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664506f79e
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engine: client: touch security, add unprivileged for buttons added from server, force it and client flags
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2021-11-23 05:23:38 +03:00 |
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06eb6838a9
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engine: client: protect protected, privileged and server only cvars from server query
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2021-11-23 05:23:38 +03:00 |
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f2a9f805b8
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engine: client: redefine some cvars as filterable
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2021-11-23 05:23:38 +03:00 |
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c6648a69ba
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engine: client: protect messagemode from command injection too
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2021-11-23 05:23:38 +03:00 |
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3203d9a043
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engine: client: wire Cbuf_AddFilteredText to svc_stufftext commands
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2021-11-23 05:23:38 +03:00 |
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8599119c8d
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engine: add filterable flag support for cvars and cmds
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2021-11-23 05:23:38 +03:00 |
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36702aafe7
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engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED
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2021-11-23 05:23:38 +03:00 |
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b93938956e
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engine: allow exec command with config filenames whitelist
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2021-11-23 05:23:38 +03:00 |
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c96f10d40b
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engine: client: restrict LOCALONLY cvars regardless of cl_filterstuffcmd value
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2021-11-23 05:23:38 +03:00 |
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8a9231628e
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engine: restrict potentially harmful or related to user settings engine cvars
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2021-11-23 05:23:38 +03:00 |
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66d66eb835
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common: define FCVAR_LOCALONLY the same bit used in GoldSource, move FCVAR_MOVEVARS into internal engine flags
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2021-11-23 05:23:38 +03:00 |
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9a4dec64f9
|
engine: describe protected and privileged cvars
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2021-11-23 05:23:38 +03:00 |
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94dc74a37f
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engine: restrict potentially harmful engine commands
|
2021-11-23 05:23:38 +03:00 |
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b24c1a51d3
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engine: try to mitigate outdated client.dll vulnerabilities
|
2021-11-23 05:23:38 +03:00 |
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c79a649d97
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engine: client: implement pfnFilteredClientCmd
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2021-11-23 05:23:38 +03:00 |
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f9d1d14848
|
engine: disable filtered command buffer for dedicated
|
2021-11-23 05:23:38 +03:00 |
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1a1d81de62
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engine: add stuffcmd filtering, not wired to ClientCmd yet
|
2021-11-23 05:23:38 +03:00 |
|
SNMetamorph
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c366e25a10
|
ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples
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2021-11-23 05:17:19 +03:00 |
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8ab97fbbf0
|
engine: client: Add svc_exec support (#671)
* Add svc_exec support
* engine: client: add gamedir check for svc_exec
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2021-11-14 00:55:15 +03:00 |
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39893609fd
|
engine: touch: cosmetical touch code refactoring
|
2021-11-10 01:06:56 +03:00 |
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b9901bcb70
|
engine: client: forgot to register s_warn_late_precache cvar
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2021-11-01 14:49:30 +06:00 |
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6571c78ed4
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engine: client: hide late precache warning under s_warn_late_precache cvar
This warn is valid mostly for multiplayer games.
In singleplayer games, this is a false-positive as sentences are hot loaded
|
2021-10-31 21:06:54 +06:00 |
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efc156fcf5
|
engine: ref_api: purposefully moved WorldToScreen to 2D functions from TriAPI, since WorldToScreen is expected to be simpler in-engine version rather than TriAPI one
|
2021-10-30 21:49:27 +06:00 |
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e8cd6e9d65
|
engine: build: add RISC-V support(based on @archanox patches), add MIPS64 support
|
2021-10-27 20:59:02 +03:00 |
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d9fd6aa05c
|
engine: server: restore log functionality from old engine. Thanks to @ValeTheVioletMote for initial patch.
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2021-10-27 19:40:05 +03:00 |
|
Владислав Сухов
|
1042291ad6
|
client: Don't change loading bar color
Don't change loading bar color (fix yellow loading bar in Half-Rats Parasomnia, it should be white)
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2021-10-25 00:48:36 +06:00 |
|
Владислав Сухов
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c9e4912a2a
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client: backport con_fontnum from old engine
|
2021-10-12 13:43:23 +03:00 |
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621399c49b
|
engine: add safe ParseFile to client MobilityAPI
|
2021-10-08 17:31:32 +03:00 |
|
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f3fedbfdba
|
engine: add safe ParseFile to menu extended API
|
2021-10-08 17:31:32 +03:00 |
|
|
29a8bfb1dc
|
engine: common: fix ParseFile calls
|
2021-10-08 17:31:32 +03:00 |
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004e190435
|
engine: common: test ParseFile length return value
|
2021-10-08 17:31:32 +03:00 |
|
|
a8c877c841
|
engine: server: fix ParseFile calls
|
2021-10-08 17:31:32 +03:00 |
|
|
4ba95277b9
|
engine: client: fix ParseFile calls
|
2021-10-08 17:31:32 +03:00 |
|
|
9e5d5e0ea3
|
public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking
|
2021-10-08 17:31:32 +03:00 |
|
|
a235bec5f1
|
engine: introduce COM_ParseFileSafe, add tests
|
2021-10-08 17:31:32 +03:00 |
|
|
a3a8acfe6c
|
engine: sound: add DSP coeffecients table from Half-Life Alpha, minor fixes to DSP code
|
2021-10-04 05:43:35 +03:00 |
|
|
9e4e9cab04
|
engine: restore optional upscaling depending on SOUND_DMA_SPEED value :)
|
2021-10-04 05:43:35 +03:00 |
|
SNMetamorph
|
e4ad8def0d
|
engine: filesystem: fixed current directory changing for Windows
|
2021-10-03 12:28:59 +03:00 |
|
SNMetamorph
|
ec95948b69
|
engine: server: implemented instant game library loading
|
2021-10-03 04:38:05 +03:00 |
|
|
08c04200fb
|
engine: use GCC provided offsetof implementation
|
2021-10-03 04:26:22 +03:00 |
|
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91f845c335
|
engine: client: fix paused icon drawn when levelshots are disabled
|
2021-09-30 16:43:21 +03:00 |
|
|
3b933eabf5
|
engine: make test assert failure more pretty
|
2021-09-30 15:59:14 +03:00 |
|
|
fe0da74e75
|
engine: fix build with tests on
|
2021-09-30 15:58:32 +03:00 |
|
|
32068d8090
|
client: fix wrong paused icon
|
2021-08-27 18:09:07 +03:00 |
|
|
013918a371
|
console: redefine con_color as cvar
|
2021-08-27 17:05:02 +03:00 |
|
SNMetamorph
|
8c351d9255
|
engine: client: made pfnSPR_Load and pfnSPR_Frames functions as exported
|
2021-07-31 13:47:43 +03:00 |
|
SNMetamorph
|
c4ef42009c
|
engine: client: fixed height argument writing in Con_DrawStringLen
|
2021-07-31 01:23:56 +03:00 |
|
|
7b8ec0ad4b
|
engine: server: fix another const qualifier lose
|
2021-07-20 17:09:16 +03:00 |
|
|
901e52615b
|
engine: fix Com_ParseFile call
|
2021-07-20 16:26:17 +03:00 |
|
|
88ce5fd0b6
|
engine: modify NetAPI to follow const qualifiers
|
2021-07-20 16:10:32 +03:00 |
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