Commit Graph

280 Commits

Author SHA1 Message Date
Alibek Omarov c2063c869d engine: client: fix demoplayback type from qboolean to int(can exceed false and true) 2019-10-18 08:04:00 +03:00
Alibek Omarov e0b8c338a8 engine: ref: more verbose refdll loading 2019-10-11 11:46:59 +03:00
Alibek Omarov fa622168a0 engine: fix style, disable XASH_USE_SELECT 2019-10-11 08:51:30 +03:00
Alibek Omarov eff814b148 engine: ref: remove redutant continue, return false in case of failed renderer initialization 2019-10-11 07:57:59 +03:00
Alibek Omarov 898b697b70 engine: ref: allow to set r_refdll or -ref with ref_ prefix 2019-10-11 05:36:17 +03:00
Alibek Omarov 6d8026cd81 engine: ref: fix spamming in console when getting human readable renderer names 2019-10-11 05:11:45 +03:00
Alibek Omarov ff1b28244b engine: client: port ui_renderworld from old engine 2019-10-11 04:12:52 +03:00
Wei Mingzhi 88772a1c34 engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs. 2019-10-07 16:08:10 +03:00
Alibek Omarov d2a8cfe614 Revert "engine: client: implement connectionprogress partially"
This reverts commit cb417a3d51.

This commit breaks demo playback. Figure out why, then revert it back.
2019-10-06 07:45:32 +03:00
Alibek Omarov dc207a449c engine: fix -Werror=strict-prototypes 2019-10-05 02:09:45 +03:00
mittorn c0043a5467 touch: implement wheel 2019-09-28 19:35:30 +07:00
mittorn 7770b1a82b input: improve touch emulation 2019-09-28 19:33:57 +07:00
mittorn dba757f0c2 touch: fix wrong dx/dy sign 2019-09-27 02:25:38 +07:00
mittorn 7f3ee9ca71 input: merge touch support again. Fix m_ignore, fix EngineAppendMove 2019-09-27 02:19:03 +07:00
Alibek Omarov 13c1e807ad engine: s_mouth: fix another signed char 2019-09-25 04:10:47 +03:00
Alibek Omarov e8006c3253 engine: move ShellExecute to client, as it cannot be used in dedicated 2019-09-19 17:09:18 +03:00
Alibek Omarov 8323df240b engine: implement menu extensions to allow choosing renderers from GUI 2019-08-09 04:44:50 +03:00
Alibek Omarov a1ae770f70 engine: ref: add optional export to determine actual human readable renderer name 2019-08-09 03:39:24 +03:00
Alibek Omarov 8bb6aa2c51 engine: don't include windows headers, as they globally included by port.h already 2019-08-09 02:46:29 +03:00
Alibek Omarov cb417a3d51 engine: client: implement connectionprogress partially 2019-08-08 07:19:08 +03:00
Alibek Omarov 01dcb52b4c mainui: update submodule, add connectionprogress calls to engine 2019-08-08 07:18:02 +03:00
Alibek Omarov f9269dcc1c engine: ref: implement executing renderer config before creating context from engine and video config before loading refdll, update api, add r_refdll cvar to video.cfg 2019-07-28 00:23:22 +03:00
Alibek Omarov 8f9800eb3c ref: move R_DrawTree from refdll to engine, implement using ref's triapi 2019-07-27 13:27:40 +03:00
Alibek Omarov 938a9f372f engine: add stub function for new undocumented function in clientdll api 2019-07-26 14:51:21 +03:00
Alibek Omarov d9545e5e78 cl_game: fix missing } 2019-07-20 05:09:24 +03:00
Alibek Omarov 2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 2019-07-19 20:23:08 +03:00
Alibek Omarov 4beba75159 engine: fix various compiler warnings 2019-07-13 23:25:03 +03:00
Alibek Omarov 9662ab106f engine: client: implement errormsg, secure client by checking server IP address we're connected to 2019-07-13 20:54:16 +03:00
Alibek Omarov 04ee7c3a55 engine: fix build 2019-07-12 22:43:58 +03:00
Alibek Omarov a85a856215 engine: implement connection warning dialog showing up, update menu 2019-07-12 22:42:13 +03:00
