Commit Graph

127 Commits

Author SHA1 Message Date
jeefo
884ff6c504 added yapb as submodule 2015-12-27 14:35:06 +03:00
jeefo
78a8686463 added missing files 2015-12-27 14:32:17 +03:00
jeefo
e267c598e8 fixed build 2015-12-27 14:30:05 +03:00
jeefo
40da08ddc3 added fixed cs16nd (animation.cpp from regamedll). 2015-12-27 14:06:55 +03:00
c427c15854 Fix crash in materials.txt parser 2015-12-27 02:42:16 +06:00
6e8cd666a1 Merge remote-tracking branch 'mittorn/master'
Conflicts:
	cl_dll/hud_redraw.cpp
2015-12-27 02:41:33 +06:00
3d34a0b8c3 Fix famas 2015-12-23 20:56:46 +03:00
6e0e370335 ShowVGUIMenu command, hook ShadowIdx(not rendered yet) 2015-12-23 20:26:55 +03:00
66b26f8299 Deny moving when intermission and rotating when MOTD is active 2015-12-23 03:48:25 +03:00
1b53472380 BombDrop fix 2015-12-23 03:47:01 +03:00
3241f8eb70 Radar fixes: player with c4 must be red on radar 2015-12-23 03:46:35 +03:00
0225836a7d Working radar 2015-12-23 02:29:49 +03:00
6beb84b6e9 Menu interface update 2015-12-22 23:53:03 +03:00
1d7e01fd74 Merge radar_wip 2015-12-22 23:52:46 +03:00
c0c70311c2 Enable radar, messages fixes, events 2015-12-22 23:50:40 +03:00
e555173b7d Update menu interface, add credits 2015-12-22 23:48:53 +03:00
8263fbafd3 Emulate VGUI Menu through touch interface 2015-12-22 23:47:45 +03:00
65ba13db8c Reworked HUD 2015-12-22 23:47:16 +03:00
61c7fdd3e1 Reworked scoreboard 2015-12-22 23:46:33 +03:00
937ea2583e Add sniper scope 2015-12-22 23:45:22 +03:00
b6e1265f0f Hook HostagePos and HostageK
Write Bomb in scoreboard(not works)
Hook ClCorpse(not works too)
2015-12-17 04:29:20 +03:00
a93c10019e Server testing 2015-12-14 21:54:55 +03:00
6a07217eea Revert "Custom button sample"
This reverts commit b8d18978ac.
2015-12-14 00:08:34 +03:00
ff4504452b Get character width from engine while rendering 2015-12-10 22:56:43 +06:00
46ef768b31 Fix char sign in text print code 2015-12-09 18:07:53 +06:00
cd162f31cb Merge branch 'master' of https://github.com/SDLash3D/cs16-client 2015-12-09 00:51:01 +03:00
43dcfebc77 Remove magical number 2015-12-09 00:50:03 +03:00
b49c71bd84 Fix silly bug 2015-12-09 00:49:36 +03:00
b8d18978ac Custom button sample 2015-12-09 00:49:05 +03:00
1d858b42fe Initial drawing, need angles fixing 2015-11-30 00:56:11 +06:00
1759bb26ff Automaticly enable -m32 on 64bit systems 2015-11-29 17:50:53 +06:00
bfd4d78e19 Split CFLAGS by groups, old cmake compatibility 2015-11-29 17:40:40 +06:00
c90ca81048 Readable GetWeaponAccuracyFlags 2015-11-29 01:13:01 +03:00
51cdc43a51 Fix appearing zoomed crosshair after FOV change. Add per weapon parameters for dynamic crosshair 2015-11-29 01:03:30 +03:00
2952a5c117 It's better to automatically resize crosshair 2015-11-28 23:19:15 +03:00
278caf32a4 Update hud.h header 2015-11-28 23:14:39 +03:00
6ca4200248 Count a shots for crosshair 2015-11-28 23:14:11 +03:00
ec53d09b33 Add a dynamic crosshair 2015-11-28 23:13:52 +03:00
af6fb2097a Fixes for Studio renderer 2015-11-28 23:13:12 +03:00
e316e26c2b Update weapon predicting system 2015-11-28 19:48:29 +03:00
d0d8b5f96b Add undocumented engine studio funcs 2015-11-28 19:47:10 +03:00
4aaa11f550 Fix compiler warning 2015-11-28 19:46:42 +03:00
b0d81e9ffb Add studio renderer from Chicken Fortress 2015-11-28 19:45:57 +03:00
7575962505 Big fixes to client side weapon prediction. (just forgotten flags). M3 still not working 2015-11-26 00:52:51 +03:00
e559ce9418 Implement BotProgress, refactor CHudProgressBar 2015-11-22 20:09:42 +03:00
e7771e1717 Use FillRGBABlend for NVG 2015-11-22 20:08:32 +03:00
e5466fbc73 Tune rain 2015-11-22 20:08:12 +03:00
68658cfd19 Add rain.cpp to build 2015-11-21 21:53:03 +03:00
1b78b930fe You tell me we can start the rain
You tell me that we all can change
You tell me we can find something to wash the tears away
2015-11-21 21:53:03 +03:00
7790dce239 Fix MP5N sounds 2015-11-21 21:53:03 +03:00