Commit Graph

213 Commits

Author SHA1 Message Date
2cab3902e9 Add extras 2016-02-07 12:53:55 +06:00
9cf28cdf64 Working shadows 2016-02-05 21:38:18 +06:00
411dfb5d8c Use boolean here 2016-02-05 21:37:57 +06:00
69f715f87e Fix flashlight 2016-02-05 21:37:30 +06:00
ca2a7f84e0 Working shadows 2016-02-03 22:59:21 +06:00
19b520981f Use cs-style EV_FireBullets (WIP) 2016-02-03 22:42:14 +06:00
d81506a752 Yet another menu update 2016-02-02 17:26:14 +06:00
7df70a6556 Update reamde 2016-02-02 15:12:56 +06:00
a27bd1304a Add InstallReceiver class in AndroidManifest.xml 2016-02-01 22:29:38 +06:00
ed8b632d7e Define NDK API level explicitly 2016-02-01 22:29:38 +06:00
8c0f226218 Fix VestHelm armor icon, refactor sprites. Now here is a new class: CSprite, which intializes with sprite name and have it's index, sprite handle and rect. Because it's more pretty 2016-02-01 22:29:38 +06:00
8f6c4b2d65 Fix ItemPostFrame in client side weapon predicting, remove unneeded HL code 2016-02-01 22:29:38 +06:00
1cfe709023 Merge pull request #97 from jeefo/master
Crashes on bot disconnect fixed.
2016-02-01 12:03:57 +06:00
jeefo
ea51b4a2c1 Merge remote-tracking branch 'refs/remotes/SDLash3D/master' 2016-01-31 17:03:26 +03:00
jeefo
34b0b7f986 Update YaPB rev 2016-01-31 17:03:16 +03:00
jeefo
5b21d1381a Fixed crash on bot disconnect.
Fixed debug-build RTC failures on HUD messages.
Fixed compiling.
2016-01-31 16:59:47 +03:00
24c8205ded Enable pak in apk and fix server build 2016-01-31 01:35:21 +06:00
3860e36660 Update gitignore 2016-01-31 01:21:55 +06:00
b194ea782d Update modules 2016-01-31 00:29:41 +06:00
545f66562f update .gitmodules 2016-01-31 00:28:39 +06:00
eb47aa7129 Add extras repository submodule 2016-01-31 00:09:23 +06:00
488509e1d1 Fix build & Fix #69 2016-01-30 22:24:46 +06:00
c109256b1b Merge pull request #96 from jeefo/master
Removed VS Trash & Updated YaPB rev (makefile)
2016-01-30 21:14:43 +06:00
jeefo
ae4b573b28 Update YaPB rev 2016-01-30 18:04:02 +03:00
jeefo
0adddb5715 Removed accidentally added Visual Studio trash. 2016-01-30 17:54:55 +03:00
jeefo
54442f12e8 Merge remote-tracking branch 'refs/remotes/SDLash3D/master' 2016-01-30 17:51:11 +03:00
b614a4ca7d Merge pull request #95 from jeefo/master
Win32 & CS16nd fixes
2016-01-30 20:48:28 +06:00
jeefo
b6cd4e64e7 Merge remote-tracking branch 'refs/remotes/SDLash3D/master' 2016-01-30 16:50:12 +03:00
jeefo
1a42a5169e Fixed MSVC compiler errors
Fixed CS16Nd autobuy & bombdefuse crashes.
2016-01-30 16:50:08 +03:00
51f616f8c2 Fix #75 2016-01-30 19:37:51 +06:00
abc7752abf Update YaPB rev 2016-01-30 19:18:04 +06:00
437152cc21 Scoreboard fix #94 #93 2016-01-30 15:15:19 +06:00
0d20c1d5bb Update menu from main xash3d branch 2016-01-30 00:50:06 +06:00
9494b2031b Fix build 2016-01-30 00:29:50 +06:00
f97154ae2c Fix #76. #ValveWhy. Found a new problem with SayText message 2016-01-30 00:28:17 +06:00
2e127dd1ec Fix many scoreboard related bugs 2016-01-29 19:16:57 +06:00
cf13d1e5d0 Fix #85 2016-01-29 17:42:55 +06:00
f129a8672d Fix Android.mk 2016-01-29 17:38:51 +06:00
503be59118 Use #pragma once in headers to speed up building 2016-01-29 17:37:45 +06:00
f886158521 Possible fix of #84 2016-01-29 01:17:43 +06:00
6d5b060c2e Fix #83, fix typo 2016-01-29 01:08:11 +06:00
3e20c1b42f Remove unneeded dedicated folder 2016-01-29 00:58:15 +06:00
a60217e02c Fix #92 and #88 2016-01-29 00:56:05 +06:00
24980b19d3 Fix #87, #89 2016-01-29 00:29:48 +06:00
65e4792348 Reorganize client source code 2016-01-28 19:06:06 +06:00
1a1d5d68a6 Fix glock18 burst mode(again), ugly fix of death cam. Autoindent on some files 2016-01-22 23:58:47 +03:00
0b2fe9c159 Update gitignore 2016-01-17 16:55:51 +03:00
9617775f75 glock18 burst mode, remove HL weapon code 2016-01-17 15:04:33 +03:00
fd240654cd Wallpuff. Little changee to credits 2016-01-14 01:25:57 +03:00
ea30866953 License issue fix (#78) 2016-01-12 00:05:36 +03:00