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8f602a5bce
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Fix #201
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2016-09-12 22:38:31 +03:00 |
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f941a0fe16
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BufferReader update
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2016-09-12 21:54:46 +03:00 |
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2e820ce7b3
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Update dependencies
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2016-09-12 21:54:11 +03:00 |
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9de243c9a9
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Update submodules, update menu from engine branch
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2016-08-11 23:33:16 +06:00 |
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f2943d2f59
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Fix build
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2016-08-11 22:49:45 +06:00 |
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8feedf20ce
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Remove cleaning from buildscript
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2016-08-11 22:14:49 +06:00 |
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ebca89698c
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Cleaner as a separate script
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2016-08-11 22:04:20 +06:00 |
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708dce88dd
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Make StringConcat respect colorstring
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2016-08-08 00:33:39 +06:00 |
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f92a4a7bf6
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Fix print in makepak
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2016-08-08 00:33:17 +06:00 |
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c039774557
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Update modules
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2016-08-08 00:33:06 +06:00 |
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e9528282ad
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Update menu code from engine's branch
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2016-08-08 00:15:15 +06:00 |
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a5082ff3ae
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Merge branch 'master' of https://github.com/SDLash3D/cs16-client
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2016-08-07 22:49:51 +06:00 |
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3af732ebc1
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Refactoring. Remove anti-invisible players, models will be checked by server
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2016-08-07 22:49:24 +06:00 |
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bdee89fcf3
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Update Makefile for MinGW (#194)
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2016-08-05 19:45:57 +06:00 |
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ee58844f3a
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SDLash3D->FWGS. Add ONeiLL to credits list.
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2016-07-22 20:02:38 +06:00 |
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3f93f9784f
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Update Android buildscripts.
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2016-07-22 18:17:56 +06:00 |
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f36bf0aca6
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Remove useless code
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2016-07-22 18:12:14 +06:00 |
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e977b69ea6
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Pass Message Name to BufferReader, for debugging. Fix crash in BufferReader::Read<char*>
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2016-07-22 18:11:35 +06:00 |
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954bafb01e
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Fix fov shake
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2016-07-22 18:09:42 +06:00 |
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f89e75d656
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Refactor Rain code
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2016-07-08 19:42:57 +06:00 |
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574ee7897b
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Inline little functions
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2016-07-08 19:14:05 +06:00 |
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f7444b5402
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Fix sources list
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2016-07-08 19:11:56 +06:00 |
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8537c4508c
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Remove extra ';' (-Wpedantic)
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2016-07-08 19:07:50 +06:00 |
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31e94a0533
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Remove stub call
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2016-07-08 19:04:52 +06:00 |
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7bc2eb9aa3
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Replace function call
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2016-07-08 19:03:16 +06:00 |
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8d34bcd57d
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Remove unneeded file
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2016-07-08 16:25:03 +06:00 |
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ebb7d051ca
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Refactor some things, rewrite parsemsg for using BufferReader class
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2016-07-07 23:37:15 +06:00 |
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aaf41a3020
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Fix android build
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2016-07-07 23:35:09 +06:00 |
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ad39a67be2
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Update extras
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2016-07-04 00:46:01 +06:00 |
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4543b386a1
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Use pmove system from ReGameDLL_CS
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2016-07-04 00:45:00 +06:00 |
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1cbb305ef8
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Refactor and optimize events
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2016-07-04 00:45:00 +06:00 |
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c6d49140e1
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Refactor and optimize HUD
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2016-07-04 00:45:00 +06:00 |
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f4193e9975
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Fix #189
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2016-07-04 00:45:00 +06:00 |
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c708dab58f
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MinGW build fixes (#187)
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2016-06-25 18:59:14 +03:00 |
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9efab476fe
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Fix #185
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2016-06-20 00:48:39 +03:00 |
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7a15952a23
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Implement BotVoice, fix ZBot progress bar, refactor CHudRadio
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2016-06-12 01:12:03 +03:00 |
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47e16ad042
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Fix crash in CHudAmmo::Draw."
Fix twice decals drawing on lean(relatively) surfaces. Optimize also.
Refactoring radar code
Add new cvars to disable sparks and wallpuf
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2016-06-11 23:04:56 +03:00 |
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5e4c178c59
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Create ISSUE_TEMPLATE.md
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2016-06-11 22:53:41 +04:00 |
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0617415277
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Merge Spanish translation from #181
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2016-05-07 11:44:39 +03:00 |
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f52cbbc1c0
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Merge branch 'master' of https://github.com/SDLash3D/cs16-client
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2016-05-07 11:41:16 +03:00 |
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aaa95945
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6224008056
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Create strings.xml (#178)
* Create strings.xml
Translate to Chinese!
* Rename android/res/strings.xml to android/res/values-zh/strings.xml
* Update strings.xml
CS16Client
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2016-05-03 18:34:02 +03:00 |
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b315145b23
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Merge pull request #177 from leopard20/master
Added Persian(Farsi) langauge
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2016-04-28 11:54:21 +03:00 |
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Leo
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5c0ebaa006
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Update strings.xml
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2016-04-27 21:51:03 +00:00 |
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Leo
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8dc8f95fcc
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Fixed
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2016-04-27 21:40:49 +00:00 |
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Leo
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dfdaff86e8
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Update strings.xml
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2016-04-27 21:29:13 +00:00 |
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Leo
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a8baf089fe
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Update strings.xml
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2016-04-27 20:39:12 +00:00 |
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Leo
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574895af4d
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Update strings.xml
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2016-04-27 20:38:05 +00:00 |
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Leo
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de50532c83
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Update strings.xml
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2016-04-27 20:36:15 +00:00 |
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Leo
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eb262d9080
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Delete string.xml
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2016-04-27 20:31:38 +00:00 |
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Leo
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4c875aa18e
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Added Persian (Farsi) Language
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2016-04-28 01:01:06 +04:30 |
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