..
activity.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
activitymap.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
aflock.cpp
Partially fix double promotion.
2019-10-13 16:49:25 +05:00
agrunt.cpp
Partially fix double promotion.
2019-10-13 16:49:25 +05:00
AI_BaseNPC_Schedule.cpp
#ifdef->#if
2021-06-07 05:05:58 +05:00
airtank.cpp
Server format.
2016-07-31 18:48:50 +05:00
Android.mk
Add missing file to build lists.
2017-11-18 14:53:44 +05:00
animating.cpp
Partially fix double promotion.
2019-10-13 16:49:25 +05:00
animation.cpp
#ifdef->#if.
2021-06-20 03:53:07 +05:00
animation.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
apache.cpp
#ifdef->#if
2021-06-07 05:05:58 +05:00
barnacle.cpp
#ifdef->#if
2021-06-07 05:05:58 +05:00
barney.cpp
Partially fix double promotion.
2019-10-13 16:49:25 +05:00
basemonster.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
bigmomma.cpp
Got rid "defined".
2021-06-07 19:17:22 +05:00
bloater.cpp
Server format.
2016-07-31 18:48:50 +05:00
bmodels.cpp
Partially fix double promotion.
2019-10-13 16:49:25 +05:00
bullsquid.cpp
Remove redundant casts to float when retrieving model frames
2020-07-24 10:46:26 +05:00
buttons.cpp
Merge 2ca64e11b0
2021-06-06 00:34:53 +05:00
cbase.cpp
#ifdef->#if
2021-06-07 05:05:58 +05:00
cbase.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
cdll_dll.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
client.cpp
Realtime cheats ( #197 )
2021-10-26 21:52:17 +00:00
client.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
CMakeLists.txt
Make msvc builds in release mode with static runtime ( #185 )
2021-08-27 13:04:15 +05:00
combat.cpp
Comment unused variables ( #184 )
2021-06-18 13:00:09 +05:00
compile.bat
Revert breaking changes.
2021-06-17 22:35:36 +05:00
controller.cpp
Got rid "defined".
2021-06-07 19:17:22 +05:00
crossbow.cpp
Fix compilation.
2021-06-07 19:20:38 +05:00
crowbar.cpp
#ifdef->#if
2021-06-07 05:05:58 +05:00
decals.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
defaultai.cpp
Server format.
2016-07-31 18:48:50 +05:00
defaultai.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
doors.cpp
#ifdef->#if
2021-06-07 05:05:58 +05:00
doors.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
effects.cpp
Partially fix double promotion.
2019-10-13 16:49:25 +05:00
effects.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
egon.cpp
Got rid "defined".
2021-06-07 19:17:22 +05:00
enginecallback.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
explode.cpp
Partially fix double promotion.
2019-10-13 16:49:25 +05:00
explode.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
exportdef.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
extdll.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
flyingmonster.cpp
Partially fix double promotion.
2019-10-13 16:49:25 +05:00
flyingmonster.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
func_break.cpp
Fix some potential troubles.
2019-11-16 13:54:47 +05:00
func_break.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
func_tank.cpp
Partially fix double promotion.
2019-10-13 16:49:25 +05:00
game.cpp
Realtime cheats ( #197 )
2021-10-26 21:52:17 +00:00
game.h
Realtime cheats ( #197 )
2021-10-26 21:52:17 +00:00
gamerules.cpp
Add "cl_autowepswitch" cvar implementation.
2019-11-03 22:59:33 +05:00
gamerules.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
gargantua.cpp
#ifdef->#if
2021-06-07 05:05:58 +05:00
gauss.cpp
Got rid "defined".
2021-06-07 19:17:22 +05:00
genericmonster.cpp
Remove unneeded casts.
2017-07-24 02:47:26 +05:00
ggrenade.cpp
More double promotion fixes.
2019-10-13 20:10:52 +05:00
globals.cpp
Server format.
2016-07-31 18:48:50 +05:00
glock.cpp
Got rid "defined".
2021-06-07 19:17:22 +05:00
gman.cpp
Apply some @AlliedModders's patches.
2017-06-29 18:56:03 +05:00
h_ai.cpp
Partially fix double promotion.
2019-10-13 16:49:25 +05:00
h_battery.cpp
Partially fix double promotion.
2019-10-13 16:49:25 +05:00
h_cine.cpp
Partially fix double promotion.
2019-10-13 16:49:25 +05:00
h_cycler.cpp
#ifdef->#if.
2021-06-20 03:53:07 +05:00
h_export.cpp
Revert breaking changes.
2021-06-17 22:35:36 +05:00
handgrenade.cpp
#ifdef->#if
2021-06-07 05:05:58 +05:00
hassassin.cpp
Got rid "defined".
2021-06-07 19:17:22 +05:00
headcrab.cpp
Partially fix double promotion.
2019-10-13 16:49:25 +05:00
healthkit.cpp
Partially fix double promotion.
2019-10-13 16:49:25 +05:00
hgrunt.cpp
Fix some potential troubles.
2019-11-16 13:54:47 +05:00
hl.def
Revert breaking changes.
2021-06-17 22:35:36 +05:00
hornet.cpp
Fix some potential troubles.
2019-11-16 13:54:47 +05:00
hornet.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
hornetgun.cpp
Got rid "defined".
2021-06-07 19:17:22 +05:00
houndeye.cpp
Allow special beam color for houndeye squad of size 5
2021-06-06 04:01:57 +05:00
ichthyosaur.cpp
Got rid "defined".
2021-06-07 19:17:22 +05:00
islave.cpp
Fix some potential troubles.
