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28a4b51939
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Documentation: gameinfo: wording
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2023-07-04 03:39:17 +03:00 |
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5e878aae89
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mainui: upgrade
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2023-07-03 02:25:31 +03:00 |
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7e05562c14
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engine: platform: sdl: check SDL version in Platform_Vibrate
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2023-07-03 02:18:49 +03:00 |
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777dd3a03c
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public: add definitions for PowerPC
This doesn't mean we have a port but at least it allows building for ppc64el
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2023-07-03 01:40:47 +03:00 |
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9977cb20c0
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Documentation: gameinfo: clarify internal_vgui_support is intended to be used only for developers and that it's required for PrimeXT
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2023-07-02 08:14:26 +03:00 |
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5661766c79
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Documentation: gameinfo: wording
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2023-07-02 06:45:29 +03:00 |
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60d65d368a
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Documentation: add basic document on gameinfo.txt keys and liblist.gam conversion
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2023-07-02 06:36:57 +03:00 |
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031594cc99
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filesystem: update max_particles limits based on Unkle Mike's latest engine version
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2023-07-02 06:36:35 +03:00 |
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d4bf57c7c2
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filesystem: delete unused edicts key handler in liblist.gam parsing
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2023-07-02 06:36:09 +03:00 |
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8e16c0e410
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filesystem: simplify common parsing of type key for liblist.gam and gameinfo.txt
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2023-07-02 06:35:34 +03:00 |
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d5f4b409e8
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engine: server: sv_save: use new quicksave_aged_count and autosave_aged_count gameinfo.txt keys
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2023-07-02 04:53:39 +03:00 |
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88c560aac4
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filesystem: add two new gameinfo.txt keys quicksave_aged_count and autosave_aged_count that control the amount of quick/autosaves rotated
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2023-07-02 04:53:16 +03:00 |
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c3a6cad0c1
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filesystem: do not print error in FS_Delete if file doesn't exist
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2023-07-02 04:49:33 +03:00 |
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a862446072
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engine: client: restore cl_trace_events from old engine branch
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2023-07-02 04:48:43 +03:00 |
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8d04ae8802
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engine: client: fix appending extra .dem in record command
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2023-07-02 02:44:25 +03:00 |
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0de0615eeb
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engine: client: implement map CRC32 checking on client side
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2023-07-02 01:20:24 +03:00 |
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ea24b5f3ca
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engine: server: make CRC32_MapFile public
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2023-07-02 01:19:38 +03:00 |
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eb7f19d3cf
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engine: server: properly remove remaining server operator commands
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2023-07-02 01:19:21 +03:00 |
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ca134a85ee
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engine: client: make it more obvious that CL_InitEdicts depends on maxclients value
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2023-06-30 02:51:47 +03:00 |
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00765f1ff2
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engine: client: cl_parse_48: add a temporary hack to avoid the lag issues after changelevel on legacy servers
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2023-06-30 02:35:36 +03:00 |
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013bfe5c34
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engine: common: sys_con: always read from stdin when engine is in dedicated mode
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2023-06-30 01:44:03 +03:00 |
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5f625bb6e1
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wscript: remove option --enable-stdin-input, it's enabled by default in dedicated mode sys_con now
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2023-06-30 01:43:26 +03:00 |
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547a862024
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engine: client: split protocol 48 support to separate file
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2023-06-29 04:09:36 +03:00 |
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6ea8d141d9
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engine: common: net_encode: fix usage of new Delta_ClampIntegerField, minor fixes
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2023-06-28 14:30:06 +03:00 |
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bdc2390d41
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Revert "engine: common: net_encode: rewrite Delta_CompareField to be more efficient"
This reverts commit 82addf11bb .
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2023-06-28 14:26:42 +03:00 |
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acc113309c
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Revert "engine: common: net_encode: fix Delta_CompareField to include integer clamping, in case if no updates happen in significant bits"
This reverts commit 6a7b330463 .
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2023-06-28 14:26:40 +03:00 |
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5afda72290
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engine: common: net_encode: simplify Delta_ClampIntegerField
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2023-06-28 05:07:53 +03:00 |
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6a7b330463
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engine: common: net_encode: fix Delta_CompareField to include integer clamping, in case if no updates happen in significant bits
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2023-06-28 04:47:12 +03:00 |
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f5b9826fd9
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engine: common: net_encode: directly access delta description struct than searching for it every time
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2023-06-27 19:56:32 +03:00 |
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82addf11bb
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engine: common: net_encode: rewrite Delta_CompareField to be more efficient
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2023-06-27 18:06:24 +03:00 |
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aee5e46516
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public: rewrite Q_strncpy with standard C functions, make it inlined to allow compiler remove unneeded checks
So far, passes all tests.
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2023-06-27 17:30:09 +03:00 |
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40e248aa63
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engine: common: remove unused tentlist_t definition
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2023-06-27 17:30:09 +03:00 |
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fgsfds
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24ee3ae318
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scripts: psvita: bump vitaGL version
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2023-06-25 18:15:18 +03:00 |
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fgsfds
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f79aaf93f8
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ref: gl: psvita: disable NPOT textures, they're broken again
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2023-06-25 18:15:18 +03:00 |
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0d89849cab
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public: move some simple functions to mathlib header. Remove assembler version specific for MSVC6
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2023-06-25 13:32:06 +03:00 |
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d962255ebe
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public: mathlib: remove unused RemapVal, ApproachVal
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2023-06-25 13:25:51 +03:00 |
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21b47dff32
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ref: gl: static-ize globals and functions in gl_warp
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2023-06-25 13:17:46 +03:00 |
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1905782c41
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3rdparty: vgui_support: update submodule
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2023-06-23 06:10:27 +03:00 |
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b29b3d5859
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wscript: clarify that higher versions of opus also accepted in a comment
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2023-06-21 13:21:19 +03:00 |
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3533b0d284
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wscript: check for opus 1.4, which fixes an assertion in custom modes decoder initialize
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2023-06-21 13:19:03 +03:00 |
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7e06d049f5
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engine: common: static-ize common.c functions, set GAME_EXPORT to API functions
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2023-06-20 14:19:44 +03:00 |
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5a4c443c79
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filesystem: fix regression in FS_LoadFile not skipping leading slashes
Earlier it used FS_Open which handles this, but because we don't call
that anymore, just skip it ourselves for compatibility.
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2023-06-20 14:11:55 +03:00 |
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4bbd1e59a4
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engine: server: static-ize world functions
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2023-06-19 07:47:38 +03:00 |
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0809453b2c
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engine: server: static-ize sv_query functions
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2023-06-19 07:39:00 +03:00 |
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8350d81c18
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engine: server: static-ize sv_pmove functions
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2023-06-19 07:38:18 +03:00 |
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57499dea33
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engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions
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2023-06-19 07:32:22 +03:00 |
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6b223f1325
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engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions
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2023-06-19 07:11:49 +03:00 |
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03a85e0caa
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engine: platform: psvita: add unused data to workaround bug in vita-elf-create (thanks @fgsfdsfgs)
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2023-06-18 22:49:44 +03:00 |
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01ad3dda2a
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engine: server: escape rcon arguments before passing it to command buffer, also use more efficient concatenation
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2023-06-18 04:44:28 +03:00 |
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2a05624615
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engine: server: keep silence in case of unset or invalid rcon password
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2023-06-18 04:30:21 +03:00 |
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