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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-25 11:19:59 +01:00
Commit Graph

137 Commits

Author SHA1 Message Date
SNMetamorph
2db6ad2c8a ref_gl: fixed GL_CheckForErrors doesn't print error message 2021-08-01 22:28:24 +03:00
Vladimir
9ffc02b6e9
ref_gl: gl_triapi: fixed culling enum in TriCullFace (#522) 2021-07-09 14:55:31 +03:00
86be161677 ref_gl: add missing HACKS_RELATED_HLMODS define, lost after renderer split 2021-06-07 02:40:40 +03:00
9313f7e80e engine: replace pool pointer by pool handle 2021-06-07 02:33:15 +03:00
947a615707 ref_gl: gl4es: update 2021-06-03 21:44:55 +03:00
4f31d7504a ref_api: fix remap info allocation (fixes #200) 2021-05-02 20:02:04 +03:00
45334064b6 ref_gl: remove detail textures list generation leftovers 2021-03-01 21:53:43 +03:00
58edfbc485 engine: move cvars that expected to exist by client.dll from render dll to engine
Fixes #316
2021-03-01 20:03:32 +03:00
Gleb Mazovetskiy
d9ed654f04 bump gl4es
Build fix: d79ac6a6d7

A few rendering fixes:

* 1f52c84f5a
* d8a2dc35ee
2021-02-03 16:16:51 +03:00
652a946e09 ref_gl: update gl4es submodule 2021-01-29 03:33:36 +03:00
c158771f59 ref_gl: gl_rsurf.c: don't use asserts to prevent engine from stopping when vbo is disabled. 2021-01-17 23:11:59 +03:00
221a9bab54 Fix screenshots on gles1
> format must be either GL_RGBA or the value of GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES.
2021-01-09 18:36:46 +03:00
Gleb Mazovetskiy
5e0a0765ce Trim all trailing whitespace
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.

Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.

`git blame` becomes less useful on these lines but it already isn't very useful.

Commands:

```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00
Gleb Mazovetskiy
7f98998765 ref_gl/gl4es: bump
To get this bugfix: 221fa1e67a
2020-12-29 03:25:57 +03:00
Gleb Mazovetskiy
69e15e9c7b gl4es: Fix so name and add to renderer collector
1. `libref_gles2_gl4es.so` -> `libref_gl4es.so` because this is what's
    passed to `R_LoadRenderer`.

2. Add `gl4es` to `DEFAULT_RENDERERS` so that `R_CollectRendererNames`
   finds it.
2020-12-29 00:44:42 +03:00
Gleb Mazovetskiy
a92b310e0e Add gl4es submodule
Fixes #248
2020-12-28 16:11:04 +03:00
Gleb Mazovetskiy
36b32cad0f Fix 2 instances of void* pointer arithmetic
Partially reverts 341e440c07

Let's see if this fixes the windows build on travis
2020-12-28 13:08:18 +03:00
5f54582692 ref_gl: simplified strings operations. 2020-11-29 13:46:48 +03:00
bb387cfe4b ref_gl/gl4es: fix android build 2020-11-18 12:19:52 +03:00
341e440c07 public,sprites: fix -Wcast-align, disable -Werror for it 2020-11-18 12:15:54 +03:00
c80da05e94 ref_gl: make renderer fallback possible 2020-07-08 08:46:07 +07:00
0db1a7743d engine: try to fix -Wmaybe-uninitialized that may be enabled with -Wuninitialized. Diagnostic is prone to false-positives, as compiler don't have enough data for this 2020-05-12 02:00:34 +03:00
FOTMarut
53768c84d6 ref_gl: de-duplicate GL function definitions
- Used APIENTRY_LINKAGE in ref_gl to remove duplicate definitions of GL
  functions among translation units
- Fixes building ref_gl with -fno-common (GCC 10)
2020-05-02 18:57:37 +03:00
FOTMarut
3c2840f7d1 ref_gl: Added APIENTRY_LINKAGE macro
- Added APIENTRY_LINKAGE macro to specify linkage of GL functions inside
  ref_gl/gl_export.h
  Currently defaults to empty (-> auto)
2020-05-02 18:57:37 +03:00
544fc63b6b ref_gl: nanogl: update 2020-03-30 00:48:31 +03:00
4c6fd79f07 tgmath: remove including tgmath.h in everything that uses xash3d_mathlib, as it's included already 2020-03-30 00:42:10 +03:00
3c8ce640c4 Merge neko/mathlib into master 2020-03-04 05:38:30 +03:00
4994a7ef6f ref_gl: fix build 2020-02-25 19:08:17 +07:00
0c69f7649c ref_gl: add gl4es support 2020-02-25 12:59:04 +07:00
8f8c8e6614 ref: add export that returns GL_GetProcAddress for renderapi 2020-02-25 12:59:04 +07:00
e3b547c8a9 public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
2e2a716710 ref_api: fix remap code 2020-01-30 07:15:23 +07:00
22dc5b7416 Merge branch 'lib' of https://github.com/FWGS/xash3d-fwgs 2020-01-18 07:15:45 +07:00
0fe18ae6dc engine: fix -Wmaybe-uninitialized 2019-12-24 02:47:51 +03:00
e11a08064d engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics 2019-12-23 06:48:17 +03:00
ac75bdf2d4 ref_gl: update gl-wes-v2 submodule 2019-12-01 01:42:27 +03:00
c07109e69c engine: fix -Wincompatible-pointer-types, add it to Werror list 2019-11-28 19:18:50 +03:00
9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
177f8ed653 platform: introduce lib backends, add static linking, wscript: add optional projects support, add static linking support, scripts: add xshlib for advanced linking options 2019-11-18 03:31:55 +07:00
09203dc512 ref_gl: temporarily fix water drawing on GLES 2019-11-17 18:51:39 +03:00
3c3d5d472e ref_gl: bring back glDrawRangeElements support 2019-11-17 18:51:03 +03:00
0cb591821a Merge sdl12-port into master 2019-11-06 22:29:04 +03:00
15924aebaa xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined 2019-11-05 01:41:35 +03:00
79adaa11e0 lowmemory: merge 2019-11-05 01:15:31 +03:00
d2740f78c1 wscript: refactoring, add waf_unit_test, disable -Wdouble-promotion, rename fast as fastnative and leave fast without -march=native for x-compiling 2019-11-05 01:01:33 +03:00
1365020302 ref: add enum for screen rotation 2019-11-04 20:27:46 +07:00
aa6674b032 engine: support compiling with gcc3 2019-11-02 08:56:07 +03:00
5e8373fa46 engine: slightly update RefAPI 2019-11-02 08:56:07 +03:00
0dd91ceda2 xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
7f6395fa7d ref: display transformation API 2019-10-31 01:36:07 +07:00