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Commit Graph

420 Commits

Author SHA1 Message Date
ae5257c654 Add masterlist from engine. Use non-blocking network name resolution 2018-06-01 20:44:16 +03:00
5a449a56ea Port restricted cmds and cvars from old engine. TODO: implement better stufftext filter 2018-06-01 19:57:54 +03:00
69549787bc net_ws refactoring, fix minor bugs 2018-06-01 19:29:47 +03:00
0c058f2eca Add waf buildscripts, add updated game_launch 2018-05-28 23:13:50 +03:00
d9320f964e Crashhandler refactoring for POSIX systems. Shows engine version now. 2018-05-28 23:13:50 +03:00
43b746d2f8 Fix MinGW build 2018-05-13 23:25:51 +03:00
42b4e456a2 Fix log 2018-05-03 23:51:23 +07:00
5ca7bb5f12 Fix noise index for not sine beams 2018-05-03 17:42:21 +03:00
7d37ff33aa Fix high CPU load on Linux 2018-05-01 21:52:17 +03:00
415e517107 Library loader refactoring. Not tested for platforms other than Linux 2018-05-01 21:52:00 +03:00
0b0ec876a5 Oops, this isn't supposed to be commited 2018-05-01 17:53:25 +03:00
34f6f6d539 Fix implicit declaration on dedicated 2018-05-01 17:37:25 +03:00
0681209114 Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated 2018-05-01 17:30:33 +03:00
0c903c1e56 Fix dedicated server build 2018-04-26 14:11:01 +00:00
dcc19aeafb Merge 4097 2018-04-26 03:23:00 +03:00
9bab7d222a Apply 4097 update 2018-04-26 03:09:36 +03:00
faf15df62f Correct max_particles clamping 2018-04-26 02:53:24 +03:00
176b31b4a2 Fix wrong max edicts clamp. Add game_dll_linux and game_dll_osx to gameinfo.txt. Fix crash in R_ChangeVideoSettings 2018-04-24 05:50:10 +03:00
efe8ddf151 Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 2018-04-23 23:07:54 +03:00
e1f80fba3d Add forgotten const-qualifiers in interface headers. Remove unneeded PM headers 2018-04-23 23:06:18 +03:00
fd649905ea Fix some format warnings 2018-04-23 21:49:37 +03:00
e8d13cd0d5 Rebrand from Xash3D to Xash3D FWGS. Add _format() attrubute to print-like functions 2018-04-23 21:36:33 +03:00
ebe3a203ba Always fragment upload data, this fixes some cases when upload must be fragmented, but download test shown no fragmentation requirement 2018-04-22 17:17:35 +03:00
0d035746d5 Remove lowercase-ing in listdirectory() 2018-04-22 13:10:16 +03:00
ec41db7ef8 Prepend USE_SELECT and COLORIZE_CONSOLE with XASH_ 2018-04-22 13:07:40 +03:00
8704c07e4b Merge branch 'original' 2018-04-21 13:44:06 +00:00
7d1df4c097 Add string.h, fix decals with unsigned char 2018-04-21 13:39:55 +00:00
2c755778f4 Deprecate secure parameter 2018-04-21 11:16:33 +03:00
ab0bcc55f8 Apply Apr20 update 2018-04-21 08:06:55 +00:00
535b00d98f Fix GameInfo parsing 2018-04-21 02:51:14 +03:00
de35262a3b Fix network send packet 2018-04-21 02:50:50 +03:00
314a6deba9 Remove gamedir[] from engine-side gameinfo_t 2018-04-21 01:22:00 +03:00
d3990e03e6 Add text input mode calls where they should be. Disable text input mode at initialization 2018-04-21 00:37:16 +03:00
b7622e6009 Fix implicit function declaration. Fix struct declaration in parameter list 2018-04-21 00:05:08 +03:00
926b909f3d Merge branch 'original' 2018-04-20 12:38:53 +00:00
db92c918b2 Apply Apr19 update 2018-04-20 08:41:02 +00:00
c1076f43f7 Update client engine interface 2018-04-19 21:51:17 +00:00
af7123f7dd Merge branch 'original' (except gldebug, msaa) 2018-04-19 20:47:41 +00:00
050d2a3d0f Apply Apr18 update 2018-04-19 20:11:24 +00:00
5d13112e25 Dedicated build 2018-04-18 18:32:30 +03:00
40094f2867 Move client-only parts to client 2018-04-18 18:10:32 +03:00
a2e2dd5bdf Add libmpg source 2018-04-17 03:57:04 +03:00
7fdabb73a8 Add identification support from fork 2018-04-17 03:56:49 +03:00
13fe097318 Merge fork's unicode changes(partial) 2018-04-17 03:54:07 +03:00
be4b885254 Merge common SDL port changes 2018-04-17 03:53:01 +03:00
b70fab5384 Add Sys_GetIntFromCmdLine 2018-04-17 03:49:30 +03:00
92c321848d Adapt input code to newer engine 2018-04-17 03:48:02 +03:00
2de6d00a82 Update filesystem. Use fork's gameinfo/liblistgam parser, use PATH_SPLITTER to avoid errors 2018-04-17 03:46:30 +03:00
7c9b724531 Implement dynamic library loading and symbol resolving 2018-04-17 03:43:27 +03:00
64257ef428 Avoid some struct declaration in parameter list 2018-04-14 04:26:12 +03:00
4a0add4063 Move Win32 console into separate file(second commit), hide Win32 console code under _WIN32 macro. Add some fork-specific macros. Add sys_con.c for generic log file implementation. 2018-04-14 04:08:28 +03:00
45c0eaa26c Move Win32 console and library loader to platform/win32 folder. 2018-04-14 03:31:43 +03:00
15096aa15a net_ws port. Port non-blocking NS resolution also. 2018-04-14 03:27:52 +03:00
36f756feeb Avoid some struct declarations inside paramater list, it makes even GCC7 confusing 2018-04-14 02:51:00 +03:00
4d4a7d49d5 mathlib.c port 2018-04-14 02:45:48 +03:00
4189af8b50 Engine input port. Incomplete integration of touch, gamepad, evdev input 2018-04-14 02:42:41 +03:00
990d526a07 Add crashhandler.c file 2018-04-14 01:50:19 +03:00
5a1b03ac20 Integrate FWGS vgui_support 2018-04-14 01:49:14 +03:00
158db1c454 img_bmp.c port 2018-04-14 01:26:52 +03:00
7ace83eeab Add Sys_Warn 2018-04-14 01:26:25 +03:00
b940a62f02 host.c port 2018-04-13 21:28:46 +03:00
d564a062ce Filesystem port 2018-04-13 20:44:39 +03:00
7671365c92 Rename _alloca back to alloca 2018-04-13 20:22:12 +03:00
f7a58ec04d Remove MSVC-specific try-except for C in Q_vsnprintf 2018-04-13 20:14:20 +03:00
e5b0473e4a Fix conflicting types on NXPrintf function family 2018-04-13 20:08:50 +03:00
32b07cda86 Add kbutton.h, fix includes 2018-04-13 19:58:17 +03:00
25325e6150 Port common.h and system.h. Add backends.h, defaults.h, port.h, xash3d_types.h from fork 2018-04-13 19:56:43 +03:00
a639b72e90 AVI stub for non-Windows 2018-04-13 19:42:17 +03:00
08984bd549 Rename features.h to enginefeatures.h because this name used internally by glibc 2018-04-13 19:26:48 +03:00
8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00