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Commit Graph

1842 Commits

Author SHA1 Message Date
SNMetamorph
d4bb5423ae engine: client: cl_netgraph: set rendermode to transparent instead additive 2022-06-16 00:41:11 +04:00
SNMetamorph
ce8e5880e2 engine: client: cl_netgraph: added clamp for bars height 2022-06-16 00:39:48 +04:00
SNMetamorph
0cef18af86 engine: client: cl_netgraph: fixed uninitialized alpha in netcolors 2022-06-16 00:37:38 +04:00
ad4d0cf00a vgui_support: update 2022-06-15 18:26:51 +03:00
a6f12d3009 ref_gl: gl4es: update 2022-06-15 18:26:41 +03:00
fa09854671 engine: client: deprecate and remove ChangeInstance menu call 2022-06-15 18:22:57 +03:00
78d2cd848a mainui: update 2022-06-15 18:20:19 +03:00
463997da51 engine: common: delete unused Mod_Handle function 2022-06-15 13:54:54 +03:00
SNMetamorph
fef0993f54 engine: client: cl_game: fixed hudGetModelByIndex function in client API (fix #518) 2022-06-15 13:53:53 +03:00
2218126c75 engine: disable stdout output and flush on Windows, Wcon already does the job 2022-06-14 04:41:37 +03:00
2388260848 engine: optimize colored output
* removed unneeded formatting for Android
* make generic function to output colorless and colorized strings
* disable color output on low memory devices to not waste CPU cycles on it
2022-06-14 04:23:09 +03:00
40298cefb6 engine: client: don't save configs if shutdown was issued before client was initialized. Remove dead ucmd 2022-06-14 03:30:14 +03:00
45bf927c74 engine: filesystem: avoid FS_SysFolderExists spam if stat returned ENOTDIR 2022-06-14 03:27:56 +03:00
347c6d6a91 engine: common: don't output log to stdout on Win32 where it's done by Wcon. Better colorcode filtration 2022-06-14 03:27:21 +03:00
ab6214142f public: remove custom str(r)chr functions 2022-06-14 03:23:46 +03:00
402b38951d engine: better color code stripping 2022-06-13 23:36:13 +03:00
6807cf5849 engine: fix build on android 2022-06-13 23:36:13 +03:00
15dc25d2cd engine: rename Q_cleanstr to something more meaningful 2022-06-13 23:36:13 +03:00
568c7fd917 engine: strip color codes when writing to log 2022-06-13 23:36:13 +03:00
e5562a7b61 engine: whereami: fix C89 2022-06-13 04:33:12 +03:00
ac308f7298 engine: platform: sdl: fix SDL1.2 build 2022-06-13 04:27:54 +03:00
7a88379917 game_launch: fix win32 build 2022-06-13 04:21:57 +03:00
e44718d531 engine: fix build 2022-06-13 04:17:02 +03:00
e6a2c207de engine: implement change game with execv in-engine. For now it enabled for all platforms, will probably disabled selectively 2022-06-13 03:42:20 +03:00
df83b155a1 game_launch: rip out execv code 2022-06-13 03:26:44 +03:00
cc2c97cfad engine: include whereami library to detect current executable path, may be reworked later if needed 2022-06-13 03:07:37 +03:00
c69ea00e79 wscript: better _FILE_OFFSET_BITS check, as suggested by @nekonomicon 2022-06-12 04:25:09 +03:00
f63dd72260 scripts: gha: fix including vgui.dll 2022-06-12 04:16:41 +03:00
5b0b917468 vgui_support: re-add as submodule 2022-06-12 04:15:41 +03:00
b138a63502 vgui_support: remove it from the engine 2022-06-12 03:54:35 +03:00
8eec5389fe game_launch: fix gamedir pointer being lost 2022-06-12 03:07:43 +03:00
5524aaae1e engine: server: fix server dll leak when no map was loaded 2022-06-12 03:07:09 +03:00
acffeb1dad wscript: enable gl4es for Android builds 2022-06-12 03:06:31 +03:00
6c7d57e1eb engine: client: move vgui deinitialization out of CL_UnloadProgs. Delete cls.initialized check in CL_Shutdown, that used to shutdown various client-side subsystems that usually have needed checks by themselves 2022-06-12 03:06:03 +03:00
7c9f5f8ab1 engine: remove LoadLibrary macros, to avoid possible misuse. Although macros moved to game_launch, it's part of it's own problem from now 2022-06-11 03:25:57 +03:00
Andrey Akhmichin
6b4f55c4bf engine: common: filesystem.c: do not load archives with zip extention again 2022-06-10 23:26:14 +03:00
89335938c1 remove accidentally added submodule 2022-06-10 23:25:43 +03:00
437630d26d platform: win32: remove forgotten code 2022-06-10 23:25:43 +03:00
341c9dae39 paltform: win32: fix typo >_< 2022-06-10 23:25:43 +03:00
c10b70cb61 game_launch: explicitly check for SDL2 on win32 platforms 2022-06-10 23:25:43 +03:00
4c7bf1ff44 platform: win32: improve error reporting when loading DLLs and move custom DLL loader to a separate file 2022-06-10 23:25:43 +03:00
f467d0c807 game_launch: fix Windows build (as suggested by @SNMetamorph) 2022-06-09 20:27:27 +03:00
a717b7fc49 game_launch: declare environ variable, by standard it must be declared by user program 2022-06-09 14:44:04 +03:00
07a9c4602d game_launch: change game with execve on supported platforms 2022-06-09 13:42:16 +03:00
eeb170af22 engine: client: set failed status for vgui_support if we wasn't able to load one. Unload library in case of error 2022-06-09 13:41:37 +03:00
c532c3032c engine: menu_int: hack to compile on MotoMAGX 2022-06-09 03:28:38 +03:00
ae6ad74994 update: mainui 2022-06-09 03:09:48 +03:00
Andrey Akhmichin
f417433f59 Documentation: opensource-mods.md: update 2022-06-03 19:54:45 +03:00
Andrey Akhmichin
080dc38f11 ci: upgrade freebsd tasks 2022-06-03 19:53:58 +03:00
13f93412cd engine: platform: sdl: forgot to add an include, sorry\! 2022-06-02 03:01:58 +03:00