468780d997
wscript: sync with cmake, enable goldsrc support by default
2022-07-10 19:04:06 +03:00
8a43dfbaab
waifulib: migrate to compiler_optimizations waf tool
2021-12-07 09:00:35 +03:00
cc4aebd61a
wscript: remove dead option
2021-07-03 19:53:46 +03:00
dd470d6700
waifulib: xcompile: upgrade tool
2021-07-03 19:21:44 +03:00
0fab78ad24
wscript: update.
2021-06-07 19:18:13 +05:00
f0b649f507
wscript: update.
2021-06-07 05:12:53 +05:00
a7103c1c14
waf: upgrade to waifu 1.1.0
2021-02-28 15:38:09 +03:00
dc774318b2
wscript: add DEST_CPU msvc hack to HLSDK too, reorganize loading tools
2021-02-28 13:31:50 +03:00
Ivan 'provod' Avdeev
715620135a
Make it possible to complie 64-bit binary on windows
...
The change is to supply `x64` to MSVC_TARGETS if `-8` is specified.
Note that it will set DEST_CPU to `amd64` instead of expected `x86_64`
on Windows. This is known to break things for xash3d-fwgs repo. But for
this one it seems just fine? I haven't investigated it further.
2021-02-21 22:25:52 -08:00
47c13ef873
server: Use separate cvar instead of macro for monster yaw speed fix.
2020-10-10 22:43:19 +05:00
Logan
4be53d8527
server: fix monster yaw speed ( #137 )
...
This makes the yaw speed for all monsters (scientists, headcrabs, etc.) framerate independent.
Fix by Solokiller with mikela-valve's adjustments:
https://github.com/ValveSoftware/halflife/issues/2458
2020-10-10 22:06:04 +05:00
d7509365f0
wscript: Fix compilation.
2020-08-09 22:23:16 +05:00
8e4ded4017
wscript: update yet again.
2020-08-09 03:29:46 +05:00
2ba9071798
check if cmath useful, remove posix defines when using owcc
2020-02-12 15:34:05 +07:00
Aimless-Wanderer
701d78dcec
wscript: fix join method usage
2019-12-08 14:20:24 +02:00
e53f15cabf
wscript: add option to turn on simple mod hacks
2019-12-02 02:28:51 +03:00
b4d3b5d8be
wscript: enable library naming
2019-11-11 04:07:51 +03:00
94d4c6a0e3
wscript: enable library naming for Waf
2019-11-11 04:03:25 +03:00
e068ebf610
wscript: fix typo
2019-11-07 05:00:43 +03:00
76c2f90249
wscript: workaround bug when CC_VERSION is not set for msvc
2019-11-07 04:51:16 +03:00
d3ad80a14c
wscript: motomagx changes
2019-11-07 02:37:17 +03:00
4a02cfc012
Merge branch 'double_promotion'
2019-11-05 02:48:47 +05:00
e976cf2de4
wscript: Use better check for tgmath.h.
2019-11-05 02:44:02 +05:00
Jonathan Poncelet
1bc65c15f5
Build: Fixed GiveFnptrsToDll not being found on Windows
...
Also fixed server DLL being named server.dll instead of hl.dll.
2019-10-31 08:14:36 +00:00
ae6299f636
wscript: use taskgen counter to solve problem with compiling shared code instead of hardcoding indexes
2019-10-16 01:36:41 +03:00
23a9ab7b4b
wscript: add check for tgmath.h header.
2019-10-13 21:00:38 +05:00
fea49e2187
waf: upgrade to latest waifu revision
2019-10-11 08:37:33 +03:00
b141cac977
wscript: remove DEST_OS2
2019-09-20 16:30:59 +03:00
17e1af726d
wscript: remove DEST_OS2
2019-09-19 17:18:57 +03:00
d9c5b04c54
waf: add strip_on_install plugin from engine repository
2019-09-11 20:44:05 +03:00
a9d9f475b0
wscript: enable clang_compilation_database in options
2019-09-10 10:33:19 +03:00
Aydar Zarifullin
c2e3b70b37
hlsdk wscript fix ( #82 )
...
* hlsdk wscript fix
* indentation fix
2019-06-09 03:25:26 +03:00
ef9129b89e
waflib: xcompile: update to latest version from Xash3D FWGS repository
2019-05-28 04:17:05 +03:00
a699702c00
wscript: strip lib prefix for HLSDK
2019-05-06 04:14:48 +03:00
470a71540b
waf: initial deploy
2019-05-03 19:19:39 +03:00