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0c3be639c5
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engine: reliably tell client.dll about vid mode changes
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2019-11-26 02:47:48 +03:00 |
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3a9801853d
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engine: client: detailed message if menu failed to load
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2019-11-26 02:47:25 +03:00 |
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9421457b3a
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
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7afee98f99
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engine: ref: check if refdll was initialized before freeing texture
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2019-11-17 18:05:05 +03:00 |
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db39f0cc88
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engine: client: combine loading or paused icon drawing
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2019-11-08 01:28:01 +03:00 |
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3f48bce7da
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engine: client: fix #79
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2019-11-08 01:09:55 +03:00 |
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0c34a5081c
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engine: client: make the code that generates screenshots and demos names simpler.
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2019-11-07 23:12:34 +03:00 |
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62cdf2ae5b
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engine: input: hide SDL_ functions under XASH_SDL macro
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2019-11-07 04:44:24 +03:00 |
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0cb591821a
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Merge sdl12-port into master
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2019-11-06 22:29:04 +03:00 |
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79adaa11e0
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lowmemory: merge
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2019-11-05 01:15:31 +03:00 |
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6953e829c4
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lowmemory: prevent redefines
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2019-11-04 22:34:08 +07:00 |
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0e7013eeb0
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lowmemory: tune XASH_LOW_MEMORY=1 not breaking multiplayer
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2019-11-04 19:58:45 +07:00 |
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2062e55c6a
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lowmemory: cut up netgraph buffers
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2019-11-02 08:56:07 +03:00 |
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aa6674b032
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engine: support compiling with gcc3
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2019-11-02 08:56:07 +03:00 |
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9d826016b0
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engine: finish sdl1.2 port
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2019-11-02 08:56:07 +03:00 |
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9e99a2bc37
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engine: dirty sdl1.2 port
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2019-11-02 08:56:07 +03:00 |
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0dd91ceda2
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
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d6f8112860
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gameinfo: add MIN_EDICTS constant instead of magic number 600, low it to 64
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2019-11-02 12:46:11 +07:00 |
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271d15f989
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client: prevent precache overflow
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2019-11-01 13:41:30 +07:00 |
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5e31e3fad0
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keys: rotation support
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2019-10-31 13:22:58 +07:00 |
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7f6395fa7d
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ref: display transformation API
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2019-10-31 01:36:07 +07:00 |
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06cadacb59
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lowmemory: cut resources array for legacy mode, only related to downloads
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2019-10-29 11:32:32 +07:00 |
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57d48b64eb
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keys: add OSK
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2019-10-28 12:28:52 +07:00 |
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bb48e5209e
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console: fix wrong line width on start, remove some hard-coded sizes
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2019-10-28 12:14:19 +07:00 |
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37cba10c14
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lowmemory: fix sentences
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2019-10-28 12:07:15 +07:00 |
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1decb1c7fb
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xash3d-fwgs: append missing new line at the end of file
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2019-10-27 22:29:03 +03:00 |
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114a256675
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Implement XASH_LOW_MEMORY, memory-reduced configuration
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2019-10-26 07:06:26 +07:00 |
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2897e5f17e
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input: fix evdev macro
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2019-10-26 06:53:24 +07:00 |
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iZarif
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bf8b87c29d
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engine: client/common: fix a few more format warnings
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2019-10-22 17:56:08 +03:00 |
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803c396fa2
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platform: new fbdev bakend, move in_evdev to bakends
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2019-10-22 01:42:02 +07:00 |
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78baf568ae
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engine: more double promotion fixes
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2019-10-18 16:46:54 +03:00 |
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c67f065d90
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engine: client: explicitly cast literals to floats
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2019-10-18 16:46:54 +03:00 |
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880dd2546f
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engine: client: fix wrong type in DSP
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2019-10-18 08:11:05 +03:00 |
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c2063c869d
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engine: client: fix demoplayback type from qboolean to int(can exceed false and true)
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2019-10-18 08:04:00 +03:00 |
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e0b8c338a8
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engine: ref: more verbose refdll loading
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2019-10-11 11:46:59 +03:00 |
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fa622168a0
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engine: fix style, disable XASH_USE_SELECT
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2019-10-11 08:51:30 +03:00 |
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eff814b148
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engine: ref: remove redutant continue, return false in case of failed renderer initialization
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2019-10-11 07:57:59 +03:00 |
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898b697b70
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engine: ref: allow to set r_refdll or -ref with ref_ prefix
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2019-10-11 05:36:17 +03:00 |
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6d8026cd81
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engine: ref: fix spamming in console when getting human readable renderer names
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2019-10-11 05:11:45 +03:00 |
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ff1b28244b
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engine: client: port ui_renderworld from old engine
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2019-10-11 04:12:52 +03:00 |
|
Wei Mingzhi
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88772a1c34
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engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs.
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2019-10-07 16:08:10 +03:00 |
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d2a8cfe614
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Revert "engine: client: implement connectionprogress partially"
This reverts commit cb417a3d51 .
This commit breaks demo playback. Figure out why, then revert it back.
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2019-10-06 07:45:32 +03:00 |
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dc207a449c
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engine: fix -Werror=strict-prototypes
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2019-10-05 02:09:45 +03:00 |
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c0043a5467
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touch: implement wheel
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2019-09-28 19:35:30 +07:00 |
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7770b1a82b
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input: improve touch emulation
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2019-09-28 19:33:57 +07:00 |
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dba757f0c2
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touch: fix wrong dx/dy sign
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2019-09-27 02:25:38 +07:00 |
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7f3ee9ca71
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input: merge touch support again. Fix m_ignore, fix EngineAppendMove
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2019-09-27 02:19:03 +07:00 |
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13c1e807ad
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engine: s_mouth: fix another signed char
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2019-09-25 04:10:47 +03:00 |
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e8006c3253
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engine: move ShellExecute to client, as it cannot be used in dedicated
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2019-09-19 17:09:18 +03:00 |
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8323df240b
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engine: implement menu extensions to allow choosing renderers from GUI
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2019-08-09 04:44:50 +03:00 |
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