jeefo
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ea51b4a2c1
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Merge remote-tracking branch 'refs/remotes/SDLash3D/master'
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2016-01-31 17:03:26 +03:00 |
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jeefo
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34b0b7f986
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Update YaPB rev
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2016-01-31 17:03:16 +03:00 |
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jeefo
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5b21d1381a
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Fixed crash on bot disconnect.
Fixed debug-build RTC failures on HUD messages.
Fixed compiling.
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2016-01-31 16:59:47 +03:00 |
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24c8205ded
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Enable pak in apk and fix server build
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2016-01-31 01:35:21 +06:00 |
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3860e36660
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Update gitignore
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2016-01-31 01:21:55 +06:00 |
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b194ea782d
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Update modules
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2016-01-31 00:29:41 +06:00 |
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545f66562f
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update .gitmodules
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2016-01-31 00:28:39 +06:00 |
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eb47aa7129
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Add extras repository submodule
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2016-01-31 00:09:23 +06:00 |
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488509e1d1
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Fix build & Fix #69
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2016-01-30 22:24:46 +06:00 |
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c109256b1b
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Merge pull request #96 from jeefo/master
Removed VS Trash & Updated YaPB rev (makefile)
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2016-01-30 21:14:43 +06:00 |
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jeefo
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ae4b573b28
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Update YaPB rev
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2016-01-30 18:04:02 +03:00 |
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jeefo
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0adddb5715
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Removed accidentally added Visual Studio trash.
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2016-01-30 17:54:55 +03:00 |
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jeefo
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54442f12e8
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Merge remote-tracking branch 'refs/remotes/SDLash3D/master'
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2016-01-30 17:51:11 +03:00 |
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b614a4ca7d
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Merge pull request #95 from jeefo/master
Win32 & CS16nd fixes
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2016-01-30 20:48:28 +06:00 |
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jeefo
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b6cd4e64e7
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Merge remote-tracking branch 'refs/remotes/SDLash3D/master'
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2016-01-30 16:50:12 +03:00 |
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jeefo
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1a42a5169e
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Fixed MSVC compiler errors
Fixed CS16Nd autobuy & bombdefuse crashes.
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2016-01-30 16:50:08 +03:00 |
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51f616f8c2
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Fix #75
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2016-01-30 19:37:51 +06:00 |
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abc7752abf
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Update YaPB rev
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2016-01-30 19:18:04 +06:00 |
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437152cc21
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Scoreboard fix #94 #93
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2016-01-30 15:15:19 +06:00 |
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0d20c1d5bb
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Update menu from main xash3d branch
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2016-01-30 00:50:06 +06:00 |
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9494b2031b
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Fix build
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2016-01-30 00:29:50 +06:00 |
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f97154ae2c
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Fix #76. #ValveWhy. Found a new problem with SayText message
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2016-01-30 00:28:17 +06:00 |
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2e127dd1ec
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Fix many scoreboard related bugs
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2016-01-29 19:16:57 +06:00 |
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cf13d1e5d0
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Fix #85
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2016-01-29 17:42:55 +06:00 |
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f129a8672d
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Fix Android.mk
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2016-01-29 17:38:51 +06:00 |
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503be59118
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Use #pragma once in headers to speed up building
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2016-01-29 17:37:45 +06:00 |
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f886158521
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Possible fix of #84
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2016-01-29 01:17:43 +06:00 |
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6d5b060c2e
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Fix #83, fix typo
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2016-01-29 01:08:11 +06:00 |
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3e20c1b42f
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Remove unneeded dedicated folder
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2016-01-29 00:58:15 +06:00 |
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a60217e02c
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Fix #92 and #88
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2016-01-29 00:56:05 +06:00 |
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24980b19d3
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Fix #87, #89
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2016-01-29 00:29:48 +06:00 |
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65e4792348
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Reorganize client source code
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2016-01-28 19:06:06 +06:00 |
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1a1d5d68a6
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Fix glock18 burst mode(again), ugly fix of death cam. Autoindent on some files
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2016-01-22 23:58:47 +03:00 |
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0b2fe9c159
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Update gitignore
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2016-01-17 16:55:51 +03:00 |
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9617775f75
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glock18 burst mode, remove HL weapon code
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2016-01-17 15:04:33 +03:00 |
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fd240654cd
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Wallpuff. Little changee to credits
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2016-01-14 01:25:57 +03:00 |
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ea30866953
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License issue fix (#78)
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2016-01-12 00:05:36 +03:00 |
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f165e4a312
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Server implementation selector. AdMob banner in LauncherActivity(haters gonna hate)
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2016-01-11 23:39:56 +03:00 |
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c85c13b067
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Fix USP sounds
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2016-01-10 19:24:56 +03:00 |
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8032f270ce
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Fix a mistype
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2016-01-10 00:03:49 +03:00 |
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ec5e1c5104
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Hook HUD_MobilityInterface
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2016-01-10 00:02:28 +03:00 |
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c4d6c9ca05
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Working smoke grenade
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2016-01-10 00:02:04 +03:00 |
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f48dabe500
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Just sync with @mittorn's native_touch menu branch
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2016-01-09 18:04:13 +03:00 |
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555ceaea3a
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Fix stdlib header name to C-style, so it builds on Android NDK (API level 12)
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2016-01-09 18:03:45 +03:00 |
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a4c8d19261
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Yet another event_usp.cpp fix. Now it works :D
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2016-01-09 17:43:46 +03:00 |
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3a72c24890
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Fix event_usp.cpp. Shield must work also when cl_lw is 0
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2016-01-09 17:31:23 +03:00 |
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06b7e69d60
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Working shield with cl_lw 1
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2016-01-09 17:27:49 +03:00 |
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d598fe37fe
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UTF16 VGUI2 i18n parser(thanks @jeefo for help and code)
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2016-01-09 00:06:19 +03:00 |
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ef7fcc72f0
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Remove useless anymore files, like clientside server browser and studio render sample
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2016-01-08 22:39:48 +03:00 |
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67c8b673df
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Fix build, change HUD drawing order
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2016-01-08 22:30:05 +03:00 |
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