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0c18a06946
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engine: sequence: use Q_strncpy instead of standard strcpy
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2021-12-03 09:22:40 +03:00 |
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24edcf7d9e
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engine: swap lumps back after they were swapped for blue-shift maps
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2021-11-29 16:28:42 +03:00 |
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c00e77c02e
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engine: fix const qualifier discard
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2021-11-27 05:27:45 +03:00 |
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25c0557f7f
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engine: platform: sdl: fix building with SDL1.2
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2021-11-27 05:26:09 +03:00 |
|
SNMetamorph
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f726793711
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engine: client: cl_main: fixed compilation error
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2021-11-23 13:10:39 +03:00 |
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1944f48516
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engine: common: allow unlimited commands for unprivileged mode at this time to not break mods like GGM
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2021-11-23 05:23:38 +03:00 |
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992bcd89ef
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engine: add cmd and cvar tests for privileged mode
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2021-11-23 05:23:38 +03:00 |
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2356bc9905
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engine: client: escape keybindings and rcon commands
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2021-11-23 05:23:38 +03:00 |
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9159d406e3
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engine: client: fix #673
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2021-11-23 05:23:38 +03:00 |
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508eb7ab5f
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engine: restore command escaping
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2021-11-23 05:23:38 +03:00 |
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1de1852409
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engine: client: fix build after merging into one ParseCvarValue function
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2021-11-23 05:23:38 +03:00 |
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664506f79e
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engine: client: touch security, add unprivileged for buttons added from server, force it and client flags
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2021-11-23 05:23:38 +03:00 |
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06eb6838a9
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engine: client: protect protected, privileged and server only cvars from server query
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2021-11-23 05:23:38 +03:00 |
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f2a9f805b8
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engine: client: redefine some cvars as filterable
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2021-11-23 05:23:38 +03:00 |
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c6648a69ba
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engine: client: protect messagemode from command injection too
|
2021-11-23 05:23:38 +03:00 |
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3203d9a043
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engine: client: wire Cbuf_AddFilteredText to svc_stufftext commands
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2021-11-23 05:23:38 +03:00 |
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8599119c8d
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engine: add filterable flag support for cvars and cmds
|
2021-11-23 05:23:38 +03:00 |
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36702aafe7
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engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED
|
2021-11-23 05:23:38 +03:00 |
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b93938956e
|
engine: allow exec command with config filenames whitelist
|
2021-11-23 05:23:38 +03:00 |
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c96f10d40b
|
engine: client: restrict LOCALONLY cvars regardless of cl_filterstuffcmd value
|
2021-11-23 05:23:38 +03:00 |
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8a9231628e
|
engine: restrict potentially harmful or related to user settings engine cvars
|
2021-11-23 05:23:38 +03:00 |
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66d66eb835
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common: define FCVAR_LOCALONLY the same bit used in GoldSource, move FCVAR_MOVEVARS into internal engine flags
|
2021-11-23 05:23:38 +03:00 |
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9a4dec64f9
|
engine: describe protected and privileged cvars
|
2021-11-23 05:23:38 +03:00 |
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94dc74a37f
|
engine: restrict potentially harmful engine commands
|
2021-11-23 05:23:38 +03:00 |
|
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b24c1a51d3
|
engine: try to mitigate outdated client.dll vulnerabilities
|
2021-11-23 05:23:38 +03:00 |
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c79a649d97
|
engine: client: implement pfnFilteredClientCmd
|
2021-11-23 05:23:38 +03:00 |
|
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f9d1d14848
|
engine: disable filtered command buffer for dedicated
|
2021-11-23 05:23:38 +03:00 |
|
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1a1d81de62
|
engine: add stuffcmd filtering, not wired to ClientCmd yet
|
2021-11-23 05:23:38 +03:00 |
|
SNMetamorph
|
c366e25a10
|
ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples
|
2021-11-23 05:17:19 +03:00 |
|
|
8ab97fbbf0
|
engine: client: Add svc_exec support (#671)
* Add svc_exec support
* engine: client: add gamedir check for svc_exec
|
2021-11-14 00:55:15 +03:00 |
|
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39893609fd
|
engine: touch: cosmetical touch code refactoring
|
2021-11-10 01:06:56 +03:00 |
|
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b9901bcb70
|
engine: client: forgot to register s_warn_late_precache cvar
|
2021-11-01 14:49:30 +06:00 |
|
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6571c78ed4
|
engine: client: hide late precache warning under s_warn_late_precache cvar
This warn is valid mostly for multiplayer games.
In singleplayer games, this is a false-positive as sentences are hot loaded
|
2021-10-31 21:06:54 +06:00 |
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efc156fcf5
|
engine: ref_api: purposefully moved WorldToScreen to 2D functions from TriAPI, since WorldToScreen is expected to be simpler in-engine version rather than TriAPI one
|
2021-10-30 21:49:27 +06:00 |
|
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e8cd6e9d65
|
engine: build: add RISC-V support(based on @archanox patches), add MIPS64 support
|
2021-10-27 20:59:02 +03:00 |
|
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d9fd6aa05c
|
engine: server: restore log functionality from old engine. Thanks to @ValeTheVioletMote for initial patch.
|
2021-10-27 19:40:05 +03:00 |
|
Владислав Сухов
|
1042291ad6
|
client: Don't change loading bar color
Don't change loading bar color (fix yellow loading bar in Half-Rats Parasomnia, it should be white)
|
2021-10-25 00:48:36 +06:00 |
|
Владислав Сухов
|
c9e4912a2a
|
client: backport con_fontnum from old engine
|
2021-10-12 13:43:23 +03:00 |
|
|
621399c49b
|
engine: add safe ParseFile to client MobilityAPI
|
2021-10-08 17:31:32 +03:00 |
|
|
f3fedbfdba
|
engine: add safe ParseFile to menu extended API
|
2021-10-08 17:31:32 +03:00 |
|
|
29a8bfb1dc
|
engine: common: fix ParseFile calls
|
2021-10-08 17:31:32 +03:00 |
|
|
004e190435
|
engine: common: test ParseFile length return value
|
2021-10-08 17:31:32 +03:00 |
|
|
a8c877c841
|
engine: server: fix ParseFile calls
|
2021-10-08 17:31:32 +03:00 |
|
|
4ba95277b9
|
engine: client: fix ParseFile calls
|
2021-10-08 17:31:32 +03:00 |
|
|
9e5d5e0ea3
|
public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking
|
2021-10-08 17:31:32 +03:00 |
|
|
a235bec5f1
|
engine: introduce COM_ParseFileSafe, add tests
|
2021-10-08 17:31:32 +03:00 |
|
|
a3a8acfe6c
|
engine: sound: add DSP coeffecients table from Half-Life Alpha, minor fixes to DSP code
|
2021-10-04 05:43:35 +03:00 |
|
|
9e4e9cab04
|
engine: restore optional upscaling depending on SOUND_DMA_SPEED value :)
|
2021-10-04 05:43:35 +03:00 |
|
SNMetamorph
|
e4ad8def0d
|
engine: filesystem: fixed current directory changing for Windows
|
2021-10-03 12:28:59 +03:00 |
|
SNMetamorph
|
ec95948b69
|
engine: server: implemented instant game library loading
|
2021-10-03 04:38:05 +03:00 |
|