9e54ddfd55
engine: client: treat dem_unknown as no-op, until we find real cause of empty holes in demoheader
2022-12-12 06:31:54 +03:00
17d0b19f9e
engine: use generic S_USAGE macro everywhere
2022-11-10 13:18:20 +03:00
Valery Klachkov
3ad60a0fa1
engine: fix uninitialized variable in demo parsing code, fix incorrect size counter in memory allocator
2022-07-16 16:59:41 +03:00
32e96bdad1
engine: support legacy net protocol in demos
2021-06-08 01:04:18 +03:00
Gleb Mazovetskiy
5e0a0765ce
Trim all trailing whitespace
...
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.
Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.
`git blame` becomes less useful on these lines but it already isn't very useful.
Commands:
```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00
5aef09ce5d
engine: client: simplified strings operations.
2020-12-29 01:07:00 +03:00
3a416636f1
engine: mark GAME_EXPORT's
2020-01-19 08:15:54 +07:00
4a56dfcd00
engine: fix extra zeros in %0
2019-12-23 06:29:20 +03:00
0c34a5081c
engine: client: make the code that generates screenshots and demos names simpler.
2019-11-07 23:12:34 +03:00
2f8fec6b70
Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
2019-07-19 20:23:08 +03:00
9662ab106f
engine: client: implement errormsg, secure client by checking server IP address we're connected to
2019-07-13 20:54:16 +03:00
86d823b877
engine: client: fix demo playback on ARM
2019-05-28 03:45:02 +03:00
99bd7c81da
ref: render code moved out of engine, doesn't compile, first API prototype
2019-02-18 21:25:26 +03:00
860d3be42d
demo: draw recording message a bit higher
2019-01-27 02:42:28 +03:00
298393b653
Initial amd64 port
2018-12-05 23:57:05 +07:00
b9945d62a3
Apply 4312 update
2018-11-27 16:15:24 +03:00
622de7a7f1
Apply 4312 update
2018-11-27 16:11:26 +03:00
a03aa3ddb3
Merge 4281 update
2018-10-28 00:39:29 +03:00
aae3510763
Apply 4281 update
2018-10-27 23:32:09 +03:00
491188a0f3
Merge branch 'original'
2018-10-04 14:27:14 +07:00
5c738b3402
Apply 4253 update
2018-10-04 13:08:48 +07:00
2edbcb996d
Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends.
2018-06-19 16:59:53 +03:00
1e7f9d00c3
Apply 4150 update
2018-06-19 16:22:30 +03:00
f26ac52102
Merge 4140 update
2018-06-11 14:04:50 +03:00
814b7eda07
Apply 4140 update
2018-06-09 01:28:35 +03:00
efe8ddf151
Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
2018-04-23 23:07:54 +03:00
8d6e3b7f79
Pure engine source code(LF line endings, UTF8 encoded)
2018-04-13 19:23:45 +03:00