Commit Graph

737 Commits

Author SHA1 Message Date
Andrey Akhmichin eca0d47fb2 client: play mp3 sound under GoldSource too. 2023-11-29 13:20:21 +05:00
Andrey Akhmichin 20c3b463d2
Merge branch 'master' into half-screwed 2023-03-12 00:24:21 +05:00
nekonomicon 3329d49dca
Merge pull request #359 from fgsfdsfgs/vita-hl
PlayStation Vita support
2023-03-11 19:11:20 +00:00
fgsfds b351c7ac5d
docs: add psvita instructions to README 2023-03-10 23:11:25 +01:00
fgsfds 6b43f5af25 scripts: waf: psvita: remove fsigned-char and GNU_SOURCE 2023-03-09 18:38:13 +01:00
fgsfds a98ed47403 cmake: fix psvita builds 2023-03-09 15:42:16 +01:00
fgsfds 2326ad038d Merge branch 'master' of https://github.com/FWGS/hlsdk-xash3d into vita-hl 2023-03-09 15:22:33 +01:00
Andrey Akhmichin eb3d011803
Merge branch 'master' into half-screwed 2023-03-06 13:53:41 +05:00
Roman Chistokhodov ad6fb5fe07
Fix crash on older GoldSource versions that didn't have m_rawinput cvar (#357) 2023-03-02 14:09:09 +00:00
fgsfds 0efa8a6388 Merge branch 'master' of https://github.com/FWGS/hlsdk-xash3d into vita-hl 2023-02-25 22:45:05 +01:00
fgsfds fa29254828 psvita support 2023-02-25 22:44:58 +01:00
Andrey Akhmichin d11f853464
Update README.md 2023-02-22 00:42:23 +05:00
nekonomicon d45fffc231
Merge pull request #354 from FreeSlave/rawinput_fixes
Access m_rawinput cvar via pointer. Track m_rawinput change when prediction is disabled
2023-02-20 02:12:10 +00:00
nekonomicon 7d1d2aad85
Merge pull request #353 from fgsfdsfgs/switch-hl
Nintendo Switch support
2023-02-08 18:44:44 +00:00
fgsfds 0c1868f17e
readme: include nswitch build instructions 2023-02-08 19:39:29 +01:00
fgsfds b01237f698 scripts: revert the arm64->aarch64 change 2023-02-08 01:01:26 +01:00
fgsfds c6da23892f nswitch: do not link libstdc++ to game libraries 2023-02-08 00:53:45 +01:00
fgsfds d32df80822 nswitch support 2023-02-05 02:02:19 +01:00
Bohdan Shulyar eceb28a304
Remove useless macro from weapons.h (#352) 2023-01-09 15:03:07 +00:00
FreeSlave e0279920c7 Access m_rawinput cvar via pointer instead of CVAR_GET_FLOAT 2022-12-30 13:14:00 +03:00
FreeSlave 06424ce6fa Track m_rawinput changes when weapon prediction is disabled 2022-12-30 10:57:07 +03:00
Andrey Akhmichin 63e3769c46
Fix animation code accessing invalid sequence descriptor.
https://github.com/ValveSoftware/halflife/issues/3308
2022-11-26 02:30:26 +05:00
Roman Chistokhodov 1c80e4bbcd
Add a cvar fixing pushable excessive acceleration (#343) 2022-11-25 09:41:42 +00:00
Andrey Akhmichin 1945caa547
Set string without copying. 2022-11-16 09:48:43 +05:00
Andrey Akhmichin 75ce27c2d3
Merge branch 'master' into half-screwed 2022-11-16 06:01:55 +05:00
Andrey Akhmichin 813aa0ae91
More safe string copying. 2022-11-16 05:45:28 +05:00
Alibek Omarov 4ba4f5a9bc wscript: keep lib prefix only on selected platforms, e.g. Android 2022-11-15 15:47:16 +03:00
Andrey Akhmichin a5ad757649
Merge branch 'master' into half-screwed 2022-11-15 11:35:42 +05:00
Andrey Akhmichin c8438f3fd7
scripts: waifulib: library_naming: fix wrong library naming scheme for i386. 2022-11-15 10:19:52 +05:00
Andrey Akhmichin 73301aa716
Use capital letters instead of strupr usage. 2022-11-14 09:17:47 +05:00
Andrey Akhmichin 58f78b4f1c
More safe strncpy usage. 2022-11-14 08:47:47 +05:00
Andrey Akhmichin 368fdf1259
More safe _snprintf usage. 2022-11-14 08:19:12 +05:00
Andrey Akhmichin cea0903626
More safe strncat usage. 2022-11-14 08:14:24 +05:00
Andrey Akhmichin 7cffbef773
More safe _snprintf usage. 2022-11-14 08:00:53 +05:00
Andrey Akhmichin 4ad82ee541
Fix strange sprintf usage. 2022-11-14 07:41:21 +05:00
Andrey Akhmichin e761d1d405
Remove mod-specific code under macros. 2022-11-14 06:59:52 +05:00
Andrey Akhmichin 7fb1dab079
Remove useless files overview.cpp/.h. 2022-11-08 23:53:41 +05:00
Andrey Akhmichin 8b62867643
Initialize string instead of incorrect copying using sprintf. 2022-11-08 23:45:20 +05:00
Andrey Akhmichin 60bd3121fb
Prevent possible null pointer dereference. 2022-11-08 23:25:27 +05:00
Andrey Akhmichin e4f4666f5d
Fix weapons reload bug on save/restore. 2022-11-03 23:17:19 +05:00
Andrey Akhmichin 35d6edf6dc
Override AddToPlayer function for all weapons. 2022-11-02 23:00:16 +05:00
Andrey Akhmichin 300187c7e4
Apply all an old crowbar fixes to other melee weapons. 2022-11-02 20:56:10 +05:00
Andrey Akhmichin 14c157f6fc
Fix bow-like weapon fire playing on empty sequence. 2022-10-29 00:25:41 +05:00
Andrey Akhmichin 4e85533681
Fix melee weapons damage. 2022-10-28 23:34:09 +05:00
Andrey Akhmichin e4987d2891
Fix weapon bodies passed to EV_WeaponAnimation. 2022-10-28 23:12:52 +05:00
Andrey Akhmichin d0f9d4ebe7
Play melee weapon attack animation only once. 2022-10-28 23:06:06 +05:00
Andrey Akhmichin 3fb6a50a17
Merge branch 'master' into half-screwed 2022-10-26 19:08:58 +05:00
Roman Chistokhodov 06521e8950
Update github actions (#341) 2022-10-23 13:38:28 +00:00
Roman Chistokhodov 901d1947fb
Fix tripmines blowing up after loading save game in c1a3d with TRIPMINE_BEAM_DUPLICATION_FIX enabled (#332) 2022-09-26 14:55:19 +00:00
Roman Chistokhodov 5db68d4076
Revert changes to LinearMove (#331) 2022-09-25 22:40:52 +00:00