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mirror of https://github.com/FWGS/hlsdk-xash3d synced 2024-11-22 01:47:45 +01:00
hlsdk-xash3d/dlls
Vale the Violet Mote 302e2d7a2a
Realtime cheats (#197)
* have cheats auto-update (send notif to client, use updated value in server)

* cheats did not need to be registered here as it's registered by the engine

* also not needed.
2021-10-26 21:52:17 +00:00
..
activity.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
activitymap.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
aflock.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
agrunt.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
AI_BaseNPC_Schedule.cpp #ifdef->#if 2021-06-07 05:05:58 +05:00
airtank.cpp
Android.mk Add missing file to build lists. 2017-11-18 14:53:44 +05:00
animating.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
animation.cpp #ifdef->#if. 2021-06-20 03:53:07 +05:00
animation.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
apache.cpp #ifdef->#if 2021-06-07 05:05:58 +05:00
barnacle.cpp #ifdef->#if 2021-06-07 05:05:58 +05:00
barney.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
basemonster.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
bigmomma.cpp Got rid "defined". 2021-06-07 19:17:22 +05:00
bloater.cpp
bmodels.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
bullsquid.cpp Remove redundant casts to float when retrieving model frames 2020-07-24 10:46:26 +05:00
buttons.cpp Merge 2ca64e11b0 2021-06-06 00:34:53 +05:00
cbase.cpp #ifdef->#if 2021-06-07 05:05:58 +05:00
cbase.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
cdll_dll.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
client.cpp Realtime cheats (#197) 2021-10-26 21:52:17 +00:00
client.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
CMakeLists.txt Make msvc builds in release mode with static runtime (#185) 2021-08-27 13:04:15 +05:00
combat.cpp Comment unused variables (#184) 2021-06-18 13:00:09 +05:00
compile.bat Revert breaking changes. 2021-06-17 22:35:36 +05:00
controller.cpp Got rid "defined". 2021-06-07 19:17:22 +05:00
crossbow.cpp Fix compilation. 2021-06-07 19:20:38 +05:00
crowbar.cpp #ifdef->#if 2021-06-07 05:05:58 +05:00
decals.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
defaultai.cpp
defaultai.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
doors.cpp #ifdef->#if 2021-06-07 05:05:58 +05:00
doors.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
effects.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
effects.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
egon.cpp Got rid "defined". 2021-06-07 19:17:22 +05:00
enginecallback.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
explode.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
explode.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
exportdef.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
extdll.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
flyingmonster.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
flyingmonster.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
func_break.cpp Fix some potential troubles. 2019-11-16 13:54:47 +05:00
func_break.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
func_tank.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
game.cpp Realtime cheats (#197) 2021-10-26 21:52:17 +00:00
game.h Realtime cheats (#197) 2021-10-26 21:52:17 +00:00
gamerules.cpp Add "cl_autowepswitch" cvar implementation. 2019-11-03 22:59:33 +05:00
gamerules.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
gargantua.cpp #ifdef->#if 2021-06-07 05:05:58 +05:00
gauss.cpp Got rid "defined". 2021-06-07 19:17:22 +05:00
genericmonster.cpp Remove unneeded casts. 2017-07-24 02:47:26 +05:00
ggrenade.cpp More double promotion fixes. 2019-10-13 20:10:52 +05:00
globals.cpp
glock.cpp Got rid "defined". 2021-06-07 19:17:22 +05:00
gman.cpp
h_ai.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
h_battery.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
h_cine.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
h_cycler.cpp #ifdef->#if. 2021-06-20 03:53:07 +05:00
h_export.cpp Revert breaking changes. 2021-06-17 22:35:36 +05:00
handgrenade.cpp #ifdef->#if 2021-06-07 05:05:58 +05:00
hassassin.cpp Got rid "defined". 2021-06-07 19:17:22 +05:00
headcrab.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
healthkit.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
hgrunt.cpp Fix some potential troubles. 2019-11-16 13:54:47 +05:00
hl.def Revert breaking changes. 2021-06-17 22:35:36 +05:00
hornet.cpp Fix some potential troubles. 2019-11-16 13:54:47 +05:00
hornet.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
hornetgun.cpp Got rid "defined". 2021-06-07 19:17:22 +05:00
