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3f021e4dcd
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Fix first run check
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2016-12-10 01:39:49 +03:00 |
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f13b1e246b
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Check first run of the game. TODO: add proper tutorial, nickname changing to prevent tons of talats
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2016-12-10 00:56:58 +03:00 |
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d3c13c380c
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Ignore HTML'ed MOTD
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2016-12-10 00:56:02 +03:00 |
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d0ce1778a0
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Fix another crash on Android 2.2. Handle evdev input.
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2016-12-09 23:40:09 +03:00 |
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823dde07a6
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Workaround https://github.com/FWGS/xash3d-android-project/issues/120
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2016-11-17 16:45:54 +03:00 |
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d90bef91b6
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Draw BOT in ping for bots.
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2016-11-17 16:15:22 +03:00 |
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138c37a338
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Tune up rain code
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2016-10-29 01:13:50 +03:00 |
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de33cb3bc5
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Server name in scoreboard
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2016-10-29 01:12:37 +03:00 |
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93dda7c002
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Fix #210 #212
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2016-10-29 00:41:13 +03:00 |
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abd35c1ecb
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Check sv_skipshield in cl_android_force_defaults. Fix messed up HUD with hud_scale.
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2016-10-27 00:47:15 +03:00 |
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814b4fe2b7
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Add checks in StudioRender, fix strange crashes
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2016-10-27 00:42:54 +03:00 |
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93cc4a12cd
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Add additional checks, fix crashes
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2016-10-27 00:42:28 +03:00 |
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c9f0b7301b
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Try to fix muzzleflash related bug, remove tracerCount declaration in events, simple and undone implementation of gunsmoke
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2016-10-26 21:13:23 +03:00 |
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297ada39e2
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Add some null pointer checks
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2016-10-26 18:59:29 +03:00 |
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59be663e5d
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Rework hud_scale. Now it's detects maximum scale factor for user's screen.
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2016-10-26 15:39:09 +03:00 |
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916568dee1
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Remove EV_CreateTracer, it's unused in CS
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2016-10-26 15:36:33 +03:00 |
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d771fe8e42
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Fix radar
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2016-10-22 19:31:43 +03:00 |
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174d0c52e2
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Fix uninitialised variable
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2016-10-22 19:31:31 +03:00 |
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8707d5e9c7
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Don't try to spawn wall puff and sparks nor draw decals on skybox
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2016-10-22 05:47:13 +03:00 |
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39fbb50a61
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Fix overwritten real predicted punchangle by client weapon prediction code
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2016-10-22 04:12:14 +03:00 |
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743e138441
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Remove ev_punchangle
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2016-10-22 04:11:22 +03:00 |
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de87c08520
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Radar improvements
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2016-10-19 01:02:11 +03:00 |
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13319adb52
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Fix DeathMsg and SayText position when spectating
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2016-10-18 18:25:20 +03:00 |
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51b7efbe4c
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Fix auto hud_scale calculation for small screens. Again.
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2016-10-18 17:59:12 +03:00 |
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b06ee2f3b0
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Fix expression in CHudRadar::FlashTime(float, hostage_info_t*)
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2016-10-18 17:14:34 +03:00 |
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8b4ac2fd08
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Fix appearing Hostage at 0,0,0 in radar, fix SayText message to allow dead players
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2016-10-18 17:10:37 +03:00 |
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f197758162
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Fix hud_scale adjusting for very-very-very-very-very-very-very-very-very small screens
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2016-10-16 02:07:43 +03:00 |
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f8e58f3135
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Port a52fda0b19 bugfix
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2016-10-15 01:08:01 +03:00 |
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c60540a6b3
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Optimize NVG, new cvar: cl_fancy_nvg, default: 0
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2016-10-15 00:51:50 +03:00 |
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158de4fc84
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Fix radar (#206)
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2016-10-15 00:51:09 +03:00 |
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6d456ff967
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Coloring in scoreboard. Disabled by default.
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2016-10-12 00:43:50 +03:00 |
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23c4a966a7
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Refactor radar. Fix dots placement if hud_scale != 1. New gHUD value -- m_flScale.
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2016-10-11 22:55:27 +03:00 |
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1527619e1c
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Bump version, new cvar: cscl_ver.
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2016-10-10 21:13:44 +03:00 |
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ebd6f58258
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Fix #RadioC
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2016-10-10 20:36:35 +03:00 |
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2ad9534f8d
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Fix crash
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2016-10-10 19:36:01 +03:00 |
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8c59ce03f6
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Use macro instead of gEngfuncs.pfnRandomFloat. Readability.
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2016-10-10 18:53:08 +03:00 |
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e66c1f32ec
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Fix Radio
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2016-10-10 18:52:38 +03:00 |
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6c3a5da19d
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Remove uneeded stubs, will be inlined now
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2016-10-10 18:52:20 +03:00 |
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a89154a3b0
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Get rid of cs_baseentity.cpp, move client-side prediction stubs to appropriate headers, as server code is not intended to be buildable now.
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2016-10-10 18:43:02 +03:00 |
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333bdd7638
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Fix brass position
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2016-09-29 22:44:34 +03:00 |
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f7ef3bccc4
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#191 fix
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2016-09-29 22:25:54 +03:00 |
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8b4f372b66
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Move Hostage* and Bomb* messages to Radar, due it used mainly for Radar. Remove 320 sprites support. Move ReceiveW message to rain.cpp
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2016-09-22 01:10:23 +03:00 |
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706c80803a
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Remove useless assignment, fix parentheses
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2016-09-21 23:20:00 +03:00 |
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217ff810e7
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Use BotVoice in HUD_VoiceStatus
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2016-09-21 21:46:04 +03:00 |
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567c1f604a
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Refactor geiger code
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2016-09-21 20:56:52 +03:00 |
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64e446de1c
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Refactor crosshair code
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2016-09-21 20:56:37 +03:00 |
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50638b3f72
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Probably here(in loop) must be a continue, instead of return
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2016-09-20 20:55:34 +03:00 |
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421e896fe9
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Fix uninitialised variables
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2016-09-20 20:54:57 +03:00 |
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Wei Mingzhi
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e5463e184d
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fix infinite loop which causes freeze during shutdown
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2016-09-19 21:20:15 +08:00 |
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86421ebc97
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Fix SayText behaviour #198
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2016-09-17 01:05:33 +03:00 |
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