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mirror of https://github.com/FWGS/hlsdk-xash3d synced 2024-11-26 03:39:13 +01:00
Commit Graph

45 Commits

Author SHA1 Message Date
80593d29bd Apply fixes from gravgun branch 2017-02-01 14:55:40 +00:00
5da21e38d2 Fix client visual studio build 2017-01-10 16:45:52 +07:00
008234143e Revert some changes from PR 2016-08-08 15:01:16 +06:00
8d3cce7aa2 Add GoldSource support 2016-08-08 13:37:32 +06:00
42052a5057 CMake as optional build system 2016-08-08 13:27:59 +06:00
FreeSlave
5d0b6f267e Use ?= on compilers. Remove D_LINUX from client Makefile 2016-08-06 23:37:36 +04:00
FreeSlave
d4d78f7691 Add README.md. Some fixes for FreeBSD. Add Makefile for client 2016-08-06 22:25:29 +04:00
611d2b73a5 Merge branch 'master' of https://github.com/FWGS/hlsdk-xash3d 2016-08-04 22:48:49 +05:00
6c7d89ea76 Fix win64 build 2016-08-03 22:36:50 +00:00
5bdb97c26c Fix cl_movespeedkey multiplied twice 2016-08-03 21:21:37 +00:00
f614c73318 Remove duplicate loop. 2016-08-03 02:05:15 +05:00
a8b188e1d5 Fix -Wshadow. 2016-08-02 23:16:24 +05:00
156b0ae69a Reformat some strings yet. 2016-08-02 18:36:48 +05:00
7c17f6e042 Rework initialization. 2016-08-02 16:59:22 +05:00
213653e372 Remove duplicate macros. 2016-08-01 22:14:28 +05:00
2f0174474f Oops. Fix macros. 2016-08-01 22:11:01 +05:00
3b8bc0a417 Reformat some files yet. 2016-08-01 16:13:13 +05:00
3728c6c7c2 Merge branch 'master' of https://github.com/FWGS/hlsdk-xash3d 2016-07-31 19:33:34 +05:00
29f4c35e6e Merge branch 'master' of https://github.com/SDLash3D/hlsdk-xash3d 2016-07-28 22:46:58 +06:00
a52fda0b19 Don't write viewangles to engine while dead(fix of rotating corpses). Don't let any movement during intermission 2016-07-28 22:46:39 +06:00
7b24b6a6db Move GameStudioModelRenderer_Sample to cl_dll/examples directory. 2016-07-03 18:59:31 +05:00
811d1fb20c Move tf_defs.h to cl_dll/tfc directory. 2016-07-03 18:48:16 +05:00
9e7debbb34 Client format. 2016-07-03 18:39:55 +05:00
fad7aa53d7 Remove extra commas and semicolons. 2016-06-25 23:21:01 +05:00
1aac42f504 Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
2facf77f01 Fix buffer limit. 2016-06-13 18:50:38 +05:00
1866872887 Fix access to uninitialized variables. 2016-06-13 18:45:25 +05:00
146b1cfa84 Fix undefined reference. 2016-06-09 22:01:27 +05:00
4304846337 CRLF to LF all. 2016-06-04 18:24:23 +05:00
e0136428bb Remov flag -fpermissive from Android Makefiles. 2016-06-04 17:20:18 +05:00
056db40061 Merge @nekonomicon's fixes (#1) 2016-05-18 00:26:08 +03:00
0549ead5ab Rework initialization. 2016-04-23 20:18:48 +05:00
d287ed4463 64 bit support 2016-04-22 14:27:54 +00:00
0adbd65d8a Fix build clang. Fix UB. 2016-04-18 01:30:05 +05:00
3348f5d214 Check +speed value 2016-04-17 14:31:24 +00:00
b98bfe7578 Remove duplicate header. 2016-04-15 00:48:22 +05:00
5d96c43c65 Fix crash 2016-04-05 15:40:20 +00:00
dccb3f4aab Fix mingw 2016-03-09 18:43:27 +06:00
9fd279a974 Fix DLLEXPORT macro and move it's defination to separate file 2016-03-09 17:11:16 +06:00
d9422fdb86 Text print tweak 2016-03-06 20:12:08 +00:00
9c3ffa636a Mobility interface, flashlight button switch 2016-03-02 08:02:02 +00:00
f8f80b9a08 Do not draw black console characters 2016-03-02 08:00:09 +00:00
d254f1bd0e Improve client 2016-03-01 20:18:42 +00:00
ac857199cf Apply some valve's fixes 2016-02-29 20:04:01 +00:00
0f599684c5 Upload first port 2016-02-24 21:26:16 +00:00