houndeye.cpp Allow special beam color for houndeye squad of size 5 2021-06-06 04:01:57 +05:00
ichthyosaur.cpp Got rid "defined". 2021-06-07 19:17:22 +05:00
islave.cpp Fix some potential troubles. 2019-11-16 13:54:47 +05:00
items.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
items.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
leech.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
lights.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
maprules.cpp min->Q_min, max->Q_max. 2017-10-15 01:05:50 +05:00
maprules.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
monsterevent.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
monstermaker.cpp
monsters.cpp Change ideal monster state in MonsterUse only if monster is idle 2021-07-07 00:10:27 +05:00
monsters.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
monsterstate.cpp Fix checking for gag spawnflag (#143) 2020-12-25 11:14:22 +05:00
mortar.cpp Redefine string_t. Fix wrong variables type. 2017-12-10 20:56:46 +05:00
mp5.cpp Got rid "defined". 2021-06-07 19:17:22 +05:00
mpstubb.cpp
multiplay_gamerules.cpp #ifdef->#if 2021-06-07 05:05:58 +05:00
nihilanth.cpp Got rid "defined". 2021-06-07 19:17:22 +05:00
nodes_compat.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
nodes.cpp #ifdef->#if. 2021-06-20 03:53:07 +05:00
nodes.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
observer.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
osprey.cpp Fix some potential troubles. 2019-11-16 13:54:47 +05:00
pathcorner.cpp
plane.cpp
plane.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
plats.cpp Fix some potential troubles. 2019-11-16 13:54:47 +05:00
player.cpp Realtime cheats (#197) 2021-10-26 21:52:17 +00:00
player.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
playermonster.cpp All copyright symbols to (c) 2018-01-19 20:00:32 +03:00
prop.cpp Remove unneeded casts. 2017-07-24 02:47:26 +05:00
python.cpp Got rid "defined". 2021-06-07 19:17:22 +05:00
rat.cpp
replace.sh
roach.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
rpg.cpp Got rid "defined". 2021-06-07 19:17:22 +05:00
satchel.cpp Got rid "defined". 2021-06-07 19:17:22 +05:00
saverestore.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
schedule.cpp #ifdef->#if 2021-06-07 05:05:58 +05:00
schedule.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
scientist.cpp Fix scientist's sound mask. Same as https://github.com/ValveSoftware/halflife/issues/2982. 2021-06-05 19:18:33 +05:00
scripted.cpp Fix potential conflict of monster states in scripted_sequence 2021-07-07 00:08:14 +05:00
scripted.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
scriptevent.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
shotgun.cpp Got rid "defined". 2021-06-07 19:17:22 +05:00
singleplay_gamerules.cpp Add the latest steam changes for cl_autowepswitch cvar. 2020-10-11 00:08:47 +05:00
skill.cpp
skill.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
sound.cpp Fix possible null pointer dereference. 2019-11-16 14:29:09 +05:00
soundent.cpp #ifdef->#if 2021-06-07 05:05:58 +05:00
soundent.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
spectator.cpp
spectator.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
squad.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
squadmonster.cpp Fix removing squad member 2021-06-06 04:03:40 +05:00
squadmonster.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
squeakgrenade.cpp Got rid "defined". 2021-06-07 19:17:22 +05:00
stats.cpp All copyright symbols to (c) 2018-01-19 20:00:32 +03:00
subs.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
talkmonster.cpp Fix some potential troubles. 2019-11-16 13:54:47 +05:00
talkmonster.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
teamplay_gamerules.cpp #ifdef->#if 2021-06-07 05:05:58 +05:00
teamplay_gamerules.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
tempmonster.cpp
tentacle.cpp Got rid "defined". 2021-06-07 19:17:22 +05:00
trains.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
triggers.cpp Fix trigger_camera fps dependency. Same as https://github.com/ValveSoftware/halflife/issues/2924. 2021-06-05 20:20:22 +05:00
tripmine.cpp #ifdef->#if 2021-06-07 05:05:58 +05:00
turret.cpp Precache missing sounds for sentry gun. 2021-04-04 07:07:54 +05:00
util.cpp #ifdef->#if. 2021-06-20 03:53:07 +05:00
util.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
vector.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
weapons.cpp Got rid "defined". 2021-06-07 19:17:22 +05:00
weapons.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
world.cpp Realtime cheats (#197) 2021-10-26 21:52:17 +00:00
wscript Revert breaking changes. 2021-06-17 22:35:36 +05:00
Wxdebug.cpp
wxdebug.h
xen.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
zombie.cpp More double promotion fixes. 2019-10-13 20:10:52 +05:00