Commit Graph

440 Commits

Author SHA1 Message Date
8f602a5bce Fix #201 2016-09-12 22:38:31 +03:00
f941a0fe16 BufferReader update 2016-09-12 21:54:46 +03:00
2e820ce7b3 Update dependencies 2016-09-12 21:54:11 +03:00
9de243c9a9 Update submodules, update menu from engine branch 2016-08-11 23:33:16 +06:00
f2943d2f59 Fix build 2016-08-11 22:49:45 +06:00
8feedf20ce Remove cleaning from buildscript 2016-08-11 22:14:49 +06:00
ebca89698c Cleaner as a separate script 2016-08-11 22:04:20 +06:00
708dce88dd Make StringConcat respect colorstring 2016-08-08 00:33:39 +06:00
f92a4a7bf6 Fix print in makepak 2016-08-08 00:33:17 +06:00
c039774557 Update modules 2016-08-08 00:33:06 +06:00
e9528282ad Update menu code from engine's branch 2016-08-08 00:15:15 +06:00
a5082ff3ae Merge branch 'master' of https://github.com/SDLash3D/cs16-client 2016-08-07 22:49:51 +06:00
3af732ebc1 Refactoring. Remove anti-invisible players, models will be checked by server 2016-08-07 22:49:24 +06:00
bdee89fcf3 Update Makefile for MinGW (#194) 2016-08-05 19:45:57 +06:00
ee58844f3a SDLash3D->FWGS. Add ONeiLL to credits list. 2016-07-22 20:02:38 +06:00
3f93f9784f Update Android buildscripts. 2016-07-22 18:17:56 +06:00
f36bf0aca6 Remove useless code 2016-07-22 18:12:14 +06:00
e977b69ea6 Pass Message Name to BufferReader, for debugging. Fix crash in BufferReader::Read<char*> 2016-07-22 18:11:35 +06:00
954bafb01e Fix fov shake 2016-07-22 18:09:42 +06:00
f89e75d656 Refactor Rain code 2016-07-08 19:42:57 +06:00
574ee7897b Inline little functions 2016-07-08 19:14:05 +06:00
f7444b5402 Fix sources list 2016-07-08 19:11:56 +06:00
8537c4508c Remove extra ';' (-Wpedantic) 2016-07-08 19:07:50 +06:00
31e94a0533 Remove stub call 2016-07-08 19:04:52 +06:00
7bc2eb9aa3 Replace function call 2016-07-08 19:03:16 +06:00
8d34bcd57d Remove unneeded file 2016-07-08 16:25:03 +06:00
ebb7d051ca Refactor some things, rewrite parsemsg for using BufferReader class 2016-07-07 23:37:15 +06:00
aaf41a3020 Fix android build 2016-07-07 23:35:09 +06:00
ad39a67be2 Update extras 2016-07-04 00:46:01 +06:00
4543b386a1 Use pmove system from ReGameDLL_CS 2016-07-04 00:45:00 +06:00
1cbb305ef8 Refactor and optimize events 2016-07-04 00:45:00 +06:00
c6d49140e1 Refactor and optimize HUD 2016-07-04 00:45:00 +06:00
f4193e9975 Fix #189 2016-07-04 00:45:00 +06:00
c708dab58f MinGW build fixes (#187) 2016-06-25 18:59:14 +03:00
9efab476fe Fix #185 2016-06-20 00:48:39 +03:00
7a15952a23 Implement BotVoice, fix ZBot progress bar, refactor CHudRadio 2016-06-12 01:12:03 +03:00
47e16ad042 Fix crash in CHudAmmo::Draw."
Fix twice decals drawing on lean(relatively) surfaces. Optimize also.
Refactoring radar code
Add new cvars to disable sparks and wallpuf
2016-06-11 23:04:56 +03:00
5e4c178c59 Create ISSUE_TEMPLATE.md 2016-06-11 22:53:41 +04:00
0617415277 Merge Spanish translation from #181 2016-05-07 11:44:39 +03:00
f52cbbc1c0 Merge branch 'master' of https://github.com/SDLash3D/cs16-client 2016-05-07 11:41:16 +03:00
aaa95945
6224008056 Create strings.xml (#178)
* Create strings.xml

Translate to Chinese!

* Rename android/res/strings.xml to android/res/values-zh/strings.xml

* Update strings.xml

CS16Client
2016-05-03 18:34:02 +03:00
b315145b23 Merge pull request #177 from leopard20/master
Added Persian(Farsi) langauge
2016-04-28 11:54:21 +03:00
Leo
5c0ebaa006 Update strings.xml 2016-04-27 21:51:03 +00:00
Leo
8dc8f95fcc Fixed 2016-04-27 21:40:49 +00:00
Leo
dfdaff86e8 Update strings.xml 2016-04-27 21:29:13 +00:00
Leo
a8baf089fe Update strings.xml 2016-04-27 20:39:12 +00:00
Leo
574895af4d Update strings.xml 2016-04-27 20:38:05 +00:00
Leo
de50532c83 Update strings.xml 2016-04-27 20:36:15 +00:00
Leo
eb262d9080 Delete string.xml 2016-04-27 20:31:38 +00:00
Leo
4c875aa18e Added Persian (Farsi) Language 2016-04-28 01:01:06 +04:30