Alibek Omarov 9e30fc253f engine: gameui: add new extended API and declare old engine menu extensions deprecated 2019-07-12 22:42:13 +03:00
Alibek Omarov b2895770b8 platform: remove unneeded argument from SNDDMA_Init 2019-07-12 22:42:13 +03:00
Alibek Omarov 3bf5f19446 keys: fix default binding of ESC button after unbindall command 2019-07-11 03:57:09 +03:00
Alibek Omarov 62fb743a20 engine: sound: clear leftovers from previous commit 2019-07-09 13:24:24 +03:00
Alibek Omarov 40211efa9a engine: sound: remove s_cull and s_phs, because they never worked. It's better to write our own occluder in future or use any opensource library 2019-07-09 13:17:10 +03:00
Alibek Omarov 3e4bd20919 engine: client: implement sending input devices list to server, using protinfo 2019-07-09 03:48:09 +03:00
Alibek Omarov 7d10660b87 engine: keys: give gamepad keys names 2019-07-09 03:48:09 +03:00
Alibek Omarov 6aa4765c3e engine: input: implement input devices collecting 2019-07-09 03:48:09 +03:00
Alibek Omarov fa68108907 engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations 2019-07-09 03:48:09 +03:00
Alibek Omarov d347096396 engine: sound: allow cubic sound interpolation 2019-07-07 02:48:19 +03:00
Alibek Omarov 54920f13df engine: rename library naming function, as it returns a full path and not just library name 2019-07-07 02:47:45 +03:00
Alibek Omarov 6197ba8af6 engine: ref: remove redutant LoadLibrary call 2019-07-01 05:50:31 +03:00
Alibek Omarov 89a3fd6323 engine: make use of platform-unique library naming scheme 2019-07-01 05:50:04 +03:00
Alibek Omarov 0579ecd30f engine: check if client.dll linked to SDL2.dll (#37) 2019-06-29 23:56:50 +03:00
Alibek Omarov bcb4c9a722 Merge remote-tracking branch 'nekonomicon/png' 2019-06-29 20:41:53 +03:00
Night Owl 4eee187f1b engine: common: imagelib: add simple decoder/encoder for 8-bit RGB/RGBA PNG images. 2019-06-22 16:06:44 +05:00
Alibek Omarov 3ae7ecaeb3 engine: patched to compile, moved gl_clear to engine 2019-06-17 08:37:34 +03:00
Alibek Omarov f2c927906f Merge 4511 update 2019-06-17 07:36:46 +03:00
Alibek Omarov b16529cc65 Apply 4511 update 2019-06-17 07:05:36 +03:00
Alibek Omarov 76dae35955 ref: remove COM_HashKey API call 2019-06-06 04:34:28 +03:00
Mr0maks 3023c8a72b
Merge branch 'master' into master 2019-05-30 21:25:56 +05:00
Alibek Omarov 86d823b877 engine: client: fix demo playback on ARM 2019-05-28 03:45:02 +03:00
Mr0maks 671c247381 Merge branch 'master' of https://github.com/FWGS/xash3d-fwgs 2019-05-25 22:54:42 +05:00
Alibek Omarov b797e0af1a Merge 4483 update 2019-05-25 02:44:24 +03:00
Mr0maks 85b5b4e965 filesystem: add support for zip files 2019-05-24 21:13:03 +05:00
Alibek Omarov c215b89923 Apply 4483 update 2019-05-19 15:01:23 +03:00
Alibek Omarov d14ce61520 engine: no return type for RenderFrame 2019-05-12 03:09:40 +03:00
Alibek Omarov 5af6506d86 engine: ensure that we loading same client library 2019-05-12 03:08:51 +03:00
Alibek Omarov 4819790272 engine: console: fix invalid REF_GET_PARM call 2019-05-11 18:52:32 +03:00
Alibek Omarov fe14a360b4 engine: fix fs_offset_t/size_t conversion, const qualifiers 2019-05-02 19:12:23 +03:00
Alibek Omarov ab7a67464b engine: fix long<->int conversion UBs 2019-05-02 19:05:09 +03:00
Alibek Omarov 3fef353291 android: initial port 2019-05-02 18:07:03 +03:00
Alibek Omarov 2c17af4850
engine: ref: fix possible null dereference, if client doesn't export studio renderer 2019-04-16 23:39:37 +03:00
Alibek Omarov 7d8b63fd88 ref: get rid of R_IncrementSpeedsCounter 2019-04-15 02:17:43 +03:00
