Commit Graph

192 Commits

Author SHA1 Message Date
488509e1d1 Fix build & Fix #69 2016-01-30 22:24:46 +06:00
c109256b1b Merge pull request #96 from jeefo/master
Removed VS Trash & Updated YaPB rev (makefile)
2016-01-30 21:14:43 +06:00
jeefo
ae4b573b28 Update YaPB rev 2016-01-30 18:04:02 +03:00
jeefo
0adddb5715 Removed accidentally added Visual Studio trash. 2016-01-30 17:54:55 +03:00
jeefo
54442f12e8 Merge remote-tracking branch 'refs/remotes/SDLash3D/master' 2016-01-30 17:51:11 +03:00
b614a4ca7d Merge pull request #95 from jeefo/master
Win32 & CS16nd fixes
2016-01-30 20:48:28 +06:00
jeefo
b6cd4e64e7 Merge remote-tracking branch 'refs/remotes/SDLash3D/master' 2016-01-30 16:50:12 +03:00
jeefo
1a42a5169e Fixed MSVC compiler errors
Fixed CS16Nd autobuy & bombdefuse crashes.
2016-01-30 16:50:08 +03:00
51f616f8c2 Fix #75 2016-01-30 19:37:51 +06:00
abc7752abf Update YaPB rev 2016-01-30 19:18:04 +06:00
437152cc21 Scoreboard fix #94 #93 2016-01-30 15:15:19 +06:00
0d20c1d5bb Update menu from main xash3d branch 2016-01-30 00:50:06 +06:00
9494b2031b Fix build 2016-01-30 00:29:50 +06:00
f97154ae2c Fix #76. #ValveWhy. Found a new problem with SayText message 2016-01-30 00:28:17 +06:00
2e127dd1ec Fix many scoreboard related bugs 2016-01-29 19:16:57 +06:00
cf13d1e5d0 Fix #85 2016-01-29 17:42:55 +06:00
f129a8672d Fix Android.mk 2016-01-29 17:38:51 +06:00
503be59118 Use #pragma once in headers to speed up building 2016-01-29 17:37:45 +06:00
f886158521 Possible fix of #84 2016-01-29 01:17:43 +06:00
6d5b060c2e Fix #83, fix typo 2016-01-29 01:08:11 +06:00
3e20c1b42f Remove unneeded dedicated folder 2016-01-29 00:58:15 +06:00
a60217e02c Fix #92 and #88 2016-01-29 00:56:05 +06:00
24980b19d3 Fix #87, #89 2016-01-29 00:29:48 +06:00
65e4792348 Reorganize client source code 2016-01-28 19:06:06 +06:00
1a1d5d68a6 Fix glock18 burst mode(again), ugly fix of death cam. Autoindent on some files 2016-01-22 23:58:47 +03:00
0b2fe9c159 Update gitignore 2016-01-17 16:55:51 +03:00
9617775f75 glock18 burst mode, remove HL weapon code 2016-01-17 15:04:33 +03:00
fd240654cd Wallpuff. Little changee to credits 2016-01-14 01:25:57 +03:00
ea30866953 License issue fix (#78) 2016-01-12 00:05:36 +03:00
f165e4a312 Server implementation selector. AdMob banner in LauncherActivity(haters gonna hate) 2016-01-11 23:39:56 +03:00
c85c13b067 Fix USP sounds 2016-01-10 19:24:56 +03:00
8032f270ce Fix a mistype 2016-01-10 00:03:49 +03:00
ec5e1c5104 Hook HUD_MobilityInterface 2016-01-10 00:02:28 +03:00
c4d6c9ca05 Working smoke grenade 2016-01-10 00:02:04 +03:00
f48dabe500 Just sync with @mittorn's native_touch menu branch 2016-01-09 18:04:13 +03:00
555ceaea3a Fix stdlib header name to C-style, so it builds on Android NDK (API level 12) 2016-01-09 18:03:45 +03:00
a4c8d19261 Yet another event_usp.cpp fix. Now it works :D 2016-01-09 17:43:46 +03:00
3a72c24890 Fix event_usp.cpp. Shield must work also when cl_lw is 0 2016-01-09 17:31:23 +03:00
06b7e69d60 Working shield with cl_lw 1 2016-01-09 17:27:49 +03:00
d598fe37fe UTF16 VGUI2 i18n parser(thanks @jeefo for help and code) 2016-01-09 00:06:19 +03:00
ef7fcc72f0 Remove useless anymore files, like clientside server browser and studio render sample 2016-01-08 22:39:48 +03:00
67c8b673df Fix build, change HUD drawing order 2016-01-08 22:30:05 +03:00
7e668615bf Just sync with engine 2016-01-08 22:28:59 +03:00
5ce19ced91 Big Commit: ShadowIdx (still not working), various fixes for Sniper Scope, Crosshair, MOTD, Scoreboard(#69, #68). Weapon prediction improvements, it's playable fully now, but need test 2016-01-08 00:23:35 +03:00
eec682df36 Update YaPB revision 2016-01-05 00:29:02 +03:00
a6b61e7baa Icons 2016-01-05 00:28:47 +03:00
e851ab2804 showscoreboard2 command for rendering scoreboard in defined place with defined colors and alpha. Hide MOTD by default(because it's a raw HTML). DrawDarkRectnagle enhancements 2016-01-05 00:27:46 +03:00
74d1f687ac Fix sniper scope fov 2016-01-04 21:17:00 +03:00
0f16fb88b0 hud_centerid fix #42, advanced status string parser 2016-01-04 01:15:18 +03:00
7ad2ea2003 Fix #65, update readme, some code refactor 2016-01-04 00:32:30 +03:00