Commit Graph

94 Commits

Author SHA1 Message Date
4b58b0b168 Fix console background aspect ratio 2018-12-06 03:00:39 +07:00
298393b653 Initial amd64 port 2018-12-05 23:57:05 +07:00
7ad7af76dd render: register r_showtree cvar 2018-11-30 22:56:20 +03:00
f173ce11f7 console: fix version drawn all the time which engine runs 2018-11-29 20:43:53 +03:00
137836348b client: fix GetCenterWindow engine call 2018-11-29 20:24:25 +03:00
dcf64c6b33 Fix build, update menu 2018-11-27 16:38:22 +03:00
b9945d62a3 Apply 4312 update 2018-11-27 16:15:24 +03:00
622de7a7f1 Apply 4312 update 2018-11-27 16:11:26 +03:00
28471aee97 cl_game: get rid of int* to float* conversion 2018-11-18 18:19:31 +03:00
edde871eb5 console: fix console font scale for Quake I fonts, fix drawing arrows in console for Quake I 2018-11-17 01:26:57 +03:00
25d8a94c1c engine: fix implicit declaration, remove dead MsgDev now, fix const modifier loss in host.c 2018-11-16 15:25:04 +03:00
b60b3f7d18 GameUI: avoid const modifier loss 2018-11-16 15:12:43 +03:00
d18708acf5 keys: fix indentation 2018-11-02 01:09:09 +03:00
a03aa3ddb3 Merge 4281 update 2018-10-28 00:39:29 +03:00
aae3510763 Apply 4281 update 2018-10-27 23:32:09 +03:00
95e64f3997 vgui: remove dead vgui_surf.cpp file 2018-10-27 23:28:29 +03:00
90d2434bb0 platform: add Set/GetClipboardText calls. Remove unneeded SDL_SetHint call on Android, because Android does not use SDL anymore 2018-10-27 23:28:29 +03:00
96e0167e47 platform: add GetMousePos, SetMousePos calls, fix typo 2018-10-27 23:28:29 +03:00
7c9af89620 input: remove unneeded joy_found extern 2018-10-22 00:36:58 +03:00
f4567b2c9d sound: make snd_mute_losefocus accessible outside 2018-10-22 00:36:38 +03:00
960e46c564 engine: adapt engine code to new platform backends system 2018-10-22 00:27:52 +03:00
6ba7781a61 input: various fixes: fix mistyped pitch/yaw, replace SDL_GetMouseState by SDL_GetRelativeMouseState, fix disabling mouse with -nomouse argument 2018-10-21 22:13:58 +03:00
880d3de53a input: move evdev under m_ignore 2018-10-21 22:04:24 +03:00
da094fa04e input: provide a common function for collecting input from different sources 2018-10-11 00:04:23 +03:00
4ced29ee8f vid_common: fix window_center_x/y initialization 2018-10-10 20:22:11 +03:00
48d1aa5115 engine: fix warnings 2018-10-06 03:42:09 +03:00
f1d9034546 GameUI: fix menu APIs loading order 2018-10-06 03:28:40 +03:00
b0c077ccf8 Persistent console history 2018-10-04 18:10:12 +07:00
a0f0eca77c Backup console input when using history 2018-10-04 16:38:39 +07:00
491188a0f3 Merge branch 'original' 2018-10-04 14:27:14 +07:00
5c738b3402 Apply 4253 update 2018-10-04 13:08:48 +07:00
e123499e23 Fix build 2018-07-12 23:22:06 +03:00
7601a4cd29 Revert 64257ef to not break C++ header compability 2018-07-12 23:13:30 +03:00
2edbcb996d Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
1e7f9d00c3 Apply 4150 update 2018-06-19 16:22:30 +03:00
f15e2c2dcf Move command autocomplete to common engine files, as it used by Wcon and may be used by curses console in future 2018-06-14 21:19:04 +03:00
d0ff201da2 Fix dedicated compiling errors 2018-06-14 20:31:46 +03:00
7cdead7bac Merge 4143 update 2018-06-12 12:18:14 +03:00
a539384a76 Apply 4143 update 2018-06-12 12:14:56 +03:00
f26ac52102 Merge 4140 update 2018-06-11 14:04:50 +03:00
814b7eda07 Apply 4140 update 2018-06-09 01:28:35 +03:00
0561ac2076 Add basecmd from old engine. Add basecmd_stats command 2018-06-01 21:28:25 +03:00
ae5257c654 Add masterlist from engine. Use non-blocking network name resolution 2018-06-01 20:44:16 +03:00
0c058f2eca Add waf buildscripts, add updated game_launch 2018-05-28 23:13:50 +03:00
d9320f964e Crashhandler refactoring for POSIX systems. Shows engine version now. 2018-05-28 23:13:50 +03:00
290b9cae0b Restore utf-8 support 2018-05-03 23:31:03 +07:00
5ca7bb5f12 Fix noise index for not sine beams 2018-05-03 17:42:21 +03:00
86dfaf9930 Fix too loud entities in multiplayer 2018-05-03 17:41:39 +03:00
415e517107 Library loader refactoring. Not tested for platforms other than Linux 2018-05-01 21:52:00 +03:00
3f2a8f7704 Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2 2018-04-29 09:21:23 +03:00