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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-16 06:56:34 +01:00
xash3d-fwgs/engine/client
2021-11-23 05:23:38 +03:00
..
avi Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
vgui Fix COM_LibraryError newline handling 2021-01-07 17:33:09 +03:00
cl_cmds.c client: add waveplaylen console command like in GoldSrc 2021-03-07 02:51:03 +03:00
cl_custom.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cl_debug.c engine: client: Add svc_exec support (#671) 2021-11-14 00:55:15 +03:00
cl_demo.c engine: support legacy net protocol in demos 2021-06-08 01:04:18 +03:00
cl_efrag.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cl_efx.c engine: client: fix ParseFile calls 2021-10-08 17:31:32 +03:00
cl_events.c engine: client: enhance cl_showevents for reverse-engineering needs 2021-06-06 16:22:04 +03:00
cl_frame.c engine: fix brush model sound spatialization 2021-06-07 22:54:41 +03:00
cl_game.c engine: client: restrict LOCALONLY cvars regardless of cl_filterstuffcmd value 2021-11-23 05:23:38 +03:00
cl_gameui.c engine: add safe ParseFile to menu extended API 2021-10-08 17:31:32 +03:00
cl_main.c engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED 2021-11-23 05:23:38 +03:00
cl_mobile.c engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED 2021-11-23 05:23:38 +03:00
cl_netgraph.c engine: client: netgraph: add in_graph kbutton support, staticify netgraph 2021-06-01 17:57:03 +03:00
cl_parse.c engine: client: wire Cbuf_AddFilteredText to svc_stufftext commands 2021-11-23 05:23:38 +03:00
cl_pmove.c engine: client: fix warnings in cl_pmove 2021-06-07 02:22:08 +03:00
cl_qparse.c engine: client: wire Cbuf_AddFilteredText to svc_stufftext commands 2021-11-23 05:23:38 +03:00
cl_remap.c ref_api: fix remap info allocation (fixes #200) 2021-05-02 20:02:04 +03:00
cl_render.c ref: add export that returns GL_GetProcAddress for renderapi 2020-02-25 12:59:04 +07:00
cl_scrn.c engine: client: correctly named values in net_speeds stats 2021-06-18 08:58:46 +03:00
cl_tent.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cl_tent.h ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
cl_video.c engine: client: fix ParseFile calls 2021-10-08 17:31:32 +03:00
cl_view.c client: add cl_showpos 2021-03-07 00:03:19 +03:00
client.h engine: client: made pfnSPR_Load and pfnSPR_Frames functions as exported 2021-07-31 13:47:43 +03:00
console.c engine: client: protect messagemode from command injection too 2021-11-23 05:23:38 +03:00
in_joy.c engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED 2021-11-23 05:23:38 +03:00
in_touch.c engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED 2021-11-23 05:23:38 +03:00
input.c engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED 2021-11-23 05:23:38 +03:00
input.h SDL2 GameController: Map axes to engine explicitly 2021-01-07 17:37:37 +03:00
keys.c engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED 2021-11-23 05:23:38 +03:00
mod_dbghulls.c engine: use GCC provided offsetof implementation 2021-10-03 04:26:22 +03:00
ref_common.c ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples 2021-11-23 05:17:19 +03:00
ref_common.h engine: fix various warnings 2021-03-07 03:40:01 +03:00
s_dsp.c engine: sound: add DSP coeffecients table from Half-Life Alpha, minor fixes to DSP code 2021-10-04 05:43:35 +03:00
s_load.c engine: client: hide late precache warning under s_warn_late_precache cvar 2021-10-31 21:06:54 +06:00
s_main.c engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED 2021-11-23 05:23:38 +03:00
s_mix.c engine: restore optional upscaling depending on SOUND_DMA_SPEED value :) 2021-10-04 05:43:35 +03:00
s_mouth.c engine: s_mouth: fix another signed char 2019-09-25 04:10:47 +03:00
s_stream.c client: make sound cvars statically allocated, to avoid access to invalid pointers in the future 2021-03-09 23:59:29 +03:00
s_utils.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
s_vox.c client: port fix of spk/speak commands from old engine 2021-03-09 23:34:12 +03:00
sound.h engine: client: hide late precache warning under s_warn_late_precache cvar 2021-10-31 21:06:54 +06:00
titles.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
vid_common.c engine: restrict potentially harmful engine commands 2021-11-23 05:23:38 +03:00
vid_common.h ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples 2021-11-23 05:17:19 +03:00
vox.h engine: support compiling with gcc3 2019-11-02 08:56:07 +03:00