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Commit Graph

123 Commits

Author SHA1 Message Date
c926fee13c filesystem: report an error when opening file was unsuccessful, with the exception for non-existent files 2023-12-11 07:10:51 +03:00
683c4874f8 common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 2023-12-09 19:00:25 +03:00
3bf55c9ea4 filesystem: zip: hide CRC checks under common macro 2023-12-04 03:01:11 +03:00
9994c57796 filesystem: fix updating gameinfo.txt from rodir 2023-12-04 03:00:51 +03:00
3f724b6b17 filesystem: remove some really unused variables 2023-12-04 03:00:29 +03:00
fb0102eb8e filesystem: add support for two new liblist.gam keys: animated_title and hd_background 2023-11-22 11:01:18 +03:00
9c1afaa372 filesystem: fix noskills being written as nomodels in gameinfo.txt 2023-11-22 11:01:18 +03:00
1d1a6badb5 filesystem: VFileSystem009: HL25 compatibility (one single new method) 2023-11-22 11:01:18 +03:00
722cbe1f02 filesystem: forgot to add defaults.h include 2023-11-20 18:52:05 +03:00
dd11f73951 filesystem: respect DEFAULT_MAX_EDICTS value 2023-11-20 17:32:35 +03:00
d67a4234cc filesystem: android: simplify code, get getAssets method only once, remove unneeded casts and memsets (where Mem_Calloc is used) 2023-11-03 16:29:57 +03:00
0d37244490 filesystem: add missing const to 2nd argument of stringlistappend 2023-11-03 16:23:52 +03:00
6426919cb5 filesystem: add Android assets support 2023-11-03 16:23:03 +03:00
0a0d63663a filesystem: link with libandroid 2023-11-03 16:22:59 +03:00
597429cf41 engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject 2023-10-31 21:25:11 +03:00
5aac5d2a52 filesystem: VFileSystem009: add pathid support to RemoveFile method 2023-10-27 08:02:45 +03:00
83a5648335 filesystem: only allow setting true or false for boolean type keys in gameinfo/liblist.gam 2023-10-27 07:24:42 +03:00
2823a6d269 filesystem: VFileSystem009: just in case, always rewrite fs_api_t requested through CreateInterface export 2023-09-14 00:20:28 +03:00
8bdb49516d filesystem: fix stringop-overflow 2023-08-06 00:44:32 +03:00
1bfc6e6705 filesystem: try to fix case of library filename in FindLibrary 2023-07-22 07:04:26 +03:00
e7c41759fb Revert "filesystem: allow to reference game libraries in different case"
This reverts commit 43fde38d88.
2023-07-22 06:39:23 +03:00
43fde38d88 filesystem: allow to reference game libraries in different case 2023-07-22 00:19:37 +03:00
788bc820c8 filesystem: automatically fixup directory name case for base directories 2023-07-17 05:52:06 +03:00
cd46ad19a3 filesystem: expose a special flag for archive mounter to skip included WADs 2023-07-05 07:00:39 +03:00
6f7b1695d7 filesystem: expose archive mount generic function for Xar 2023-07-05 07:00:39 +03:00
031594cc99 filesystem: update max_particles limits based on Unkle Mike's latest engine version 2023-07-02 06:36:35 +03:00
d4bf57c7c2 filesystem: delete unused edicts key handler in liblist.gam parsing 2023-07-02 06:36:09 +03:00
8e16c0e410 filesystem: simplify common parsing of type key for liblist.gam and gameinfo.txt 2023-07-02 06:35:34 +03:00
88c560aac4 filesystem: add two new gameinfo.txt keys quicksave_aged_count and autosave_aged_count that control the amount of quick/autosaves rotated 2023-07-02 04:53:16 +03:00
c3a6cad0c1 filesystem: do not print error in FS_Delete if file doesn't exist 2023-07-02 04:49:33 +03:00
5a4c443c79 filesystem: fix regression in FS_LoadFile not skipping leading slashes
Earlier it used FS_Open which handles this, but because we don't call
that anymore, just skip it ourselves for compatibility.
2023-06-20 14:11:55 +03:00
58df771c9e filesystem: implement .pk3dir convention 2023-06-08 22:58:24 +03:00
a6ecc778fc filesystem: dir: fix FS_FixFileCase when empty string is passed. Always append slash to searchpath. 2023-06-08 22:58:24 +03:00
37e890f326 filesystem: make fs_searchpaths completely private to the filesystem core 2023-06-08 22:30:45 +03:00
0d6137ee40 filesystem: make generic archive loading functions (with the exception of WADs). Do not alter global searchpath from archives. 2023-06-08 22:14:30 +03:00
653eb00cc6 filesystem: unify prototypes of archive opening functions 2023-06-08 20:02:48 +03:00
1855fab80b filesystem: fix Platform_GetNativeObject macro definition 2023-06-06 17:46:38 +03:00
02ce80981c filesystem: update optional funcs interface, add platform-specific GetNativeObject call 2023-06-05 20:30:18 +03:00
8caa2d142f scripts: sailfish: initial SailfishOS support 2023-06-02 05:37:13 +03:00
81c752da2b filesystem: wad: static-ize WAD functions 2023-05-27 20:51:00 +03:00
fd2ad447a8 filesystem: zip: static-ize ZIP functions 2023-05-27 20:49:06 +03:00
18d55c1de2 filesystem: zip: adapt to new interface 2023-05-27 20:48:48 +03:00
d0d09c878f filesystem: wad: adapt to new interface 2023-05-27 20:47:49 +03:00
e791d44dd8 filesystem: properly support compressed archives in FS_LoadFile 2023-05-27 20:46:48 +03:00
152f6d154c filesystem: remove unused argument from FS_CheckNastyPath 2023-05-27 20:22:12 +03:00
9cd9744407 filesystem: fix Windows build 2023-05-27 19:40:44 +03:00
f13c285287 filesystem: verbose error printing in FS_SetCurrentDirectory, move error reporting from engine 2023-05-26 22:29:34 +03:00
cca7744f1c filesystem: make some calls from API safe to use without initialize 2023-05-26 18:31:00 +03:00
31ae22961b filesystem: add base test case to call ShutdownStdio without calling Init prior 2023-05-26 18:30:13 +03:00
d0127e5e14 filesystem: fix FS_GetDiskPath, it was broken since implementing caseinsensitive emulation, oops
Anyway, FS_GetFullDiskPath is a proper safe version that lacks this bug
2023-05-14 08:21:17 +03:00