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05eab0b5b0
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system: fix win32 build
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2018-11-29 19:48:16 +03:00 |
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3fe737058f
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buildinfo: add host_ver cvar
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2018-11-29 01:54:25 +03:00 |
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9c3e8f7e48
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buildinfo: remove XASH_RELEASE
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2018-11-29 01:54:09 +03:00 |
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dcf64c6b33
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Fix build, update menu
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2018-11-27 16:38:22 +03:00 |
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b9945d62a3
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Apply 4312 update
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2018-11-27 16:15:24 +03:00 |
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622de7a7f1
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Apply 4312 update
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2018-11-27 16:11:26 +03:00 |
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776d1cb52c
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wscript: try to fix windres searching for game_launch, fix osx 32 bit compiling
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2018-11-19 01:58:40 +03:00 |
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81e142936d
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wscript: use lower-case win32 libraries names for crosscompiling from Linux
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2018-11-19 00:46:29 +03:00 |
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1b9bfd8906
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platform: sdl: fix compiling
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2018-11-18 23:04:47 +03:00 |
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7852192fc4
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wscript: replace include/SDL by include/SDL2
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2018-11-18 22:56:30 +03:00 |
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7b806add63
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wscript: fix SDL2 include path
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2018-11-18 22:48:52 +03:00 |
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27ee4337fe
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travis: fix building sdl2, fix libpath in wscript
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2018-11-18 18:52:57 +03:00 |
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28471aee97
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cl_game: get rid of int* to float* conversion
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2018-11-18 18:19:31 +03:00 |
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deb537c1bb
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common: fix NULL redefine(do we really need NULL definition?)
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2018-11-18 17:52:01 +03:00 |
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9d93eca572
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platform: linux: fix descriptor leak
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2018-11-18 17:50:15 +03:00 |
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66d1a632a7
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net_ws: fix possible garabe in return value due to uninitialized value
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2018-11-18 17:14:38 +03:00 |
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9d156b4285
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crclib: md5: fix memset call
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2018-11-17 01:40:35 +03:00 |
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edde871eb5
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console: fix console font scale for Quake I fonts, fix drawing arrows in console for Quake I
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2018-11-17 01:26:57 +03:00 |
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7c772d6bfd
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engine: rework timer stuff, move to platform. Move debugger present checks to platform
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2018-11-16 16:32:16 +03:00 |
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f0d0861160
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PhysicAPI: fix callback list initialization
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2018-11-16 15:34:33 +03:00 |
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1ef0b44a41
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filesystem: allow setting extras.pak by env-var for everyone
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2018-11-16 15:34:02 +03:00 |
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25d8a94c1c
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engine: fix implicit declaration, remove dead MsgDev now, fix const modifier loss in host.c
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2018-11-16 15:25:04 +03:00 |
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b60b3f7d18
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GameUI: avoid const modifier loss
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2018-11-16 15:12:43 +03:00 |
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d4e5e609af
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Do not break video subsystem initialization.
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2018-11-05 15:39:00 +05:00 |
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f36d1f5621
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Use execv instead of execve, because environ symbol breaks compilation with -Wl,--no-undefined flag under FreeBSD via Waf.
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2018-11-05 15:39:00 +05:00 |
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d18708acf5
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keys: fix indentation
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2018-11-02 01:09:09 +03:00 |
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18353d9ae6
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net_ws: allow to set custom IP address, use Q_strncpy instead of Q_strcpy
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2018-11-02 01:06:23 +03:00 |
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ef39f9c9cf
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engine: dedicated: fix build
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2018-11-01 23:31:16 +03:00 |
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a03aa3ddb3
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Merge 4281 update
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2018-10-28 00:39:29 +03:00 |
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aae3510763
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Apply 4281 update
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2018-10-27 23:32:09 +03:00 |
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95e64f3997
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vgui: remove dead vgui_surf.cpp file
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2018-10-27 23:28:29 +03:00 |
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2fab2d9f7e
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wscript: update
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2018-10-27 23:28:29 +03:00 |
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de838ec5e8
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rename backend files for great justice and consistency
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2018-10-27 23:28:29 +03:00 |
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90d2434bb0
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platform: add Set/GetClipboardText calls. Remove unneeded SDL_SetHint call on Android, because Android does not use SDL anymore
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2018-10-27 23:28:29 +03:00 |
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96e0167e47
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platform: add GetMousePos, SetMousePos calls, fix typo
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2018-10-27 23:28:29 +03:00 |
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68ed732928
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win_con: fix version in title, change title for dedicated server
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2018-10-24 20:55:00 +03:00 |
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c603abfebf
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crashhandler: fix developer mode check
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2018-10-24 20:18:06 +03:00 |
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85960b2c90
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wscript: enable DBGHELP for Win32
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2018-10-24 20:17:44 +03:00 |
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ca501c0378
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wscript: add possibility to select windows subsystem during link, add define to use WinXP SDK. This commit forces WinXP compability on latest Visual Studio
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2018-10-24 20:12:32 +03:00 |
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e9e364f054
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wscript: move sdl path to root wscript
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2018-10-22 01:01:22 +03:00 |
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7c9af89620
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input: remove unneeded joy_found extern
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2018-10-22 00:36:58 +03:00 |
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f4567b2c9d
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sound: make snd_mute_losefocus accessible outside
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2018-10-22 00:36:38 +03:00 |
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7390d11505
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platform_sdl: adapt SDL backend code to new platform backends system
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2018-10-22 00:28:24 +03:00 |
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960e46c564
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engine: adapt engine code to new platform backends system
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2018-10-22 00:27:52 +03:00 |
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265f79fc72
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platform: add GetNativeObject call
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2018-10-22 00:21:05 +03:00 |
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a5258bea65
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library: move win32 definitions to win_lib.c
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2018-10-22 00:13:56 +03:00 |
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25f07ddb97
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platform: introduce common header for platform-dependent functions. To keep clean code and engine platform-agnostic, now including headers from platform folder, except this one, is strictly prohibited.
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2018-10-21 23:52:14 +03:00 |
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6ba7781a61
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input: various fixes: fix mistyped pitch/yaw, replace SDL_GetMouseState by SDL_GetRelativeMouseState, fix disabling mouse with -nomouse argument
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2018-10-21 22:13:58 +03:00 |
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880d3de53a
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input: move evdev under m_ignore
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2018-10-21 22:04:24 +03:00 |
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da094fa04e
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input: provide a common function for collecting input from different sources
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2018-10-11 00:04:23 +03:00 |
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