cs16-client-legacy/dlls
2016-10-10 19:46:24 +03:00
..
wpn_shared Remove uneeded stubs, will be inlined now 2016-10-10 18:52:20 +03:00
activity.h added fixed cs16nd (animation.cpp from regamedll). 2015-12-27 14:06:55 +03:00
basemonster.h Get rid of cs_baseentity.cpp, move client-side prediction stubs to appropriate headers, as server code is not intended to be buildable now. 2016-10-10 18:43:02 +03:00
cbase.h Get rid of cs_baseentity.cpp, move client-side prediction stubs to appropriate headers, as server code is not intended to be buildable now. 2016-10-10 18:43:02 +03:00
cdll_dll.h call numberical_menu.cfg if unknown menu is shown 2016-03-16 20:43:08 +03:00
effects.h added fixed cs16nd (animation.cpp from regamedll). 2015-12-27 14:06:55 +03:00
enginecallback.h Remove uneeded stubs, will be inlined now 2016-10-10 18:52:20 +03:00
exportdef.h MinGW build fixes (#187) 2016-06-25 18:59:14 +03:00
extdll.h cs16-client now compiles with -Wall 2016-03-12 23:45:33 +03:00
gamerules.h Get rid of cs_baseentity.cpp, move client-side prediction stubs to appropriate headers, as server code is not intended to be buildable now. 2016-10-10 18:43:02 +03:00
hintmessage.h added missing files 2015-12-27 14:32:17 +03:00
monsterevent.h added fixed cs16nd (animation.cpp from regamedll). 2015-12-27 14:06:55 +03:00
monsters.h added fixed cs16nd (animation.cpp from regamedll). 2015-12-27 14:06:55 +03:00
nodes.h added fixed cs16nd (animation.cpp from regamedll). 2015-12-27 14:06:55 +03:00
player.h Get rid of cs_baseentity.cpp, move client-side prediction stubs to appropriate headers, as server code is not intended to be buildable now. 2016-10-10 18:43:02 +03:00
saverestore.h added fixed cs16nd (animation.cpp from regamedll). 2015-12-27 14:06:55 +03:00
schedule.h added fixed cs16nd (animation.cpp from regamedll). 2015-12-27 14:06:55 +03:00
skill.h added fixed cs16nd (animation.cpp from regamedll). 2015-12-27 14:06:55 +03:00
soundent.h added fixed cs16nd (animation.cpp from regamedll). 2015-12-27 14:06:55 +03:00
stdafx.h Fix build & Fix #69 2016-01-30 22:24:46 +06:00
util.h Get rid of cs_baseentity.cpp, move client-side prediction stubs to appropriate headers, as server code is not intended to be buildable now. 2016-10-10 18:43:02 +03:00
vector.h added fixed cs16nd (animation.cpp from regamedll). 2015-12-27 14:06:55 +03:00
weapons.h Get rid of cs_baseentity.cpp, move client-side prediction stubs to appropriate headers, as server code is not intended to be buildable now. 2016-10-10 18:43:02 +03:00