Alibek Omarov 5be982cc72 ref: remove shared textures enum, instead use hardcoded texture names 2019-04-15 01:43:43 +03:00
Alibek Omarov 4d9563ea03 ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll 2019-04-15 01:19:05 +03:00
Alibek Omarov d62a12dd9a ref: allow to use shortened name when specifying -ref in command line 2019-04-14 22:04:32 +03:00
mittorn d5b6ccb3e2 ref: REF_SOFTWARE support with SDL_Surface/SDL_Renderer 2019-04-11 22:19:08 +07:00
Alibek Omarov 3c1c13850e vgui_support: remove utl dependency, by porting new vgui support code from original engine, remove dead function definitions, remove dead vgui_main.h header from engine 2019-04-11 01:12:52 +03:00
Alibek Omarov 8385563bef engine: fix possible crash during exit 2019-03-30 01:29:40 +03:00
mittorn ca3913cd88 fix windows build 2019-03-30 00:43:49 +03:00
Alibek Omarov f48335f2f2 ref: get rid of fov in globals, add RenderFrame wrapper, which correctly initialize shared global values 2019-03-28 18:17:58 +03:00
Alibek Omarov 1483b21f00 Merge branch '0.20-renderdll' 2019-03-22 18:19:13 +03:00
Alibek Omarov 92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
Alibek Omarov 6a6f341c07
Merge pull request #22 from FWGS/netsplit
Extended netsplit, network extensions
2019-03-21 17:23:49 +03:00
Alibek Omarov 121c72c9e0 Merge origin/master into ref_dll 2019-03-20 02:38:13 +03:00
mittorn 0a22040c6e Fix SpriteTexture 2019-03-17 23:41:11 +07:00
mittorn c55b7dcda7 ref: simplify efx api, move efrags to engine 2019-03-17 23:14:53 +07:00
mittorn 78f8932313 Fill client RenderAPI 2019-03-17 21:58:26 +07:00
mittorn f00181223f Remove duplicate R_ClearScene 2019-03-17 21:56:29 +07:00
mittorn 297ca08e81 ref: replace model (un)loading by Mod_ProcessRenderData 2019-03-17 21:19:24 +07:00
mittorn 8339096ad8 ref: Improve model unloading, fix texture leak 2019-03-17 18:26:57 +07:00
mittorn 00ce909fc8 Setup renderer time 2019-03-16 18:51:30 +07:00
mittorn aabf5f5621 ref: remove convar_t from renderer, disable engine-related definitions in mod_local 2019-03-16 18:15:05 +07:00
mittorn 9c6352ec57 ref: move tracer color cvars to ref 2019-03-16 17:49:07 +07:00
mittorn 7382fc7c49 mobility: add stub for touch (hlsdk-xash3d compatibility 2019-03-16 17:48:12 +07:00
mittorn 57320c0c25 ref: get rid of vidState, add GL_SwapBuffers to engine exports 2019-03-16 11:58:44 +07:00
mittorn 4247af8fa8 Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 2019-03-16 11:18:43 +07:00
Alibek Omarov e5000742f1 ref: context creating prototype, not working yet 2019-03-16 05:15:32 +03:00
Alibek Omarov 971f9b6de5 ref: fix compiling errors 2019-03-16 04:24:27 +03:00
Alibek Omarov 199ebfed48 ref: implement engine ref API 2019-03-16 04:17:56 +03:00
Alibek Omarov 97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 2019-03-15 21:23:59 +03:00
Alibek Omarov 234507b7f1 ref: fix all undefined references 2019-03-11 17:37:58 +03:00
Alibek Omarov d0d5fd1a3f ref: fix some undefined references, compile-in mathlib and crtlib to refdll 2019-03-06 17:14:25 +03:00
Alibek Omarov e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 2019-03-06 16:23:33 +03:00
mittorn 437ba6d7a2 ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 2019-02-27 06:23:03 +07:00
Alibek Omarov 574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 2019-02-24 18:45:44 +03:00
mittorn 8b5c5826a8 legacymode: prevent dropping from server when fps too high 2019-02-24 02:48:53 +07:00
Alibek Omarov e193ac2c04 ref: more @mittorn's changes on RefAPI 2019-02-23 21:49:46 +03:00
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 2019-02-18 21:25:26 +03:00