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Commit Graph

2934 Commits

Author SHA1 Message Date
46f38c84b5 engine: platform: dos: fix according to platform.h changes 2023-10-10 14:12:42 +03:00
99f290b622 engine: platform: sdl: support borderless mode, slight refactoring 2023-10-10 14:11:28 +03:00
680ecfefab engine: platform: pass desired window mode through R_ChangeDisplaySettings 2023-10-10 14:11:06 +03:00
7222c74000 engine: host: expose new -borderless flag in command line help 2023-10-10 14:09:05 +03:00
1e43cb734b engine: client: add definitions for borderless fullscreen mode 2023-10-10 14:08:06 +03:00
cb19fa2f6d engine: client: restore window maximized state after engine restart 2023-10-09 05:26:17 +03:00
73fcb84b62 engine: client: console: remove unneeded return from Con_DrawConsoleLen 2023-10-09 05:24:58 +03:00
3584d3d1a6 engine: client: yet another BloodStream fix, normalize input velocity vector 2023-10-09 05:24:29 +03:00
e95139af94 engine: client: avoid unneeded comparisons in CL_UpdateFlashlight 2023-10-09 03:20:43 +03:00
962f88d31b engine: client: use physents for flashlight tracing, as GoldSrc does 2023-10-08 01:52:42 +03:00
a738b2a50b ref: restore missing PARM_TEX_MEMORY RenderAPI parameter 2023-10-06 19:24:02 +03:00
34fa1b5ec8 engine: remove PORT_CLIENT, we should randomize client port by default, thus allowing easier connections from same IP address 2023-10-05 11:06:04 +03:00
2fdd080eef mainui: update 2023-10-02 19:31:35 +03:00
95f87e24ee ref: soft: do not register cl_righthand cvar 2023-09-29 13:45:24 +03:00
bfe17fa241 Documentation: update ports list, remove old engine ports that has new engine alternatives, re-sort it by status and platform 2023-09-17 08:50:37 +03:00
sofakng
a94a5f1f29
Update port maintainer list (#1427)
* Update ports.md

* Update ports.md
2023-09-17 08:40:40 +03:00
dc71456174 scripts: flatpak: upgrade to Freedesktop SDK 23.08 2023-09-15 22:32:52 +03:00
c6b6938e14 wscript: fix RPATH usage on OSX (by @sofakng) 2023-09-15 20:35:51 +03:00
2823a6d269 filesystem: VFileSystem009: just in case, always rewrite fs_api_t requested through CreateInterface export 2023-09-14 00:20:28 +03:00
bee35a1873 engine: client: do not check screenshots in base directory to guess the name 2023-09-13 18:49:10 +03:00
e4ae386964 engine: network: fix incorrect usage of qboolean, when it should be net_gai_state_t 2023-09-12 20:40:14 +03:00
36831555b9 waf: upgrade to latest waifu 2023-09-12 19:23:30 +03:00
8eef212726 ref: gl: fix compile 2023-09-11 21:22:53 +03:00
1589defda1 ref: gl: don't create cl_righthand cvar 2023-09-08 15:52:07 +03:00
df921d8664 some cleaner code 2023-09-08 15:52:07 +03:00
f3949474b9 ref: gl: fix cl_righthand behaviour 2023-09-08 15:52:07 +03:00
706ef65208 engine: client: make unprefixed important userinfo cvars filterable, so servers won't be able to change them, for security 2023-09-04 02:39:34 +03:00
435b95fc5a engine: client: don't write download notify outside of window 2023-08-31 08:40:24 +03:00
aeece35291 engine: soundlib: mp3: fix check for Unicode in ID3v2.4 TXXX tag 2023-08-30 22:57:39 +03:00
Emil Tomczyk
abd7f3dca3
engine: crashhandler: changed register names for NetBSD x86 (#1414)
Probably also needs change for x86_64
2023-08-30 18:53:41 +03:00
1c9f333420
engine: server: fix attempting to free pool instead of an allocated memory 2023-08-30 18:52:44 +03:00
75e5da071c engine: platform: win32: fix calculating RVAs for LLP64 2023-08-29 19:18:22 +03:00
52bd923d9d engine: server: use generic host pool for temporary string allocation in case of PhysicAPI 2023-08-29 19:10:33 +03:00
ab5a9eec53 engine: soundlib: snd_mp3: fix extra-format-args 2023-08-21 10:02:43 +03:00
88916fdac4 engine: ref_api: remove dead XASH_TEXTURE4 definition 2023-08-21 10:02:18 +03:00
22f60d50ac ref: gl: only enable/disable texture units in fixed-function pipeline rendering, in our case, low TMUs 2023-08-21 10:01:59 +03:00
4ed562697b engine: soundlib: fix sizeof parameter in previous commit, I'm an idiot 2023-08-18 11:50:58 +03:00
64166c7d82 engine: soundlib: fix slashes in Sound_GetApproxWavePlayLen, as it can be called from game DLL 2023-08-18 11:47:01 +03:00
0df89bddeb engine: common: ipv6text: accept changes from upstream GameNetworkingSockets 2023-08-08 19:38:57 +03:00
3168e5ccf0 wscript: add an option to request and accept any servers 2023-08-08 09:24:10 +03:00
72fe214f49 engine: server: pre-process string before passing it to PhysicAPI AllocString, for compatibility with existing Xash3D games 2023-08-07 21:11:20 +03:00
e1cbf96100 wscript: make stringop-overflow non-fatal 2023-08-07 19:45:03 +03:00
1d6f695749 wscript: disable stringop-overflow for NSW to workaround buggy toolchain 2023-08-07 19:26:04 +03:00
08a2d431da engine: client: cl_qparse: refactor quake baseline parser, so we don't call memset for nothing 2023-08-07 19:11:47 +03:00
8bdb49516d filesystem: fix stringop-overflow 2023-08-06 00:44:32 +03:00
e7f5cb6910 wscript: add stringop-overflow to our Werror list 2023-08-06 00:41:12 +03:00
9968b192c3 engine: server: fix buffer overflow in invalid Q_strncpy call 2023-08-06 00:39:41 +03:00
79f2c69963 engine: soundlib: missing newline in warning message about truncated WAV file 2023-08-05 04:05:23 +03:00
2067667c9c engine: fix inverted check in DLL unloading in settings.scr parsing
Fixes: aee99f6094
2023-08-03 02:40:02 +03:00
e017b9145f engine: common: cvar: fix buffer overflow in Cvar_ValidateString 2023-08-03 01:12:16 +03:00