Gleb Mazovetskiy
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a234888d44
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Remove DEFAULT_(ACCELERATED|SOFTWARE)_RENDERER
This is no longer needed as we now use DEFAULT_RENDERERS order priority
and only try to load the detected renderers.
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2021-01-07 17:31:56 +03:00 |
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2d97126baf
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defaults: if no crashhandler was defined, fallback to null
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2020-08-23 19:02:15 +03:00 |
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bef873e1f8
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platform/android: enable dynamic dladdr, fix build
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2020-07-08 08:45:24 +07:00 |
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f59a3ca417
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defaults: use appropriate Win32 check macro
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2020-04-25 21:28:19 +03:00 |
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d8f20f3642
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common: add DOS4GW platform
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2020-02-08 23:15:40 +07:00 |
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22dc5b7416
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Merge branch 'lib' of https://github.com/FWGS/xash3d-fwgs
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2020-01-18 07:15:45 +07:00 |
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9421457b3a
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
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c613118199
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defaults: refactoring, remove XASH_FBDEV macro, remove dead macros(DEFAULT_CON_MAXFRAC and DEFAULT_SV_FORCESIMULATING)
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2019-11-24 03:01:50 +03:00 |
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177f8ed653
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platform: introduce lib backends, add static linking, wscript: add optional projects support, add static linking support, scripts: add xshlib for advanced linking options
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2019-11-18 03:31:55 +07:00 |
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7f1dd248c2
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backends: add XASH_MESSAGEBOX to specify messagebox platform implementation
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2019-11-02 08:56:07 +03:00 |
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9e99a2bc37
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engine: dirty sdl1.2 port
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2019-11-02 08:56:07 +03:00 |
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23956a0b82
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platform: alsa support
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2019-10-25 09:04:52 +07:00 |
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803c396fa2
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platform: new fbdev bakend, move in_evdev to bakends
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2019-10-22 01:42:02 +07:00 |
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147c702f2f
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defaults: specify two default renderers, one is accelerated, second is software
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2019-07-28 00:10:55 +03:00 |
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4e4a9827b1
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defaults: remove dead macro
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2019-07-13 19:49:27 +03:00 |
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3fef353291
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android: initial port
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2019-05-02 18:07:03 +03:00 |
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d62a12dd9a
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ref: allow to use shortened name when specifying -ref in command line
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2019-04-14 22:04:32 +03:00 |
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441795943b
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ref_gl: move gl specific defines out from defaults.h, remove VIDEO_DONTCARE hack, automatically set XASH_GLES if wrapper is set
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2019-04-04 23:13:17 +03:00 |
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574f03c139
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ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
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2019-02-24 18:45:44 +03:00 |
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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2019-02-18 21:25:26 +03:00 |
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7c772d6bfd
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engine: rework timer stuff, move to platform. Move debugger present checks to platform
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2018-11-16 16:32:16 +03:00 |
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3f2a8f7704
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Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2
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2018-04-29 09:21:23 +03:00 |
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25325e6150
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Port common.h and system.h. Add backends.h, defaults.h, port.h, xash3d_types.h from fork
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2018-04-13 19:56:43 +03:00 |
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