Commit Graph

1586 Commits

Author SHA1 Message Date
Ivan Avdeev 52559f6dd2
Merge branch 'master' into vulkan 2021-06-06 23:44:53 -07:00
Alibek Omarov 86be161677 ref_gl: add missing HACKS_RELATED_HLMODS define, lost after renderer split 2021-06-07 02:40:40 +03:00
Alibek Omarov 9313f7e80e engine: replace pool pointer by pool handle 2021-06-07 02:33:15 +03:00
Alibek Omarov 43f1137565 engine: use substring search for mpfilter 2021-06-07 02:23:44 +03:00
Alibek Omarov ad4062969b engine: client: fix warnings in cl_pmove 2021-06-07 02:22:08 +03:00
Alibek Omarov 60c10333aa engine: client: fix sound not spatialized correctly, remove unused field from rawchan 2021-06-07 02:21:46 +03:00
Alibek Omarov 0f84ce40f0 engine: client: fix cl_smoothtime, don't smooth movements when running local server(singleplayer, listenserve, etc) 2021-06-06 16:22:04 +03:00
Alibek Omarov 3894edcb98 engine: client: enhance cl_showevents for reverse-engineering needs 2021-06-06 16:22:04 +03:00
Alibek Omarov 5b387ba36a engine: client: move Cbuf_Execute out of Host_InputFrame, cbuf will be executed always at ClientBegin. Fixes #482 2021-06-06 16:22:04 +03:00
Velaron d011dccaab engine: client: remove redundant index check 2021-06-06 15:51:41 +03:00
Ivan 'provod' Avdeev b58eb5b4b2 rtx: slightly improve fake poc lighting 2021-06-05 13:06:03 -07:00
Ivan 'provod' Avdeev 00518d3251 rtx: implement dynamic lights
track brush models movement and update lights grid clusters with model transform and stuff

also implement animated textures for rtx

and also increase per-cluster lights limits
2021-06-05 12:48:16 -07:00
exstrim401 b7922368bd
engine: Haiku OS support (#478) 2021-06-05 10:54:37 +03:00
Alibek Omarov 947a615707 ref_gl: gl4es: update 2021-06-03 21:44:55 +03:00
Alibek Omarov b2d93b7b55 mainui: update 2021-06-03 21:44:45 +03:00
Alibek Omarov 49a20a9ac5 engine: server: fix memleak after previous commit 2021-06-02 22:06:17 +03:00
Alibek Omarov 8966172ce0 engine: server: avoid crash if map entity doesn't have classname (tfc map flagwar for example) 2021-06-01 23:45:55 +03:00
Alibek Omarov ddd48c420b engine: decrease instanced baseline index by minus one to avoid zero offset which interpreted as no baseline at all 2021-06-01 21:52:33 +03:00
Alibek Omarov f31e9ae19e engine: server: fix bounds check in SV_GetFragmentSize 2021-06-01 18:35:38 +03:00
Alibek Omarov 4543008012 engine: server: declare sv_client_t::flags as unsigned 2021-06-01 17:58:33 +03:00
Alibek Omarov d54a648792 engine: common: avoid sign bit loss in MSG_WriteBitLong 2021-06-01 17:57:54 +03:00
Alibek Omarov 13a3f22001 engine: client: netgraph: add in_graph kbutton support, staticify netgraph 2021-06-01 17:57:03 +03:00
SNMetamorph 75e80bc2ff engine: server: fixed cvars sv_max/minupdaterate, sv_max/minrate 2021-05-30 09:40:03 +03:00
SNMetamorph 386ae2067b engine: client: another interpolation fix 2021-05-30 09:40:03 +03:00
SNMetamorph b289de26a6 engine: client: added cvar cl_nointerp for disabling interpolation 2021-05-30 09:40:03 +03:00
SNMetamorph 415f5baa1c engine: client: CL_LerpPoint hotfix 2021-05-30 09:40:03 +03:00
Bohdan Shulyar 3fdfbff09b
readme: update discord invite (#458)
* readme: update discord invite

