Commit Graph

550 Commits

Author SHA1 Message Date
f633b3dbf6 engine: increase MAX_INIT_MSG to 192 kilobytes limit
* also avoid magic number in sv_client.c
2022-08-27 22:13:21 +03:00
ca2a6635b6 engine: common: fix cmdlist and cvarlist to match the beginning of command or cvar 2022-08-25 19:22:06 +03:00
ac05acf6dc
engine: network: I'm fucking blind 2022-08-23 20:04:59 +03:00
3e1db432df
engine: network: fix IPv4 private address checks according to RFC1918
Thanks to @Mr0maks for the fix
2022-08-23 19:15:50 +03:00
f435a81c97 engine: soundlib: rewrite sfx resampler, fix possible crash if sfx is too long
- make same rate and same width resamples noop, as everything signed now
- minimize comparisons in loop body
2022-08-22 10:14:01 +03:00
Владислав Сухов
d3437c70bd engine: soundlib: fix wrong sample rate unit 2022-08-20 15:35:14 +03:00
01a3321d63 engine: client: only accept server list from master servers (thanks @tyabus for idea) 2022-08-17 21:17:51 +03:00
5a5e72c424 engine: print current bug-compatibility level, if enabled 2022-08-17 14:44:03 +03:00
6e864e4f8f engine: introduce bug compatibility levels
* for now we only have GoldSrc bug compatibility, can be used for
  games that require precise GoldSrc behaviour, like CSCZDS
* enabled with -bugcomp command line
* added text in --help
2022-08-15 06:00:00 +03:00
314672d82c engine: client: fix invalid playerinfo being accessed by renderer 2022-08-13 01:29:45 +03:00
d6dfeaeba7 engine: fix searching filesystem_stdio on mobile platforms 2022-08-06 20:16:56 +03:00
3d5aa7c20c engine: remove mistakingly placed NORETURN attributes 2022-08-05 18:05:40 +03:00
c025606739 engine: whereami: fix C89 in Android detection 2022-08-01 14:33:36 +03:00
3c4eec62ae engine: let engine find the filesystem library, if it wasn't loaded yet 2022-08-01 13:25:51 +03:00
5e4fc64430 filesystem: introduce new module, based on engine filesystem.
The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
2022-07-28 18:56:02 +03:00
12ea6dcfd7 public: move build.c from engine to public library, in preparation of filesystem_stdio merge 2022-07-26 04:10:36 +03:00
a41f8cb01b engine: move version strings to com_strings.h file, in preparation of filesystem_stdio branch merge 2022-07-26 04:07:52 +03:00
5350d88f57 public: crtlib: add quotation mark support for ParseFile, required for filesystem_stdio 2022-07-26 03:17:11 +03:00
Valery Klachkov
3ad60a0fa1
engine: fix uninitialized variable in demo parsing code, fix incorrect size counter in memory allocator 2022-07-16 16:59:41 +03:00
fc84cd2a0a
engine: common: always show message box when we're in normal mode
Only dedicated server is expected to throw errors to console
2022-07-11 02:45:40 +03:00
SNMetamorph
d8724f0be4 engine: common: net_ws: disabled read-only flag for ip cvar 2022-07-10 18:28:06 +03:00
SNMetamorph
36b0d47f5f engine: common: net_ws: fixed sockets reinitialization in NET_OpenIP 2022-07-10 18:28:06 +03:00
SNMetamorph
6891ed8064 engine: common: net_ws: backported NAT bypass feature 2022-07-10 18:28:06 +03:00
SNMetamorph
8f91830997 engine: added changeport parameter for NET_Config 2022-07-10 18:28:06 +03:00
95ed044fee engine: common: disable cl_filterstuffcmd by default 2022-06-29 18:14:53 +03:00
c076f4ff8e engine: common: add generic trace_t initialize function 2022-06-26 04:39:15 +03:00
Andrey Akhmichin
87ce35b32d engine: common: imagelib: img_utils.c: change formats priority. 2022-06-25 17:23:44 +03:00
36cec298c2 Revert "engine: common: imagelib: img_tga.c: fix broken tga flip."
This reverts commit 99de598ea4.
2022-06-25 17:03:13 +03:00
6199426e5e Revert "engine: common: imagelib: img_tga.c: fix broken tga flip again."
This reverts commit e5720cf8b9.
2022-06-25 17:03:12 +03:00
Andrey Akhmichin
e5720cf8b9 engine: common: imagelib: img_tga.c: fix broken tga flip again. 2022-06-24 14:18:30 +03:00
Andrey Akhmichin
99de598ea4 engine: common: imagelib: img_tga.c: fix broken tga flip. 2022-06-24 07:38:21 +03:00
Jesse Buhagiar
b23d5ed354 Build: Add SerenityOS to list of compatible systems
This is required by the build system to spit out a library with
the correct name/platform.
2022-06-20 00:01:37 +03:00
Tim Schumacher
a1ce5faac2 Engine: Keep HTTP from endlessly formatting NaN values
For whatever reason, our progress count for HTTP downloads stays at 0.
This results in the engine calculating a NaN progress value many times
each frame, which results in a significant performance hit.
2022-06-20 00:01:37 +03:00
463997da51 engine: common: delete unused Mod_Handle function 2022-06-15 13:54:54 +03:00
2218126c75 engine: disable stdout output and flush on Windows, Wcon already does the job 2022-06-14 04:41:37 +03:00
2388260848 engine: optimize colored output
* removed unneeded formatting for Android
* make generic function to output colorless and colorized strings
* disable color output on low memory devices to not waste CPU cycles on it
2022-06-14 04:23:09 +03:00
45bf927c74 engine: filesystem: avoid FS_SysFolderExists spam if stat returned ENOTDIR 2022-06-14 03:27:56 +03:00
347c6d6a91 engine: common: don't output log to stdout on Win32 where it's done by Wcon. Better colorcode filtration 2022-06-14 03:27:21 +03:00
402b38951d engine: better color code stripping 2022-06-13 23:36:13 +03:00
6807cf5849 engine: fix build on android 2022-06-13 23:36:13 +03:00
15dc25d2cd engine: rename Q_cleanstr to something more meaningful 2022-06-13 23:36:13 +03:00
568c7fd917 engine: strip color codes when writing to log 2022-06-13 23:36:13 +03:00
e5562a7b61 engine: whereami: fix C89 2022-06-13 04:33:12 +03:00
e44718d531 engine: fix build 2022-06-13 04:17:02 +03:00
e6a2c207de engine: implement change game with execv in-engine. For now it enabled for all platforms, will probably disabled selectively 2022-06-13 03:42:20 +03:00
df83b155a1 game_launch: rip out execv code 2022-06-13 03:26:44 +03:00
cc2c97cfad engine: include whereami library to detect current executable path, may be reworked later if needed 2022-06-13 03:07:37 +03:00
7c9f5f8ab1 engine: remove LoadLibrary macros, to avoid possible misuse. Although macros moved to game_launch, it's part of it's own problem from now 2022-06-11 03:25:57 +03:00
Andrey Akhmichin
6b4f55c4bf engine: common: filesystem.c: do not load archives with zip extention again 2022-06-10 23:26:14 +03:00
f467d0c807 game_launch: fix Windows build (as suggested by @SNMetamorph) 2022-06-09 20:27:27 +03:00