c24a1fafc5
engine: add missing HPAK_CheckSize/Integrity calls
2023-04-03 06:04:48 +03:00
cee3757e6f
engine: common: hpak: add hpak deletion in validate function
2023-04-03 06:04:18 +03:00
12ed092446
engine: client: register VGui surface cvars
2023-04-03 06:03:29 +03:00
dc0982932b
engine: common: sequence: static-ize private functions
2023-04-03 04:33:19 +03:00
5d387101b9
engine: client: remove unused Key_IsBind
2023-04-03 04:33:19 +03:00
eef1e1868a
engine: common: remove unused BaseCmd_Replace
2023-04-03 04:33:19 +03:00
4005ef831a
engine: common: remove unused IsBackgroundMap/Demo calls, remove unused gamma function
2023-04-03 04:33:19 +03:00
b0c71c598f
engine: common: remove unused Mod_AmbientLevels
2023-04-03 04:33:19 +03:00
d7848b7b8d
engine: client: efx: remove unused CL_FreeParticle
2023-04-03 04:33:19 +03:00
9cdce1ce69
engine: network: remove unused MSG_Read/WriteBitFloat
2023-04-03 04:17:54 +03:00
84edd9d0c4
engine: client: use ReadVec3Angles in svc_setangle, as server uses WriteVec3Angles
2023-04-03 04:17:02 +03:00
d8355a651f
engine: add missing Sequence_Init and Sequence_OnLevelLoad calls
2023-04-03 04:12:47 +03:00
004ac8105e
engine: common: identification: static-ize all functions
2023-04-03 04:04:25 +03:00
2e8ab13242
engine: client: fix parsing svc_spawnentity on old protocol
2023-04-03 03:56:31 +03:00
27d9fc0afe
engine: client: sound: remove unused functions
2023-04-03 03:55:57 +03:00
192d510924
engine: client: remove unused function CL_FreeEntity and everything that used it
2023-04-03 03:55:57 +03:00
3614cfa878
engine: client: avi: remove unused function
2023-04-03 03:55:57 +03:00
12efcf1c44
engine: network: remove some totally ununsed functions
2023-04-03 03:13:50 +03:00
a8de11643c
engine: platform: sdl: make GL_CreateContext and GL_DeleteContext functions static
2023-04-03 03:13:33 +03:00
597027277c
engine: server: remove some totally unused functions
2023-04-03 03:12:52 +03:00
48988e66bd
engine: client: fix missing HTTP_ResetProcessState call
2023-04-03 03:11:39 +03:00
01e0542223
engine: server: move master announce logic to masterlist, keep unique heartbeat challenge and heartbeat timer for each master
2023-04-03 00:57:47 +03:00
93a7ccd14f
engine: network: add net_gai_state_t enum for NET_StringToAdrNB result value
2023-04-03 00:15:35 +03:00
892e5c59eb
engine: server: convert public_server cvar to static allocation
2023-04-02 22:48:47 +03:00
c2992afb4a
engine: network: make all HTTP commands and cvars restricted, except http_addcustomserver. Also zero http_useragent by default (it's autogenerated now)
2023-03-31 01:22:41 +03:00
b99e7a6304
engine: network: include build info to default HTTP useragent
2023-03-31 01:16:17 +03:00
8888b456df
engine: client: cl_tent: rewrite R_Sprite_Explode to be closer to original function but support Xash extensions
2023-03-30 04:42:48 +03:00
53987f47e2
engine: client: use alternative ease-in ease-out function in sound fade
2023-03-30 04:40:54 +03:00
6c62136f11
engine: client: avi: convert filename to wide characters before passing it into VFW API
2023-03-28 22:42:16 +03:00
f34b35be5a
engine: client: avi: re-attribute AVI support code by restoring original author copyright
2023-03-28 22:42:16 +03:00
4b5ee87de1
engine: client: adapt to RefAPI 4 changes. Fix interpolation issue after reloading a save
2023-03-28 21:34:51 +03:00
f1487cf576
engine: ref_api: bump RefAPI version to 4, R_StudioEstimateFrame now has time argument
2023-03-28 20:42:18 +03:00
SNMetamorph
b2ea8c9d18
engine: platform: win32: enabled attaching to existing console instead of creating new
2023-03-27 20:31:52 +03:00
6e27926a10
engine: simplify XASH_USE_EVDEV macro usage by giving it's defined positive value
2023-03-27 17:28:19 +03:00
96c30371b7
engine: client: better specify rawinput enabling condition on Win32
2023-03-27 17:22:48 +03:00
9a42f4149f
engine: client: disable enabling mouse cursor in key_message (typing in chat)
2023-03-27 17:22:48 +03:00
SNMetamorph
3361e74f54
engine: client: console: fixed console scrolling on psvita platform
2023-03-27 03:52:51 +03:00
SNMetamorph
48e199bfa1
engine: common: enabled printing logs to stderr for psvita platform only in developer mode
2023-03-27 03:52:51 +03:00
SNMetamorph
575179dbf5
engine: client: added default dead zone values for psvita platform
2023-03-27 03:52:51 +03:00
SNMetamorph
e024a67436
engine: platform: psvita: fixed vrtld error reporting
2023-03-27 03:52:51 +03:00
SNMetamorph
e3103249f4
engine: platform: psvita: added developer mode button to launcher
2023-03-27 03:52:51 +03:00
SNMetamorph
0746cb5365
engine: platform: psvita: disabled back touch sensor
2023-03-27 03:52:51 +03:00
fcda7517fe
engine: common: soundlib: add support for MP3 looping through custom ID3v2.4.0 tagging
2023-03-27 03:51:42 +03:00
2c77f4c566
engine: client: notify client.dll about local player in firstplayer mode for use in custom renderers
2023-03-27 03:47:42 +03:00
1caa276531
engine: common: imagelib: fix loading cubemaps
...
Loop break was a bug that was added after refactoring imagelib loader.
In fact, it was mindlessly copypasted from old code, where same break was
used to quickly exit from inner format bruteforcing loop, than outer cubemap
loading loop.
2023-03-25 07:02:29 +03:00
3ccbc7a28c
engine: client: ref_common: r_refdll is not a VIDRESTART cvar
2023-03-24 18:03:06 +03:00
8bb5ec5e26
ref: remove renderer description export, it's unused now
2023-03-24 02:54:14 +03:00
ec355a83d1
engine: client: ref_common: eliminate COM_FreeLibrary in renderer names query, hardcoding them instead
2023-03-24 01:52:14 +03:00
182d8edb42
engine: wscript: define enabled renderers as macros
2023-03-24 01:50:53 +03:00
098c4c009b
engine: platform: sdl: fix incorrect HICON cast in SetClassLongPtr call
2023-03-21 05:16:07 +03:00