Ivan Avdeev
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cf09305f79
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prettify modern flashlight addition to cl_tent
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2021-12-30 13:28:56 +03:00 |
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NightFox
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9420fc3e39
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general fix flashlight for other players in multiplayer mode
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2021-12-28 15:09:29 +03:00 |
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NightFox
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13914830b7
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add workaround for multiplayer
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2021-12-28 02:16:55 +03:00 |
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NightFox
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0b1b181f26
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remove workaround for classic render
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2021-12-28 00:50:39 +03:00 |
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NightFox
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e68546cd8b
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refactoring
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2021-12-26 01:54:32 +03:00 |
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NightFox
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ab4d1c12c7
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new flashlight
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2021-12-25 00:30:02 +03:00 |
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329690f444
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engine: menu_int: forgot to add new field in menu api
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2021-12-11 13:14:54 -08:00 |
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350ab21209
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engine: add a method to retrieve all available GPUs (only for Vulkan), add r_refdll_loaded cvar to indicate current loaded renderer
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2021-12-11 13:14:54 -08:00 |
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deeb84c5eb
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engine: get rid of stupid XASH_VULKAN. Vulkan support must be decided by the platform-code, not during build-time, and available if possible. Otherwise it can always return nothingness and refuse to create REF_VULKAN context
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2021-12-10 02:58:26 +03:00 |
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a99e1ca509
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Merge master into vulkan
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2021-12-10 01:12:04 +03:00 |
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37aa5b1e99
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engine: gamma: use FBitSet
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2021-12-08 20:28:30 +03:00 |
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SNMetamorph
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aa07dab8ab
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engine: added feature flag ENGINE_LINEAR_GAMMA_SPACE
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2021-12-08 20:27:02 +03:00 |
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e0efe0aa23
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engine: remove emboss filter. There seems no real use for it.
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2021-12-07 09:09:45 +03:00 |
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a777e7c80d
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engine, ref: add sprite and studio cvars to shared cvars list
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2021-12-06 05:17:25 +03:00 |
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1350fd0b52
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engine: ref: use right Cvar_Get function :)
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2021-12-06 05:02:30 +03:00 |
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d7db48ce4b
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engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side
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2021-12-06 04:57:32 +03:00 |
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293482fbd5
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engine: FCVAR_GLCONFIG are not readonly anymore. To make truly readonly cvar for renderer, one must apply FCVAR_READ_ONLY flag
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2021-12-06 03:56:18 +03:00 |
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NightFox
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e3cbb785e2
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Add FCVAR_READ_ONLY and unlock FCVAR_GLCONFIG (temporary solution for some commands)
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2021-12-04 22:02:34 -08:00 |
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07f1f7ded1
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engine: launcher: use our Q_strncpy instead of standard strncpy
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2021-12-03 09:41:58 +03:00 |
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1cac321c00
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engine: enable filtered command buffer for dedicated to pass the tests
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2021-12-03 09:41:23 +03:00 |
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aa7bfb4819
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engine: check for non-standard alloca header
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2021-12-03 09:22:40 +03:00 |
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0c18a06946
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engine: sequence: use Q_strncpy instead of standard strcpy
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2021-12-03 09:22:40 +03:00 |
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Valery Klachkov
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99f382429e
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Vulkan is the best of the renders!
Co-authored-by: Ivan Avdeev <me@w23.ru>
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2021-12-01 22:19:45 -08:00 |
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Valery Klachkov
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4c14dfbd9f
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Add vk render to video modes
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2021-12-01 22:19:45 -08:00 |
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24edcf7d9e
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engine: swap lumps back after they were swapped for blue-shift maps
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2021-11-29 16:28:42 +03:00 |
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c00e77c02e
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engine: fix const qualifier discard
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2021-11-27 05:27:45 +03:00 |
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25c0557f7f
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engine: platform: sdl: fix building with SDL1.2
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2021-11-27 05:26:09 +03:00 |
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SNMetamorph
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f726793711
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engine: client: cl_main: fixed compilation error
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2021-11-23 13:10:39 +03:00 |
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1944f48516
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engine: common: allow unlimited commands for unprivileged mode at this time to not break mods like GGM
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2021-11-23 05:23:38 +03:00 |
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992bcd89ef
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engine: add cmd and cvar tests for privileged mode
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2021-11-23 05:23:38 +03:00 |
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2356bc9905
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engine: client: escape keybindings and rcon commands
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2021-11-23 05:23:38 +03:00 |
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9159d406e3
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engine: client: fix #673
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2021-11-23 05:23:38 +03:00 |
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508eb7ab5f
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engine: restore command escaping
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2021-11-23 05:23:38 +03:00 |
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1de1852409
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engine: client: fix build after merging into one ParseCvarValue function
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2021-11-23 05:23:38 +03:00 |
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664506f79e
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engine: client: touch security, add unprivileged for buttons added from server, force it and client flags
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2021-11-23 05:23:38 +03:00 |
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06eb6838a9
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engine: client: protect protected, privileged and server only cvars from server query
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2021-11-23 05:23:38 +03:00 |
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f2a9f805b8
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engine: client: redefine some cvars as filterable
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2021-11-23 05:23:38 +03:00 |
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c6648a69ba
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engine: client: protect messagemode from command injection too
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2021-11-23 05:23:38 +03:00 |
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3203d9a043
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engine: client: wire Cbuf_AddFilteredText to svc_stufftext commands
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2021-11-23 05:23:38 +03:00 |
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8599119c8d
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engine: add filterable flag support for cvars and cmds
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2021-11-23 05:23:38 +03:00 |
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36702aafe7
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engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED
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2021-11-23 05:23:38 +03:00 |
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b93938956e
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engine: allow exec command with config filenames whitelist
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2021-11-23 05:23:38 +03:00 |
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c96f10d40b
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engine: client: restrict LOCALONLY cvars regardless of cl_filterstuffcmd value
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2021-11-23 05:23:38 +03:00 |
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8a9231628e
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engine: restrict potentially harmful or related to user settings engine cvars
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2021-11-23 05:23:38 +03:00 |
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66d66eb835
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common: define FCVAR_LOCALONLY the same bit used in GoldSource, move FCVAR_MOVEVARS into internal engine flags
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2021-11-23 05:23:38 +03:00 |
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9a4dec64f9
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engine: describe protected and privileged cvars
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2021-11-23 05:23:38 +03:00 |
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94dc74a37f
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engine: restrict potentially harmful engine commands
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2021-11-23 05:23:38 +03:00 |
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b24c1a51d3
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engine: try to mitigate outdated client.dll vulnerabilities
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2021-11-23 05:23:38 +03:00 |
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c79a649d97
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engine: client: implement pfnFilteredClientCmd
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2021-11-23 05:23:38 +03:00 |
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f9d1d14848
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engine: disable filtered command buffer for dedicated
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2021-11-23 05:23:38 +03:00 |
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