Commit Graph

1561 Commits

Author SHA1 Message Date
d3c310628f travis: scripts: enable stb font renderer for linux 2018-11-18 22:41:16 +03:00
62af116654 travis: scripts: set SDL2 prefix 2018-11-18 22:37:06 +03:00
2b085cb69e game_launch: remove SDL for simplicity 2018-11-18 22:34:16 +03:00
27ee4337fe travis: fix building sdl2, fix libpath in wscript 2018-11-18 18:52:57 +03:00
f0297fc448 travis: initial support 2018-11-18 18:33:32 +03:00
d74743ac1d mainui: update 2018-11-18 18:19:45 +03:00
28471aee97 cl_game: get rid of int* to float* conversion 2018-11-18 18:19:31 +03:00
deb537c1bb common: fix NULL redefine(do we really need NULL definition?) 2018-11-18 17:52:01 +03:00
9d93eca572 platform: linux: fix descriptor leak 2018-11-18 17:50:15 +03:00
66d1a632a7 net_ws: fix possible garabe in return value due to uninitialized value 2018-11-18 17:14:38 +03:00
847be54457 wscript: refactor adding compiler flags, remove --release flag, instead add mandatory --build-type flag 2018-11-18 17:02:40 +03:00
9d156b4285 crclib: md5: fix memset call 2018-11-17 01:40:35 +03:00
edde871eb5 console: fix console font scale for Quake I fonts, fix drawing arrows in console for Quake I 2018-11-17 01:26:57 +03:00
7c772d6bfd engine: rework timer stuff, move to platform. Move debugger present checks to platform 2018-11-16 16:32:16 +03:00
f0d0861160 PhysicAPI: fix callback list initialization 2018-11-16 15:34:33 +03:00
1ef0b44a41 filesystem: allow setting extras.pak by env-var for everyone 2018-11-16 15:34:02 +03:00
25d8a94c1c engine: fix implicit declaration, remove dead MsgDev now, fix const modifier loss in host.c 2018-11-16 15:25:04 +03:00
b60b3f7d18 GameUI: avoid const modifier loss 2018-11-16 15:12:43 +03:00
b1db062fbc
Merge pull request #3 from nekonomicon/bsd
*BSD-related fixes.
2018-11-05 18:25:05 +03:00
d4e5e609af Do not break video subsystem initialization. 2018-11-05 15:39:00 +05:00
f36d1f5621 Use execv instead of execve, because environ symbol breaks compilation with -Wl,--no-undefined flag under FreeBSD via Waf. 2018-11-05 15:39:00 +05:00
f350683e83 wscript: avoid linuxisms and gccisms. 2018-11-05 15:38:48 +05:00
3c5f7de747 vgui_support: wscript: forgot to set MSVC_SUBSYSTEM for WinXP compatibility 2018-11-02 01:35:45 +03:00
d81288d281 wscript: remove no-download-deps, autodownloading of dependencies not done yet 2018-11-02 01:35:10 +03:00
d18708acf5 keys: fix indentation 2018-11-02 01:09:09 +03:00
18353d9ae6 net_ws: allow to set custom IP address, use Q_strncpy instead of Q_strcpy 2018-11-02 01:06:23 +03:00
ef39f9c9cf engine: dedicated: fix build 2018-11-01 23:31:16 +03:00
a03aa3ddb3 Merge 4281 update 2018-10-28 00:39:29 +03:00
aae3510763 Apply 4281 update 2018-10-27 23:32:09 +03:00
c09aff8bd7 mainui: update 2018-10-27 23:29:10 +03:00
70518a873c update my Qt Creator project 2018-10-27 23:28:29 +03:00
95e64f3997 vgui: remove dead vgui_surf.cpp file 2018-10-27 23:28:29 +03:00
2fab2d9f7e wscript: update 2018-10-27 23:28:29 +03:00
de838ec5e8 rename backend files for great justice and consistency 2018-10-27 23:28:29 +03:00
90d2434bb0 platform: add Set/GetClipboardText calls. Remove unneeded SDL_SetHint call on Android, because Android does not use SDL anymore 2018-10-27 23:28:29 +03:00
96e0167e47 platform: add GetMousePos, SetMousePos calls, fix typo 2018-10-27 23:28:29 +03:00
68ed732928 win_con: fix version in title, change title for dedicated server 2018-10-24 20:55:00 +03:00
c603abfebf crashhandler: fix developer mode check 2018-10-24 20:18:06 +03:00
85960b2c90 wscript: enable DBGHELP for Win32 2018-10-24 20:17:44 +03:00
ca501c0378 wscript: add possibility to select windows subsystem during link, add define to use WinXP SDK. This commit forces WinXP compability on latest Visual Studio 2018-10-24 20:12:32 +03:00
e9e364f054 wscript: move sdl path to root wscript 2018-10-22 01:01:22 +03:00
7c9af89620 input: remove unneeded joy_found extern 2018-10-22 00:36:58 +03:00
f4567b2c9d sound: make snd_mute_losefocus accessible outside 2018-10-22 00:36:38 +03:00
7390d11505 platform_sdl: adapt SDL backend code to new platform backends system 2018-10-22 00:28:24 +03:00
960e46c564 engine: adapt engine code to new platform backends system 2018-10-22 00:27:52 +03:00
265f79fc72 platform: add GetNativeObject call 2018-10-22 00:21:05 +03:00
a5258bea65 library: move win32 definitions to win_lib.c 2018-10-22 00:13:56 +03:00
25f07ddb97 platform: introduce common header for platform-dependent functions. To keep clean code and engine platform-agnostic, now including headers from platform folder, except this one, is strictly prohibited. 2018-10-21 23:52:14 +03:00
6ba7781a61 input: various fixes: fix mistyped pitch/yaw, replace SDL_GetMouseState by SDL_GetRelativeMouseState, fix disabling mouse with -nomouse argument 2018-10-21 22:13:58 +03:00
23a7dce3be mainui: update 2018-10-21 22:06:17 +03:00