This website requires JavaScript.
699849b124
Fix transition bug
a1batross
2016-04-06 16:29:31 +0300
85c4818254
Comment out VR mode
a1batross
2016-04-06 14:15:10 +0300
dbc83446d5
Update client
a1batross
2016-04-06 01:00:48 +0300
3dde2ff671
MainUI improvements
a1batross
2016-04-06 00:59:41 +0300
3157d15c37
Use NEON/SSE sincos, use fast inverse square root
a1batross
2016-04-03 22:48:10 +0300
82b7877147
Spectator HUD update
a1batross
2016-04-03 22:20:15 +0300
1cde965e67
Code clean
a1batross
2016-04-03 21:51:09 +0300
8aee368184
Fix showvguimenu
a1batross
2016-04-03 21:50:35 +0300
cf00598927
Dynamic version of CHudMessage
a1batross
2016-04-03 21:50:14 +0300
2c4db7d70f
Fix rubbish in localizer
a1batross
2016-04-03 21:49:54 +0300
7189fe0458
Properly shutdown localizer
a1batross
2016-04-03 21:43:01 +0300
8b85cf057d
Update headers
a1batross
2016-04-03 21:42:10 +0300
6fbbff6e38
Update events
a1batross
2016-04-03 21:41:55 +0300
e6ef0ace3c
Clean unneeded code. cs16-client is not for examples!
a1batross
2016-04-03 21:41:29 +0300
dfb5d24d71
Update draw util
a1batross
2016-04-03 21:40:57 +0300
f1b897ffdf
Update weapon prediction
a1batross
2016-04-03 21:40:01 +0300
8d4515be42
Fix HUD_GetHullBounds
a1batross
2016-04-03 21:38:51 +0300
6f4d61c97b
Fix left-handed brass
a1batross
2016-03-20 21:27:07 +0300
5c4704e17e
Refactor, remove useless cvars, set defaults, spectator gui fixes
a1batross
2016-03-20 20:42:55 +0300
71b6c29f00
Fix build
a1batross
2016-03-20 20:42:20 +0300
e2e74b33db
Fix thirdperson possible hack
a1batross
2016-03-20 20:41:50 +0300
3fd4fd2798
Upload another...
a1batross
2016-03-20 02:40:36 +0300
48bb684e9c
Check for mobility
a1batross
2016-03-20 02:40:03 +0300
4bd88ec6d1
Valid shell position and velocity when lefthanded
a1batross
2016-03-20 02:39:45 +0300
d8c0a3eda7
Update Spectator gui
a1batross
2016-03-20 02:39:11 +0300
2f186c4172
Remove unneeded memcpy, some fixes
a1batross
2016-03-18 01:46:20 +0300
51a942babc
Buttons in spectator mode
a1batross
2016-03-18 01:45:34 +0300
4fbe104ea5
Upload CSpectatorGui basic code. Some reformat, refactor.
a1batross
2016-03-16 20:44:51 +0300
c02670e736
call numberical_menu.cfg if unknown menu is shown
a1batross
2016-03-16 20:42:31 +0300
d6e067029c
Nothing useless here for coder. Copyrights, warning fixes, et cetera
a1batross
2016-03-15 21:42:16 +0300
1ee7540b8d
Add Spectator GUI into build. (empty cpp file)
a1batross
2016-03-15 21:19:57 +0300
79264b93bd
Update CMakeLists
a1batross
2016-03-13 00:24:43 +0300
08074b231b
Update submodules
a1batross
2016-03-13 00:22:37 +0300
9b849ce062
Fix warnings, find by LTO
a1batross
2016-03-13 00:17:49 +0300
384aafa84f
Additional checks for vgui2 localize parser
a1batross
2016-03-13 00:17:16 +0300
cc6c50e85e
Fix FireBullets bugs
a1batross
2016-03-13 00:16:17 +0300
1677afff9f
cs16-client now compiles with -Wall
a1batross
2016-03-12 23:45:33 +0300
b21d4d1a12
Remove unused file
a1batross
2016-03-12 23:10:43 +0300
4c113276af
Fixed all warnings. If there's any problems, it will be here.