* readme: update discord invite
2021-05-29 21:32:20 +03:00
Ivan 'provod' Avdeev 43175ae003 update todo 2021-05-28 10:27:16 -07:00
Ivan 'provod' Avdeev eaaadf024e rtx: coalesce building blases in a single command buffer 2021-05-28 10:10:20 -07:00
Ivan 'provod' Avdeev 74e7a00604 rtx: add AS memory and models validation
also fix new map cache cleanup
2021-05-26 10:55:46 -07:00
Ivan 'provod' Avdeev ad2405547b rtx: rename model creation and move tlas creation 2021-05-26 09:35:36 -07:00
Alibek Omarov #SupportRMS 163225e180
travis: android: switch to mobile_hacks hlsdk 2021-05-26 18:18:22 +03:00
Ivan 'provod' Avdeev 44909ccbe5 rtx: improve render-ray interop
make a vk_ray_model_t that stores everything ray-tracing related, and can also be cached directly
2021-05-24 11:14:03 -07:00
Ivan 'provod' Avdeev 5de30a4ff0 fix compilation warnings 2021-05-24 11:12:44 -07:00
Ivan 'provod' Avdeev 35275e0916 add aftermath sdk for gpu dump generation
unfortunately, it's not very helpful tho
2021-05-22 14:01:43 -07:00
Andrey Akhmichin 1369c2029b Documentation: opensource-mods.md: add "Expanded Arsenal" and "ESHQ". 2021-05-18 23:25:08 +03:00
Ivan 'provod' Avdeev 947ad9d7fa update todo 2021-05-17 10:57:16 -07:00
Ivan 'provod' Avdeev 6614a6935b add debug names to various objects 2021-05-17 10:36:40 -07:00
Ivan 'provod' Avdeev ddd7403bd0 rtx: implement draft blas caching
It still crashes on some maps, tho
2021-05-17 09:24:15 -07:00
Ivan Avdeev edb40ba862
Merge pull request #6 from baskanov/vulkan-fix-gray-textures
rtx: presumably fix gray textures
2021-05-17 09:03:29 -07:00
Anton Baskanov 1ae5cfe548 rtx: presumably fix gray textures
Modulate the subsequent bounces with texture color. This makes it
consistent with the way surface lights and dlights work.
2021-05-14 15:04:51 +07:00
Ivan 'provod' Avdeev fb05afb24c rtx: don't recreate tlas on every frame. improve fps 2021-05-10 09:17:03 -07:00
Ivan 'provod' Avdeev 5ddeb6853d rtx: fix corrupted geometry
TLAS creation pattern ended up allocating memory in a temporary region. It was later reused for BLAS data, and subsequently corrupted by TLAS rebuild.

Also fixed memory leak, added freeze-models command, added model debug code into shaders, etc.
2021-05-08 14:34:42 -07:00
Ivan 'provod' Avdeev 354eef1c0a rtx: fix validation complaint, ask for more caps 2021-05-08 14:30:33 -07:00
Ivan 'provod' Avdeev be42bd29a5 add ring temp allocator logic 2021-05-03 11:17:01 -07:00
Velaron 4f31d7504a ref_api: fix remap info allocation (fixes #200) 2021-05-02 20:02:04 +03:00
Alibek Omarov 585955eb19 engine: filesystem: add an error message if we're trying to get a handle of a compressed file in ZIP archive 2021-05-02 01:20:18 +03:00
Ivan 'provod' Avdeev 819540d5ec rtx: move descset stuff into vk_descriptor 2021-05-01 11:48:24 -07:00
SNMetamorph 1a5b2576f7 wscript: added support for "Edit and Continue" MSVC feature 2021-04-30 16:12:08 +03:00
Ivan 'provod' Avdeev 9e8ca13dcc rtx: add studio models
but they crash a lot kek
2021-04-24 12:53:42 -07:00