a6c2cfe89b
engine: avoid constants in Q_strncpy third argument, where possible
2024-05-06 14:27:26 +03:00
5120657386
engine: fix possible buffer overflow in S_StreamGetCurrentState
2024-05-06 06:53:22 +03:00
156b2b2b10
engine: server: remove MAP_HAS_SPAWNPOINT checks
2024-04-03 05:52:42 +03:00
0579e40857
engine: server: remove unused DumpHashString function
2024-01-28 10:00:51 +03:00
2d2e03f235
engine: server: reset edict in ParseSaveTables like GoldSrc does which fixes messed up entities in mods that have advanced save-restore system (thanks to vasiavasiavasia95 for figuring out this bug)
2023-11-27 18:42:50 +03:00
9968b192c3
engine: server: fix buffer overflow in invalid Q_strncpy call
2023-08-06 00:39:41 +03:00
d5f4b409e8
engine: server: sv_save: use new quicksave_aged_count and autosave_aged_count gameinfo.txt keys
2023-07-02 04:53:39 +03:00
d667845777
engine: convert Cbuf_AddText with va to Cbuf_AddTextf
2023-03-13 05:31:27 +03:00
ba1cf25314
engine: convert MSG_WriteString with va to MSG_WriteStringf
2023-03-13 05:13:52 +03:00
f7d4e5a2ea
engine: server: don't show GAMESAVED message in autosaves, small refactoring
2023-01-31 07:16:08 +03:00
Andrey Akhmichin
12bb0ca44b
engine: server: Fix broken description for saves.
2022-12-25 04:26:00 +03:00
Andrey Akhmichin
9450c08eec
engine: server: simplify strings operations.
2022-12-21 03:26:11 +03:00
SNMetamorph
d7431783d4
engine: sv_save: added entity_state_t->startpos to save fields
2022-04-06 14:28:13 +03:00
SNMetamorph
ec95948b69
engine: server: implemented instant game library loading
2021-10-03 04:38:05 +03:00
0efc5e82ec
engine: fix some const qualifier lose and pointer-to-int casts
2021-07-20 16:03:06 +03:00
585ae28dd2
server: fix some int <> unsigned int conversions
2021-03-07 02:00:46 +03:00
fa555c1f09
server: add hardcoded list of chapters for HL, BS and OF, same as GoldSrc
...
Fix incomplete comment in save file when server DLL provides SV_SaveGameComment.
Fix possible buffer overflow when reading comment from save file.
2021-03-01 19:53:17 +03:00
Gleb Mazovetskiy
5e0a0765ce
Trim all trailing whitespace
...
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.
Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.
`git blame` becomes less useful on these lines but it already isn't very useful.
Commands:
```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00
1332381e2d
engine: server: simplified strings operations.
2020-12-29 20:20:25 +03:00
3a416636f1
engine: mark GAME_EXPORT's
2020-01-19 08:15:54 +07:00
4a56dfcd00
engine: fix extra zeros in %0
2019-12-23 06:29:20 +03:00
9421457b3a
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
2019-11-24 03:52:08 +03:00
428e8ef427
engine: server: simplify game saving code, hide GL_FreeImage under XASH_DEDICATED macro
2019-11-08 01:09:55 +03:00
62f04137a5
engine: hide ref calls under Host_IsDedicated checks, replace ref function ptr checks by \!Host_IsDedicated
2019-03-22 18:41:57 +03:00
743c5ca8d5
engine: make dedicated work again
2019-03-22 16:47:52 +03:00
97aba69ed0
ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
2019-03-15 21:23:59 +03:00
99bd7c81da
ref: render code moved out of engine, doesn't compile, first API prototype
2019-02-18 21:25:26 +03:00
Jonathan Poncelet
35869586c9
Made various log messages more informative
2019-01-28 18:32:29 +00:00
298393b653
Initial amd64 port
2018-12-05 23:57:05 +07:00
491188a0f3
Merge branch 'original'
2018-10-04 14:27:14 +07:00
5c738b3402
Apply 4253 update
2018-10-04 13:08:48 +07:00
2edbcb996d
Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends.
2018-06-19 16:59:53 +03:00
1e7f9d00c3
Apply 4150 update
2018-06-19 16:22:30 +03:00
f26ac52102
Merge 4140 update
2018-06-11 14:04:50 +03:00
814b7eda07
Apply 4140 update
2018-06-09 01:28:35 +03:00
0681209114
Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated
2018-05-01 17:30:33 +03:00
efe8ddf151
Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
2018-04-23 23:07:54 +03:00
af7123f7dd
Merge branch 'original' (except gldebug, msaa)
2018-04-19 20:47:41 +00:00
050d2a3d0f
Apply Apr18 update
2018-04-19 20:11:24 +00:00
5d13112e25
Dedicated build
2018-04-18 18:32:30 +03:00
8d6e3b7f79
Pure engine source code(LF line endings, UTF8 encoded)
2018-04-13 19:23:45 +03:00