a1batross
2016-03-12 23:10:18 +0300
f3168aa727
Disable mouse on Android, don't change viewangles while dead
a1batross
2016-03-12 22:34:43 +0300
a41b3d7f58
Add additional check. I hope this may fix some crashes
a1batross
2016-03-12 22:14:19 +0300
e36d306756
Enable C++11, switch vgui_parser.cpp to unordered_map
a1batross
2016-03-12 22:05:56 +0300
f9c5950c48
Disable MOTD properly
a1batross
2016-03-12 20:55:37 +0300
b496903c36
Adjust sparks and wallpuff
a1batross
2016-03-12 20:55:10 +0300
d86e4291a7
Re-enable ZBots
a1batross
2016-03-12 20:54:40 +0300
65a1c72a1a
LTO
a1batross
2016-03-12 20:54:26 +0300
cb4cc33574
Don't show viewmodel if FOV is too low, refactor one function
a1batross
2016-03-08 00:01:20 +0300
d23491caaf
Sniper Scope: change flags of scope arc textures, add strokes at screen center
a1batross
2016-03-08 00:00:14 +0300
af2cac2836
Don't show messages from dead or spectating players if local player is alive or not spectating
a1batross
2016-03-07 22:47:15 +0300
3280e5d5cf
Fix C4
a1batross
2016-03-07 17:32:29 +0300
8cbf20e501
Add GoldSrc support, SDL-based input, update CMakeLists
a1batross
2016-03-06 21:42:50 +0300
56602e0c03
CRLF to LF on all files(nothing changed)
a1batross
2016-03-05 22:30:50 +0300
2df8d31163
CP1251->UTF-8
a1batross
2016-03-05 22:29:55 +0300
04c652a6f1
Add more files to .gitignore
a1batross
2016-03-05 21:44:35 +0300
7ba9e030ab
Add clang-format to repo
a1batross
2016-03-05 21:42:55 +0300
1a1dcdaae7
Implement special for funny scripting. (disabled by default)
a1batross
2016-03-05 21:39:46 +0300
54dd10c841
FillRGBABlend is now fixed in engine, so remove many hacks
a1batross
2016-03-03 16:09:15 +0300
414c4f8b74
update regamelite
a1batross
2016-03-01 01:30:57 +0300
0d479a6b02
Fix build
a1batross
2016-03-01 01:28:57 +0300
62b2689f76
YaWPC. (Yet Another Weapon Prediction Commit)
a1batross
2016-03-01 01:28:38 +0300
7f99f779f3
YaSBC. (Yet Another ScoreBoard Commit)
a1batross
2016-03-01 01:26:46 +0300
be911ce686
Don't draw statusbar while spectating
a1batross
2016-02-29 20:38:05 +0300
a1f26f4d61
Clean weapon predicting code
a1batross
2016-02-29 20:34:10 +0300
71629b309c
update git stuff
a1batross
2016-02-29 20:29:04 +0300
db987e18f9
Show additional entities in overview mode
a1batross
2016-02-28 00:08:02 +0300
465f8349b9
Fix twice reloading bug: fill ItemInfoArray with valid data. Add m_flPumpTime to time decrement
a1batross
2016-02-27 20:01:14 +0300
378a44e0b2
Fix shadows, remove TriAPI code
a1batross
2016-02-27 14:39:05 +0300
31299ed401
Fix DrawRectangle
a1batross
2016-02-26 01:11:49 +0300
aada929d73
Hardcode team order
a1batross
2016-02-26 01:11:02 +0300
53e3cf4dc9
Try to fix armor bug
a1batross
2016-02-26 01:10:10 +0300
b498c6844c
Delta balance
a1batross
2016-02-26 00:56:51 +0300
5227782037
Use CClientSprite in radar, add radar comments, make CClientSprite inlined
a1batross
2016-02-24 12:14:48 +0300
05871bad73
Move shadow code to StudioModelRenderer, add forgotten EventAPI calls
a1batross
2016-02-24 11:45:25 +0300
9539908ff5
update buildscripts
a1batross
2016-02-23 22:43:31 +0300
9aa14a3682
Fix overview non-clearing bug(ugly hack)
a1batross
2016-02-23 22:38:01 +0300
7f04e03bd4
Don't use TriAPI for shadows(maybe it will fix some shadow related bugs)
a1batross
2016-02-23 20:15:28 +0300
9878ea1f14
Penetration
a1batross
2016-02-23 20:14:45 +0300
e5cb94038f
Move drawing utilites into separate class (anti-g(od)HUD)
a1batross
2016-02-23 20:14:24 +0300
f5d9f82d6d
Update submodules
a1batross
2016-02-21 20:31:27 +0300
0fe97ea805
#107 fix
a1batross
2016-02-21 20:24:05 +0300
2b8b768c53
Fix #109 #110
a1batross
2016-02-21 20:22:14 +0300
c628e2c46b
Various changes
a1batross
2016-02-21 20:11:40 +0300
ad486a3cab
Fix #111
a1batross
2016-02-21 19:03:47 +0300
efb6d8efc3
Decrease CVAR_GET_FLOAT calls
a1batross
2016-02-21 18:48:27 +0300
4b1efaca17
Use strncpy everywhere
a1batross
2016-02-21 18:36:54 +0300
7b2faf86ba
Fix #114
a1batross
2016-02-21 01:57:02 +0300
babe7aba13
New credits
a1batross
2016-02-21 01:46:21 +0300
4355c377f4
Various
a1batross
2016-02-18 00:52:36 +0300
c59a9a3082
-Use Xash3D checks now
a1batross
2016-02-18 00:51:07 +0300
898d909399
Fix crosshair
a1batross
2016-02-18 00:50:19 +0300
3b3d6f61e5
Happy weapon spray
a1batross
2016-02-18 00:49:19 +0300
9473200798
Fix fantom players in scoreboard, some rework of shitty scoreboard code
a1batross
2016-02-17 14:07:22 +0300
bda6a8e68d
BotProgress fix
a1batross
2016-02-17 13:35:40 +0300
41d814c9ca
Fix timer flickering fast on low countdown values
a1batross
2016-02-17 12:13:27 +0300
6f8e7e6e66
Disable reload animation in wpn prediction
a1batross
2016-02-17 11:56:44 +0300
4eef59ea00
Remove MOTD code from input
a1batross
2016-02-17 11:50:07 +0300
bc01fbaba8
It's better to use StudioRenderShadow instead of TriAPI, but it's not properly tested, so hide it under macro
a1batross
2016-02-17 11:49:17 +0300
c9bdee1c62
Fix scout spread
a1batross
2016-02-16 10:39:09 +0300
7376fb2dcb
Fix m3 event
a1batross
2016-02-14 22:26:39 +0300
a6fe247417
Fix scoreboard attribute
a1batross
2016-02-14 22:19:27 +0300