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303a88730c
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server: fix crash when sorting entities on watcom libc
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2020-02-08 23:15:40 +07:00 |
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3a416636f1
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engine: mark GAME_EXPORT's
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2020-01-19 08:15:54 +07:00 |
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bbd033c254
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lib: restore dll loader support
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2020-01-19 07:38:37 +07:00 |
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0fe18ae6dc
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engine: fix -Wmaybe-uninitialized
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2019-12-24 02:47:51 +03:00 |
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e11a08064d
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engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics
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2019-12-23 06:48:17 +03:00 |
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4a56dfcd00
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engine: fix extra zeros in %0
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2019-12-23 06:29:20 +03:00 |
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9421457b3a
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
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428e8ef427
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engine: server: simplify game saving code, hide GL_FreeImage under XASH_DEDICATED macro
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2019-11-08 01:09:55 +03:00 |
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37cba10c14
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lowmemory: fix sentences
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2019-10-28 12:07:15 +07:00 |
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114a256675
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Implement XASH_LOW_MEMORY, memory-reduced configuration
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2019-10-26 07:06:26 +07:00 |
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78baf568ae
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engine: more double promotion fixes
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2019-10-18 16:46:54 +03:00 |
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531c6cc375
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engine: server: explicitly cast literals to floats
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2019-10-18 16:46:54 +03:00 |
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Wei Mingzhi
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88772a1c34
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engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs.
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2019-10-07 16:08:10 +03:00 |
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d382f6886d
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engine: fix build
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2019-10-05 04:02:25 +03:00 |
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Jonathan Poncelet
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214f53b8a7
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SV_DropClient: Prevented transmission to fake clients
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2019-07-30 15:46:10 +03:00 |
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2f8fec6b70
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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2019-07-19 20:23:08 +03:00 |
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4beba75159
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engine: fix various compiler warnings
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2019-07-13 23:25:03 +03:00 |
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a0cbac4fc7
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engine: server: use generic SV_RejectConnection instead of directly sending errormsg
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2019-07-13 20:59:43 +03:00 |
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3e4bd20919
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engine: client: implement sending input devices list to server, using protinfo
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2019-07-09 03:48:09 +03:00 |
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83953c7fb3
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Port ip filter and partially useragent from old engine.
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2019-07-09 03:48:09 +03:00 |
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54920f13df
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engine: rename library naming function, as it returns a full path and not just library name
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2019-07-07 02:47:45 +03:00 |
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89a3fd6323
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engine: make use of platform-unique library naming scheme
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2019-07-01 05:50:04 +03:00 |
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f2c927906f
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Merge 4511 update
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2019-06-17 07:36:46 +03:00 |
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b16529cc65
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Apply 4511 update
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2019-06-17 07:05:36 +03:00 |
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Jonathan Poncelet
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d14ce5ac39
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SV_LoadProgs: Fixed potential memory leak if function failed (#46)
SV_LoadProgs: Fixed potential memory leak if function failed
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2019-06-06 15:02:22 +03:00 |
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70d45f23de
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public: crclib now is part of public library
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2019-06-06 04:33:57 +03:00 |
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b797e0af1a
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Merge 4483 update
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2019-05-25 02:44:24 +03:00 |
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c215b89923
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Apply 4483 update
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2019-05-19 15:01:23 +03:00 |
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fe14a360b4
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engine: fix fs_offset_t/size_t conversion, const qualifiers
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2019-05-02 19:12:23 +03:00 |
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62f04137a5
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engine: hide ref calls under Host_IsDedicated checks, replace ref function ptr checks by \!Host_IsDedicated
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2019-03-22 18:41:57 +03:00 |
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1483b21f00
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Merge branch '0.20-renderdll'
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2019-03-22 18:19:13 +03:00 |
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743c5ca8d5
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engine: make dedicated work again
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2019-03-22 16:47:52 +03:00 |
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bf2f829382
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Disable Mod_ClearUserData in SV_UnloadProgs (it is still called on restart)
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2019-03-17 21:26:38 +07:00 |
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97aba69ed0
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ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
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2019-03-15 21:23:59 +03:00 |
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574f03c139
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ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
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2019-02-24 18:45:44 +03:00 |
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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2019-02-18 21:25:26 +03:00 |
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2b1ed2b20a
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Merge branch 'master' into netsplit
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2019-02-08 07:59:52 +00:00 |
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7b36796f41
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Merge pull request #20 from x6herbius/improve-logging
Made various log messages more informative
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2019-02-01 05:59:35 +00:00 |
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398d6007be
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Merge branch 'master' into resource
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2019-01-30 22:14:13 +03:00 |
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4d63eb4413
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sv_game: fix pfnSetModel theoretically may ignore precached models
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2019-01-30 21:55:53 +03:00 |
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cd30812607
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sv_frame: fakeclients must be kicked on changelevel(GoldSrc compatibity) (port from Old Engine #b5b493)
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2019-01-30 20:09:43 +03:00 |
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8b30a7631d
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Merge branch 'master' into resource
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2019-01-30 13:38:36 +00:00 |
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40574d9be0
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Network extensions
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2019-01-30 16:06:32 +07:00 |
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23af5dcaf1
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In-game fragment size setting
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2019-01-30 13:56:08 +07:00 |
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a97d8c119b
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network: enable new netsplit, netsplit size settings
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2019-01-30 03:44:48 +07:00 |
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Jonathan Poncelet
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35869586c9
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Made various log messages more informative
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2019-01-28 18:32:29 +00:00 |
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298393b653
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Initial amd64 port
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2018-12-05 23:57:05 +07:00 |
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b9945d62a3
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Apply 4312 update
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2018-11-27 16:15:24 +03:00 |
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622de7a7f1
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Apply 4312 update
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2018-11-27 16:11:26 +03:00 |
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f0d0861160
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PhysicAPI: fix callback list initialization
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2018-11-16 15:34:33 +03:00 |
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