client: unused variables cleanup
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2023-12-05 10:47:55 +03:00 |
cl_view.c
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engine: client: add new gamma implementation
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2024-01-09 03:33:24 +03:00 |
client.h
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engine: client: implement HL25's cl_fixmodelinterpolationartifacts cvar
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2024-01-04 03:32:36 +03:00 |
console.c
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engine: console: do not draw console and do not draw notify in timedemo
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2023-10-27 03:47:52 +03:00 |
gamma.c
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engine: client: add tests for new gamma implementation
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2024-01-09 03:33:39 +03:00 |
in_joy.c
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in_touch.c
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engine/client: fallback to defaults in touch_reloadconfig if config not exist
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2023-10-22 20:02:14 +03:00 |
input.c
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engine: client: don't leave the user without mouse cursor if they enabled m_ignore
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2023-11-03 14:48:28 +03:00 |
input.h
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engine/client: handle touch config aspect ratio, try correctly handle touch aspect on resizeable windows
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2023-10-22 20:02:14 +03:00 |
keys.c
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mod_dbghulls.c
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engine: client: mod_dbghulls: reduce dependency on global loadmodel pointer
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2023-10-28 15:35:20 +03:00 |
ref_common.c
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engine: client: add new gamma implementation
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2024-01-09 03:33:24 +03:00 |
ref_common.h
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engine: ref_api: draft RefAPI 6.
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2023-12-30 16:36:13 +03:00 |
s_dsp.c
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s_load.c
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s_main.c
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s_mix.c
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s_mouth.c
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s_stream.c
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s_utils.c
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s_vox.c
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engine: remove czeror sequence parser
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2023-07-26 19:40:03 +03:00 |
sound.h
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titles.c
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vid_common.c
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engine: client: add new gamma implementation
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2024-01-09 03:33:24 +03:00 |
vid_common.h
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engine: client: add new gamma implementation
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2024-01-09 03:33:24 +03:00 |
voice.c
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voice.h
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vox.h
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