2
0
mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-25 19:30:08 +01:00
Commit Graph

3178 Commits

Author SHA1 Message Date
61d39e7253 waf/xcompile: fix ld path for host clang 2023-12-13 18:47:57 +03:00
2f2bd8b756 waf/compiler_optimizations: remove no-semantic-interposition for gcc4 2023-12-13 18:47:57 +03:00
c1eb3df668 platform/posix: check for non-zero dladdr ret 2023-12-13 18:47:57 +03:00
b567e9ea6b platform/android: implement dumb dladdr fallback (only searches in server library) 2023-12-13 18:47:57 +03:00
ec234869cb imagelib: fix for loop scope 2023-12-13 18:47:57 +03:00
9a96032e20 ref_soft,ref_gl: fix unaligned read in sprite code 2023-12-13 18:47:57 +03:00
mittorn
e087005280 platform/eglutil: prevent rendering while no surface 2023-12-13 18:47:57 +03:00
mittorn
00f93c5dc2 platform/android: debug surface enabling/disabling, add notification for event_set_pause, fix wrong host.status, prevent rendering while no surface 2023-12-13 18:47:57 +03:00
mittorn
5cb74a3866 platform/android: disable swbuffer resize hack, wrong buffer size really is an error that should be fixed on Activity side, not here 2023-12-13 18:47:57 +03:00
78e7bae906 platform/android: rewrite egl part to separate not android-specific file 2023-12-13 18:47:57 +03:00
mittorn
9fff3b82cb waifulib/xcompile: fix host clang16 2023-12-13 18:47:57 +03:00
6e0223448f wscript: add external projects support (updated waf required) 2023-12-13 18:47:57 +03:00
47980f4942 platform/android_nosdl: fix build (ndk10, host clang15) 2023-12-13 18:47:57 +03:00
1840e68c32 waifulib/xcompile: host clang experiments (ndk ld) 2023-12-13 18:47:57 +03:00
ab551aa7e9 Revert "engine: partially remove legacy Android port, in preparation of new port merge"
This reverts commit ef663a8790.
2023-12-13 18:47:57 +03:00
13aab4e59c engine: server: fix off-by-one error in Voice_Set/GetClientListening 2023-12-13 14:56:55 +03:00
36c2f9e9f2 engine: refactor rcon redirect, don't make it depend on global object 2023-12-13 14:56:27 +03:00
514da0ffa9 engine: host: do not depend on Sys_Sleep accuracy, instead allocate a timewindow that decrases with each skipped frame 2023-12-11 07:12:44 +03:00
37b8d5da79 mainui: update 2023-12-11 07:12:30 +03:00
b5d602d953 wscript: enable -Werror=alloc-size and -Walloc-zero 2023-12-11 07:11:40 +03:00
c926fee13c filesystem: report an error when opening file was unsuccessful, with the exception for non-existent files 2023-12-11 07:10:51 +03:00
a675806c91 engine: imagelib: img_ktx2: don't allow to load images with no mip levels 2023-12-11 07:06:12 +03:00
683c4874f8 common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 2023-12-09 19:00:25 +03:00
20ced857b4 engine: client: use physents array when tracing physents =/ 2023-12-09 16:45:35 +03:00
c6c86f9665 public: make hash case-insensitive again 2023-12-07 06:46:49 +03:00
1e0107944f engine: make sys_timescale non-cheat, like host_framerate 2023-12-07 00:50:56 +03:00
21797f9ac8 ref: gl: fix solor to color 2023-12-06 05:22:02 +03:00
mittorn
c800b34cd4 ref_api: add R_Flush method 2023-12-06 04:13:27 +03:00
1612e2d669 engine: client: GetRefAPI now must return REF_API_VERSION to prevent possible issue when ref library wasn't recompiled on version bump 2023-12-06 04:13:27 +03:00
26d229c8ca engine, ref: RefAPI 5. Simplify remap calls 2023-12-06 04:13:03 +03:00
9c66e86be1 engine, ref: RefAPI 5. Remove unused calls 2023-12-06 04:13:03 +03:00
7e9f87de2d engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 2023-12-06 04:13:03 +03:00
67737446ac mainui: update 2023-12-06 04:12:33 +03:00
Andrey Akhmichin
dabed4f9eb utils: mdldec: add separate directories creation for sequences and textures. 2023-12-05 11:18:47 +03:00
Andrey Akhmichin
f9b6389248 utils: mdldec: create full destination path into "Kratisto's mdldec" maner. 2023-12-05 11:18:47 +03:00
9ec1e259b4 engine: platform: sdl: unused variable cleanup 2023-12-05 10:48:47 +03:00
0c2d480d89 engine: client: unused variables cleanup 2023-12-05 10:47:55 +03:00
350d8ccb7b engine: common: cvar: unused variables cleanup 2023-12-05 10:46:26 +03:00
0c512d0431 engine: server: unused variables cleanup 2023-12-05 10:46:03 +03:00
3bf55c9ea4 filesystem: zip: hide CRC checks under common macro 2023-12-04 03:01:11 +03:00
9994c57796 filesystem: fix updating gameinfo.txt from rodir 2023-12-04 03:00:51 +03:00
3f724b6b17 filesystem: remove some really unused variables 2023-12-04 03:00:29 +03:00
255773b4de ref: gl: remove useless calls to glGetString if we're running under GL4ES 2023-12-04 02:53:51 +03:00
5b73a788da ref: gl: disable unused variable warning for GL functions defintions 2023-12-04 02:53:27 +03:00
748b06a00e wscript: warn about unused variables 2023-12-04 02:53:07 +03:00
273bccdc9a
engine: nswitch: fix compiling by removing stdc++ from SDL2 dependencies as we link it later (#1519) 2023-12-02 20:25:51 +03:00
f0a2362da3 engine: wscript: another try, link nswitch port using gcc and not g++ 2023-12-02 19:29:30 +03:00
be8ade23e8 engine: wscript: add -nostdlib++ for nswitch so we avoid implicit linking to standard C++ library (we link it explicitly ourselves) 2023-12-02 19:21:44 +03:00
6814908d80 scripts: gha: enable verbose build for nswitch port 2023-12-02 19:08:34 +03:00
08dbfc45d3 ref: gl: refactor getting edge position, texture and lightmap coords 2023-12-02 18:02:18 +03:00