.. |
wpn_shared
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Remove uneeded stubs, will be inlined now
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2016-10-10 18:52:20 +03:00 |
activity.h
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added fixed cs16nd (animation.cpp from regamedll).
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2015-12-27 14:06:55 +03:00 |
basemonster.h
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Get rid of cs_baseentity.cpp, move client-side prediction stubs to appropriate headers, as server code is not intended to be buildable now.
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2016-10-10 18:43:02 +03:00 |
cbase.h
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Get rid of cs_baseentity.cpp, move client-side prediction stubs to appropriate headers, as server code is not intended to be buildable now.
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2016-10-10 18:43:02 +03:00 |
cdll_dll.h
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call numberical_menu.cfg if unknown menu is shown
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2016-03-16 20:43:08 +03:00 |
effects.h
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added fixed cs16nd (animation.cpp from regamedll).
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2015-12-27 14:06:55 +03:00 |
enginecallback.h
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Remove uneeded stubs, will be inlined now
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2016-10-10 18:52:20 +03:00 |
exportdef.h
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MinGW build fixes (#187)
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2016-06-25 18:59:14 +03:00 |
extdll.h
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cs16-client now compiles with -Wall
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2016-03-12 23:45:33 +03:00 |
gamerules.h
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Get rid of cs_baseentity.cpp, move client-side prediction stubs to appropriate headers, as server code is not intended to be buildable now.
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2016-10-10 18:43:02 +03:00 |
hintmessage.h
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added missing files
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2015-12-27 14:32:17 +03:00 |
monsterevent.h
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added fixed cs16nd (animation.cpp from regamedll).
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2015-12-27 14:06:55 +03:00 |
monsters.h
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added fixed cs16nd (animation.cpp from regamedll).
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2015-12-27 14:06:55 +03:00 |
nodes.h
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added fixed cs16nd (animation.cpp from regamedll).
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2015-12-27 14:06:55 +03:00 |
player.h
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Get rid of cs_baseentity.cpp, move client-side prediction stubs to appropriate headers, as server code is not intended to be buildable now.
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2016-10-10 18:43:02 +03:00 |
saverestore.h
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added fixed cs16nd (animation.cpp from regamedll).
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2015-12-27 14:06:55 +03:00 |
schedule.h
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added fixed cs16nd (animation.cpp from regamedll).
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2015-12-27 14:06:55 +03:00 |
skill.h
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added fixed cs16nd (animation.cpp from regamedll).
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2015-12-27 14:06:55 +03:00 |
soundent.h
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added fixed cs16nd (animation.cpp from regamedll).
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2015-12-27 14:06:55 +03:00 |
stdafx.h
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Fix build & Fix #69
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2016-01-30 22:24:46 +06:00 |
util.h
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Get rid of cs_baseentity.cpp, move client-side prediction stubs to appropriate headers, as server code is not intended to be buildable now.
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2016-10-10 18:43:02 +03:00 |
vector.h
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added fixed cs16nd (animation.cpp from regamedll).
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2015-12-27 14:06:55 +03:00 |
weapons.h
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Get rid of cs_baseentity.cpp, move client-side prediction stubs to appropriate headers, as server code is not intended to be buildable now.
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2016-10-10 18:43:02 +03:00 |