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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-29 05:20:23 +01:00
xash3d-fwgs/engine/client
2022-01-04 08:39:11 +03:00
..
avi
vgui vgui: remove unneeded SDL calls, remove unused VGUI API function, fix mouse cursor visibility 2022-01-04 08:39:11 +03:00
cl_cmds.c
cl_custom.c
cl_debug.c engine: client: Add svc_exec support (#671) 2021-11-14 00:55:15 +03:00
cl_demo.c engine: support legacy net protocol in demos 2021-06-08 01:04:18 +03:00
cl_efrag.c
cl_efx.c engine: client: fix ParseFile calls 2021-10-08 17:31:32 +03:00
cl_events.c engine: client: enhance cl_showevents for reverse-engineering needs 2021-06-06 16:22:04 +03:00
cl_frame.c engine: fix brush model sound spatialization 2021-06-07 22:54:41 +03:00
cl_game.c engine: client always uses SDL (virtually) on non-Win32 platforms 2022-01-04 08:39:11 +03:00
cl_gameui.c engine: add safe ParseFile to menu extended API 2021-10-08 17:31:32 +03:00
cl_main.c engine: client: rewrite console history 2021-12-31 03:49:11 +03:00
cl_mobile.c engine: client: touch security, add unprivileged for buttons added from server, force it and client flags 2021-11-23 05:23:38 +03:00
cl_netgraph.c engine: client: netgraph: add in_graph kbutton support, staticify netgraph 2021-06-01 17:57:03 +03:00
cl_parse.c common: cleanup port.h 2021-12-23 19:17:11 +03:00
cl_pmove.c engine: client: fix warnings in cl_pmove 2021-06-07 02:22:08 +03:00
cl_qparse.c engine: client: wire Cbuf_AddFilteredText to svc_stufftext commands 2021-11-23 05:23:38 +03:00
cl_remap.c
cl_render.c common: cleanup port.h 2021-12-23 19:17:11 +03:00
cl_scrn.c engine: client: correctly named values in net_speeds stats 2021-06-18 08:58:46 +03:00
cl_tent.c common: cleanup port.h 2021-12-23 19:17:11 +03:00
cl_tent.h
cl_video.c engine: client: fix ParseFile calls 2021-10-08 17:31:32 +03:00
cl_view.c
client.h engine: client: rewrite console history 2021-12-31 03:49:11 +03:00
console.c console: fix Home and End buttons or equivalent hotkeys to always set start or end of input buffer 2022-01-04 03:01:59 +03:00
in_joy.c engine: client: redefine some cvars as filterable 2021-11-23 05:23:38 +03:00
in_touch.c engine: client: rework mouse input again, do what GoldSrc does, minimize SDL mouse calls 2022-01-04 08:39:11 +03:00
input.c engine: client: rework mouse input again, do what GoldSrc does, minimize SDL mouse calls 2022-01-04 08:39:11 +03:00
input.h engine: client: rework mouse input again, do what GoldSrc does, minimize SDL mouse calls 2022-01-04 08:39:11 +03:00
keys.c engine: client: escape keybindings and rcon commands 2021-11-23 05:23:38 +03:00
mod_dbghulls.c engine: use GCC provided offsetof implementation 2021-10-03 04:26:22 +03:00
ref_common.c engine, ref: add sprite and studio cvars to shared cvars list 2021-12-06 05:17:25 +03:00
ref_common.h
s_dsp.c common: cleanup port.h 2021-12-23 19:17:11 +03:00
s_load.c engine: client: hide late precache warning under s_warn_late_precache cvar 2021-10-31 21:06:54 +06:00
s_main.c engine: client: redefine some cvars as filterable 2021-11-23 05:23:38 +03:00
s_mix.c common: cleanup port.h 2021-12-23 19:17:11 +03:00
s_mouth.c
s_stream.c
s_utils.c
s_vox.c
sound.h engine: client: hide late precache warning under s_warn_late_precache cvar 2021-10-31 21:06:54 +06:00
titles.c
vid_common.c engine: restrict potentially harmful engine commands 2021-11-23 05:23:38 +03:00
vid_common.h ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples 2021-11-23 05:17:19 +03:00
vox.h