2019-11-16 13:54:47 +05:00
items.cpp
Partially fix double promotion.
2019-10-13 16:49:25 +05:00
items.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
leech.cpp
Partially fix double promotion.
2019-10-13 16:49:25 +05:00
lights.cpp
Partially fix double promotion.
2019-10-13 16:49:25 +05:00
maprules.cpp
min->Q_min, max->Q_max.
2017-10-15 01:05:50 +05:00
maprules.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
monsterevent.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
monstermaker.cpp
Server format.
2016-07-31 18:48:50 +05:00
monsters.cpp
Change ideal monster state in MonsterUse only if monster is idle
2021-07-07 00:10:27 +05:00
monsters.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
monsterstate.cpp
Fix checking for gag spawnflag ( #143 )
2020-12-25 11:14:22 +05:00
mortar.cpp
Redefine string_t. Fix wrong variables type.
2017-12-10 20:56:46 +05:00
mp5.cpp
Got rid "defined".
2021-06-07 19:17:22 +05:00
mpstubb.cpp
Apply some @AlliedModders's patches.
2017-06-29 18:56:03 +05:00
multiplay_gamerules.cpp
#ifdef->#if
2021-06-07 05:05:58 +05:00
nihilanth.cpp
Got rid "defined".
2021-06-07 19:17:22 +05:00
nodes_compat.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
nodes.cpp
#ifdef->#if.
2021-06-20 03:53:07 +05:00
nodes.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
observer.cpp
Partially fix double promotion.
2019-10-13 16:49:25 +05:00
osprey.cpp
Fix some potential troubles.
2019-11-16 13:54:47 +05:00
pathcorner.cpp
Server format.
2016-07-31 18:48:50 +05:00
plane.cpp
Server format.
2016-07-31 18:48:50 +05:00
plane.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
plats.cpp
Fix some potential troubles.
2019-11-16 13:54:47 +05:00
player.cpp
Realtime cheats ( #197 )
2021-10-26 21:52:17 +00:00
player.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
playermonster.cpp
All copyright symbols to (c)
2018-01-19 20:00:32 +03:00
prop.cpp
Remove unneeded casts.
2017-07-24 02:47:26 +05:00
python.cpp
Got rid "defined".
2021-06-07 19:17:22 +05:00
rat.cpp
Server format.
2016-07-31 18:48:50 +05:00
replace.sh
roach.cpp
Partially fix double promotion.
2019-10-13 16:49:25 +05:00
rpg.cpp
Got rid "defined".
2021-06-07 19:17:22 +05:00
satchel.cpp
Got rid "defined".
2021-06-07 19:17:22 +05:00
saverestore.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
schedule.cpp
#ifdef->#if
2021-06-07 05:05:58 +05:00
schedule.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
scientist.cpp
Fix scientist's sound mask. Same as https://github.com/ValveSoftware/halflife/issues/2982 .
2021-06-05 19:18:33 +05:00
scripted.cpp
Fix potential conflict of monster states in scripted_sequence
2021-07-07 00:08:14 +05:00
scripted.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
scriptevent.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
shotgun.cpp
Got rid "defined".
2021-06-07 19:17:22 +05:00
singleplay_gamerules.cpp
Add the latest steam changes for cl_autowepswitch cvar.
2020-10-11 00:08:47 +05:00
skill.cpp
Apply some @AlliedModders's patches.
2017-06-29 18:56:03 +05:00
skill.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
sound.cpp
Fix possible null pointer dereference.
2019-11-16 14:29:09 +05:00
soundent.cpp
#ifdef->#if
2021-06-07 05:05:58 +05:00
soundent.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
spectator.cpp
Server format.
2016-07-31 18:48:50 +05:00
spectator.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
squad.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
squadmonster.cpp
Fix removing squad member
2021-06-06 04:03:40 +05:00
squadmonster.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
squeakgrenade.cpp
Got rid "defined".
2021-06-07 19:17:22 +05:00
stats.cpp
All copyright symbols to (c)
2018-01-19 20:00:32 +03:00
subs.cpp
Partially fix double promotion.
2019-10-13 16:49:25 +05:00
talkmonster.cpp
Fix some potential troubles.
2019-11-16 13:54:47 +05:00
talkmonster.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
teamplay_gamerules.cpp
#ifdef->#if
2021-06-07 05:05:58 +05:00
teamplay_gamerules.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
tempmonster.cpp
Revert some changes from PR
2016-08-08 15:01:16 +06:00
tentacle.cpp
Got rid "defined".
2021-06-07 19:17:22 +05:00
trains.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
triggers.cpp
Fix trigger_camera fps dependency. Same as https://github.com/ValveSoftware/halflife/issues/2924 .
2021-06-05 20:20:22 +05:00
tripmine.cpp
#ifdef->#if
2021-06-07 05:05:58 +05:00
turret.cpp
Precache missing sounds for sentry gun.
2021-04-04 07:07:54 +05:00
util.cpp
#ifdef->#if.
2021-06-20 03:53:07 +05:00
util.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
vector.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
weapons.cpp
Got rid "defined".
2021-06-07 19:17:22 +05:00
weapons.h
#ifdef->#if.
2021-06-20 03:53:07 +05:00
world.cpp
Realtime cheats ( #197 )
2021-10-26 21:52:17 +00:00
wscript
Revert breaking changes.
2021-06-17 22:35:36 +05:00
Wxdebug.cpp
wxdebug.h
xen.cpp
Partially fix double promotion.
2019-10-13 16:49:25 +05:00
zombie.cpp
More double promotion fixes.
2019-10-13 20:10:52 +05:00