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2e953bd1a9
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ref_api: remove GL_OnContextCreated, remove return value of GL_RenderFrame
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2019-05-12 18:02:59 +03:00 |
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57f9e7dda6
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sdl: vid: fix forgotten return, slightly refactor SW_UnlockBuffer
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2019-05-12 17:49:20 +03:00 |
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d14ce61520
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engine: no return type for RenderFrame
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2019-05-12 03:09:40 +03:00 |
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5af6506d86
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engine: ensure that we loading same client library
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2019-05-12 03:08:51 +03:00 |
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e9e4a1296d
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engine: android: fix possible crash in custom dlsym
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2019-05-12 03:07:28 +03:00 |
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85c2126775
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engine: android: implement egl context management
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2019-05-12 03:06:55 +03:00 |
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a1391f3d0b
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engine: ref_api: comment unused opengl attributes
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2019-05-12 03:06:01 +03:00 |
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7d3e8c0a57
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wscript: error on return-type, some android related changes
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2019-05-12 03:03:34 +03:00 |
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4819790272
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engine: console: fix invalid REF_GET_PARM call
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2019-05-11 18:52:32 +03:00 |
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e06b7412ac
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engine: wscript: don't build external launcher for Android and disable main()
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2019-05-06 04:40:46 +03:00 |
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fe14a360b4
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engine: fix fs_offset_t/size_t conversion, const qualifiers
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2019-05-02 19:12:23 +03:00 |
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ab7a67464b
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engine: fix long<->int conversion UBs
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2019-05-02 19:05:09 +03:00 |
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29a48cb34c
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sdl: vid: fix disabling vsync when loading a level
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2019-05-02 18:07:27 +03:00 |
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3fef353291
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android: initial port
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2019-05-02 18:07:03 +03:00 |
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1a700fd06b
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platform: move MSGBOX implementation to platform backends
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2019-05-01 19:44:48 +03:00 |
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e3e2f3afe5
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platform: move Sys_ShellExecute implementation to platform backends
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2019-05-01 19:21:47 +03:00 |
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2c17af4850
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engine: ref: fix possible null dereference, if client doesn't export studio renderer
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2019-04-16 23:39:37 +03:00 |
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7d8b63fd88
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ref: get rid of R_IncrementSpeedsCounter
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2019-04-15 02:17:43 +03:00 |
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5be982cc72
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ref: remove shared textures enum, instead use hardcoded texture names
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2019-04-15 01:43:43 +03:00 |
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2d968cf328
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ref: remove unused GL_BuildLightmaps export
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2019-04-15 01:20:15 +03:00 |
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4d9563ea03
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ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll
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2019-04-15 01:19:05 +03:00 |
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d62a12dd9a
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ref: allow to use shortened name when specifying -ref in command line
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2019-04-14 22:04:32 +03:00 |
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99478ba9bd
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sdl: vid: fix unitialized variables, better warning report
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2019-04-13 21:49:01 +03:00 |
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211d3c5213
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sdl: vid: refactor context creation, fix crash on exit on REF_SOFTWARE
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2019-04-13 20:34:32 +03:00 |
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d5911b33b1
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msvc8 support
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2019-04-12 14:33:57 +07:00 |
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d5b6ccb3e2
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ref: REF_SOFTWARE support with SDL_Surface/SDL_Renderer
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2019-04-11 22:19:08 +07:00 |
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3c1c13850e
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vgui_support: remove utl dependency, by porting new vgui support code from original engine, remove dead function definitions, remove dead vgui_main.h header from engine
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2019-04-11 01:12:52 +03:00 |
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3fa4a36983
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wscript: specifiy psapi version on win32
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2019-04-08 21:15:05 +03:00 |
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129325f3a4
|
scripts: waflib: add msdev.py tool by Michel Mooij, patched to support uselib, separate envs and so
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2019-04-08 21:08:52 +03:00 |
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0cf1e3b1da
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ref: add REF_D3D placeholder for compatibiltiy(not planned anyway)
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2019-04-04 23:13:55 +03:00 |
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a9cf3357c7
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ref: move GLES driver hint to SetAttribute as we don't choose GLES renderer in compile-time anymore
|
2019-04-04 22:43:33 +03:00 |
|
Jonathan Poncelet
|
60a1c4f0cc
|
Prevented net send errors from triggering an entire host error
|
2019-04-01 20:17:13 +01:00 |
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8385563bef
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engine: fix possible crash during exit
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2019-03-30 01:29:40 +03:00 |
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ca3913cd88
|
fix windows build
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2019-03-30 00:43:49 +03:00 |
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f48335f2f2
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ref: get rid of fov in globals, add RenderFrame wrapper, which correctly initialize shared global values
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2019-03-28 18:17:58 +03:00 |
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17f719558c
|
wscript: move build env setup to main wscript
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2019-03-25 01:25:44 +03:00 |
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62f04137a5
|
engine: hide ref calls under Host_IsDedicated checks, replace ref function ptr checks by \!Host_IsDedicated
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2019-03-22 18:41:57 +03:00 |
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5f849c4823
|
engine: bring back XASH_USE_SELECT. I need somehow disable this only on my work PC
|
2019-03-22 18:29:42 +03:00 |
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b09242e41c
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engine: fix dedicated check
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2019-03-22 18:26:44 +03:00 |
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26616314f8
|
engine: add initial support for MCST Elbrus
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2019-03-22 18:21:47 +03:00 |
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1483b21f00
|
Merge branch '0.20-renderdll'
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2019-03-22 18:19:13 +03:00 |
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743c5ca8d5
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engine: make dedicated work again
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2019-03-22 16:47:52 +03:00 |
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92b89936b3
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
|
2019-03-22 16:36:46 +03:00 |
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6a6f341c07
|
Merge pull request #22 from FWGS/netsplit
Extended netsplit, network extensions
|
2019-03-21 17:23:49 +03:00 |
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f3a2f46fb3
|
wscript: remove libm linking to static public, it's useless. Correct include path order
|
2019-03-20 02:40:47 +03:00 |
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4880ca3ca2
|
engine: move EXPORT definition to xash3d_types
|
2019-03-20 02:38:37 +03:00 |
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121c72c9e0
|
Merge origin/master into ref_dll
|
2019-03-20 02:38:13 +03:00 |
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|
7aa7f4dbbd
|
engine: fix broken win32 types after moving more definitions to xash3d_types.h
|
2019-03-20 01:18:26 +03:00 |
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|
fb6fd61cd9
|
public: initial moving some common code into static public library, that can be linked to any engine part
|
2019-03-20 01:17:46 +03:00 |
|
|
0a22040c6e
|
Fix SpriteTexture
|
2019-03-17 23:41:11 +07:00 |
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