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avi
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vgui
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vgui: remove unneeded SDL calls, remove unused VGUI API function, fix mouse cursor visibility
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2022-01-04 08:39:11 +03:00 |
cl_cmds.c
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cl_custom.c
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cl_debug.c
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engine: client: Add svc_exec support (#671)
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2021-11-14 00:55:15 +03:00 |
cl_demo.c
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engine: support legacy net protocol in demos
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2021-06-08 01:04:18 +03:00 |
cl_efrag.c
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cl_efx.c
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engine: client: fix ParseFile calls
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2021-10-08 17:31:32 +03:00 |
cl_events.c
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engine: client: enhance cl_showevents for reverse-engineering needs
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2021-06-06 16:22:04 +03:00 |
cl_frame.c
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engine: fix brush model sound spatialization
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2021-06-07 22:54:41 +03:00 |
cl_game.c
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engine: client always uses SDL (virtually) on non-Win32 platforms
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2022-01-04 08:39:11 +03:00 |
cl_gameui.c
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engine: add safe ParseFile to menu extended API
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2021-10-08 17:31:32 +03:00 |
cl_main.c
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engine: client: rewrite console history
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2021-12-31 03:49:11 +03:00 |
cl_mobile.c
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engine: client: touch security, add unprivileged for buttons added from server, force it and client flags
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2021-11-23 05:23:38 +03:00 |
cl_netgraph.c
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engine: client: netgraph: add in_graph kbutton support, staticify netgraph
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2021-06-01 17:57:03 +03:00 |
cl_parse.c
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common: cleanup port.h
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2021-12-23 19:17:11 +03:00 |
cl_pmove.c
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engine: client: fix warnings in cl_pmove
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2021-06-07 02:22:08 +03:00 |
cl_qparse.c
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engine: client: wire Cbuf_AddFilteredText to svc_stufftext commands
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2021-11-23 05:23:38 +03:00 |
cl_remap.c
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cl_render.c
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common: cleanup port.h
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2021-12-23 19:17:11 +03:00 |
cl_scrn.c
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engine: client: correctly named values in net_speeds stats
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2021-06-18 08:58:46 +03:00 |
cl_tent.c
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common: cleanup port.h
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2021-12-23 19:17:11 +03:00 |
cl_tent.h
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cl_video.c
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engine: client: fix ParseFile calls
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2021-10-08 17:31:32 +03:00 |
cl_view.c
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client.h
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engine: client: rewrite console history
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2021-12-31 03:49:11 +03:00 |
console.c
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console: fix Home and End buttons or equivalent hotkeys to always set start or end of input buffer
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2022-01-04 03:01:59 +03:00 |
in_joy.c
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engine: client: redefine some cvars as filterable
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2021-11-23 05:23:38 +03:00 |
in_touch.c
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engine: client: rework mouse input again, do what GoldSrc does, minimize SDL mouse calls
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2022-01-04 08:39:11 +03:00 |
input.c
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engine: client: rework mouse input again, do what GoldSrc does, minimize SDL mouse calls
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2022-01-04 08:39:11 +03:00 |
input.h
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engine: client: rework mouse input again, do what GoldSrc does, minimize SDL mouse calls
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2022-01-04 08:39:11 +03:00 |
keys.c
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engine: client: escape keybindings and rcon commands
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2021-11-23 05:23:38 +03:00 |
mod_dbghulls.c
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engine: use GCC provided offsetof implementation
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2021-10-03 04:26:22 +03:00 |
ref_common.c
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engine, ref: add sprite and studio cvars to shared cvars list
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2021-12-06 05:17:25 +03:00 |
ref_common.h
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s_dsp.c
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common: cleanup port.h
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2021-12-23 19:17:11 +03:00 |
s_load.c
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engine: client: hide late precache warning under s_warn_late_precache cvar
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2021-10-31 21:06:54 +06:00 |
s_main.c
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engine: client: redefine some cvars as filterable
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2021-11-23 05:23:38 +03:00 |
s_mix.c
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common: cleanup port.h
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2021-12-23 19:17:11 +03:00 |
s_mouth.c
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s_stream.c
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s_utils.c
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s_vox.c
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sound.h
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engine: client: hide late precache warning under s_warn_late_precache cvar
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2021-10-31 21:06:54 +06:00 |
titles.c
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vid_common.c
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engine: restrict potentially harmful engine commands
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2021-11-23 05:23:38 +03:00 |
vid_common.h
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ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples
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2021-11-23 05:17:19 +03:00 |
vox.h
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