Commit Graph

36 Commits

Author SHA1 Message Date
Alibek Omarov 661e60720d ref: gl: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
Alibek Omarov 8298053e6a ref: gl: don't depend on lightgamma in recursive light point 2024-01-09 03:33:39 +03:00
Alibek Omarov 9304a0041d ref: gl: support kRenderFxLightMultiplier
* add undocumented kRenderFxLightMultiplier to const.h
2024-01-09 03:33:39 +03:00
Alibek Omarov 64f92003fa ref: gl: adapt studio lightning to new gamma
* more accurate SHADE_LAMBERT value (extracted from v_lambert1 global variable)
2024-01-09 03:33:39 +03:00
Alibek Omarov 9d3949a948 ref: gl: replace skin texture num bound by a proper check, fixes wrong skin on flags in Adrenaline Gamer 2024-01-05 02:25:10 +03:00
Alibek Omarov dc1d65f621 ref: gl: only draw MOVETYPE_FOLLOW studio model if it's parent is visible 2024-01-04 22:02:09 +03:00
Alibek Omarov 82a2d272ad ref: gl: use direct host.features instead of PARM_FEATURES 2023-12-30 16:41:22 +03:00
Alibek Omarov 8084687e50 ref: gl: remove GetPredictedOrigin call 2023-12-30 16:36:13 +03:00
Alibek Omarov 6c16de55c0 ref: gl: remove GetMoveVars() call 2023-12-30 16:36:13 +03:00
Alibek Omarov 4dfc3f34cb ref: gl: remove usage of PARM_MAX_CLIENTS 2023-12-30 16:36:13 +03:00
Alibek Omarov afb0540aa3 ref: gl: convert to usage of ref_host_t to get real engine time 2023-12-30 16:36:13 +03:00
Alibek Omarov 4d802d8901 ref: gl: convert to usage of ref_client_t to get client time 2023-12-30 16:36:13 +03:00
Alibek Omarov 26d229c8ca engine, ref: RefAPI 5. Simplify remap calls 2023-12-06 04:13:03 +03:00
Alibek Omarov 9c66e86be1 engine, ref: RefAPI 5. Remove unused calls 2023-12-06 04:13:03 +03:00
Alibek Omarov 7e9f87de2d engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 2023-12-06 04:13:03 +03:00
Alibek Omarov ea55e78855 ref: _inline -> static 2023-10-29 23:38:43 +03:00
mittorn c765261db6 ref_gl: fix late studio cvars registration, enable DrawRangeElements in GLES contexts 2023-10-16 06:47:55 +03:00
Alibek Omarov de19d78571 ref: fix late registration of studio cvars (thanks, @mittorn) 2023-10-14 08:11:25 +03:00
Alibek Omarov 8eef212726 ref: gl: fix compile 2023-09-11 21:22:53 +03:00
Velaron 1589defda1 ref: gl: don't create cl_righthand cvar 2023-09-08 15:52:07 +03:00
Velaron df921d8664 some cleaner code 2023-09-08 15:52:07 +03:00
Velaron f3949474b9 ref: gl: fix cl_righthand behaviour 2023-09-08 15:52:07 +03:00
Alibek Omarov 3a57f26351 ref: gl: move ref_gl cvars to static allocation 2023-05-27 21:52:58 +03:00
Alibek Omarov 277bead9b7 ref: remove SetCullState function from StudioAPI. It does nothing on GoldSrc. 2023-05-17 17:23:35 +03:00
Alibek Omarov 8b96e7ca87 ref: add size argument to COM_FileBase calls 2023-04-26 05:20:45 +03:00
Alibek Omarov f55ef63e26 ref: optimize R_LightLambert function
* Quick exit if no local lights
* Try to minimize Q_min() checks by apply it on temp variables
* Cap final light values only once, after all local lights are calculated
2023-04-14 20:33:07 +03:00
Alibek Omarov 79624fa400 ref: gl: cleanup unused functions 2023-04-03 05:09:33 +03:00
Alibek Omarov 55bf0e8a53 ref: gl: adapt to RefAPI 4 changes 2023-03-28 20:45:26 +03:00
fgsfds aa4e2f0ae4 ref: gl: psvita: use Cvar_FullSet to disable r_studio_drawelements 2023-03-11 07:09:19 +03:00
fgsfds 82cfd3ecc3 ref: gl: psvita: revert arrayverts change, it doesn't matter that much 2023-03-11 07:09:18 +03:00
fgsfds 5a3e3b3977 ref: gl: add immediate mode shim for psvita 2023-03-11 07:09:18 +03:00
Alibek Omarov f4069de7f2 engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic 2023-02-13 05:23:13 +03:00
Alibek Omarov ced6e8869a ref: fix chrome texture being misaligned 2023-02-01 04:55:47 +03:00
Alibek Omarov 74ce7e9b10 ref: don't apply rendercolor to studio models where it's not needed 2023-01-13 15:25:58 +03:00
Alibek Omarov 327eb330ed ref: gl: minimize dependency on internal engine headers 2022-09-10 22:52:52 +03:00
Alibek Omarov 61c142e2db ref: move renderers into ref subdirectory 2022-09-10 22:52:52 +03:00