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Commit Graph

2864 Commits

Author SHA1 Message Date
28a4b51939
Documentation: gameinfo: wording 2023-07-04 03:39:17 +03:00
5e878aae89 mainui: upgrade 2023-07-03 02:25:31 +03:00
7e05562c14 engine: platform: sdl: check SDL version in Platform_Vibrate 2023-07-03 02:18:49 +03:00
777dd3a03c public: add definitions for PowerPC
This doesn't mean we have a port but at least it allows building for ppc64el
2023-07-03 01:40:47 +03:00
9977cb20c0 Documentation: gameinfo: clarify internal_vgui_support is intended to be used only for developers and that it's required for PrimeXT 2023-07-02 08:14:26 +03:00
5661766c79
Documentation: gameinfo: wording 2023-07-02 06:45:29 +03:00
60d65d368a Documentation: add basic document on gameinfo.txt keys and liblist.gam conversion 2023-07-02 06:36:57 +03:00
031594cc99 filesystem: update max_particles limits based on Unkle Mike's latest engine version 2023-07-02 06:36:35 +03:00
d4bf57c7c2 filesystem: delete unused edicts key handler in liblist.gam parsing 2023-07-02 06:36:09 +03:00
8e16c0e410 filesystem: simplify common parsing of type key for liblist.gam and gameinfo.txt 2023-07-02 06:35:34 +03:00
d5f4b409e8 engine: server: sv_save: use new quicksave_aged_count and autosave_aged_count gameinfo.txt keys 2023-07-02 04:53:39 +03:00
88c560aac4 filesystem: add two new gameinfo.txt keys quicksave_aged_count and autosave_aged_count that control the amount of quick/autosaves rotated 2023-07-02 04:53:16 +03:00
c3a6cad0c1 filesystem: do not print error in FS_Delete if file doesn't exist 2023-07-02 04:49:33 +03:00
a862446072 engine: client: restore cl_trace_events from old engine branch 2023-07-02 04:48:43 +03:00
8d04ae8802 engine: client: fix appending extra .dem in record command 2023-07-02 02:44:25 +03:00
0de0615eeb engine: client: implement map CRC32 checking on client side 2023-07-02 01:20:24 +03:00
ea24b5f3ca engine: server: make CRC32_MapFile public 2023-07-02 01:19:38 +03:00
eb7f19d3cf engine: server: properly remove remaining server operator commands 2023-07-02 01:19:21 +03:00
ca134a85ee engine: client: make it more obvious that CL_InitEdicts depends on maxclients value 2023-06-30 02:51:47 +03:00
00765f1ff2 engine: client: cl_parse_48: add a temporary hack to avoid the lag issues after changelevel on legacy servers 2023-06-30 02:35:36 +03:00
013bfe5c34 engine: common: sys_con: always read from stdin when engine is in dedicated mode 2023-06-30 01:44:03 +03:00
5f625bb6e1 wscript: remove option --enable-stdin-input, it's enabled by default in dedicated mode sys_con now 2023-06-30 01:43:26 +03:00
547a862024 engine: client: split protocol 48 support to separate file 2023-06-29 04:09:36 +03:00
6ea8d141d9 engine: common: net_encode: fix usage of new Delta_ClampIntegerField, minor fixes 2023-06-28 14:30:06 +03:00
bdc2390d41 Revert "engine: common: net_encode: rewrite Delta_CompareField to be more efficient"
This reverts commit 82addf11bb.
2023-06-28 14:26:42 +03:00
acc113309c Revert "engine: common: net_encode: fix Delta_CompareField to include integer clamping, in case if no updates happen in significant bits"
This reverts commit 6a7b330463.
2023-06-28 14:26:40 +03:00
5afda72290 engine: common: net_encode: simplify Delta_ClampIntegerField 2023-06-28 05:07:53 +03:00
6a7b330463 engine: common: net_encode: fix Delta_CompareField to include integer clamping, in case if no updates happen in significant bits 2023-06-28 04:47:12 +03:00
f5b9826fd9 engine: common: net_encode: directly access delta description struct than searching for it every time 2023-06-27 19:56:32 +03:00
82addf11bb engine: common: net_encode: rewrite Delta_CompareField to be more efficient 2023-06-27 18:06:24 +03:00
aee5e46516 public: rewrite Q_strncpy with standard C functions, make it inlined to allow compiler remove unneeded checks
So far, passes all tests.
2023-06-27 17:30:09 +03:00
40e248aa63 engine: common: remove unused tentlist_t definition 2023-06-27 17:30:09 +03:00
fgsfds
24ee3ae318 scripts: psvita: bump vitaGL version 2023-06-25 18:15:18 +03:00
fgsfds
f79aaf93f8 ref: gl: psvita: disable NPOT textures, they're broken again 2023-06-25 18:15:18 +03:00
0d89849cab public: move some simple functions to mathlib header. Remove assembler version specific for MSVC6 2023-06-25 13:32:06 +03:00
d962255ebe public: mathlib: remove unused RemapVal, ApproachVal 2023-06-25 13:25:51 +03:00
21b47dff32 ref: gl: static-ize globals and functions in gl_warp 2023-06-25 13:17:46 +03:00
1905782c41 3rdparty: vgui_support: update submodule 2023-06-23 06:10:27 +03:00
b29b3d5859 wscript: clarify that higher versions of opus also accepted in a comment 2023-06-21 13:21:19 +03:00
3533b0d284 wscript: check for opus 1.4, which fixes an assertion in custom modes decoder initialize 2023-06-21 13:19:03 +03:00
7e06d049f5 engine: common: static-ize common.c functions, set GAME_EXPORT to API functions 2023-06-20 14:19:44 +03:00
5a4c443c79 filesystem: fix regression in FS_LoadFile not skipping leading slashes
Earlier it used FS_Open which handles this, but because we don't call
that anymore, just skip it ourselves for compatibility.
2023-06-20 14:11:55 +03:00
4bbd1e59a4 engine: server: static-ize world functions 2023-06-19 07:47:38 +03:00
0809453b2c engine: server: static-ize sv_query functions 2023-06-19 07:39:00 +03:00
8350d81c18 engine: server: static-ize sv_pmove functions 2023-06-19 07:38:18 +03:00
57499dea33 engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions 2023-06-19 07:32:22 +03:00
6b223f1325 engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions 2023-06-19 07:11:49 +03:00
03a85e0caa engine: platform: psvita: add unused data to workaround bug in vita-elf-create (thanks @fgsfdsfgs) 2023-06-18 22:49:44 +03:00
01ad3dda2a engine: server: escape rcon arguments before passing it to command buffer, also use more efficient concatenation 2023-06-18 04:44:28 +03:00
2a05624615 engine: server: keep silence in case of unset or invalid rcon password 2023-06-18 04:30:21 +03:00