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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-23 02:15:55 +01:00
xash3d-fwgs/engine/client
2023-10-22 20:02:14 +03:00
..
avi engine: add size argument to COM_Default/ReplaceExtension calls 2023-04-26 05:20:45 +03:00
vgui engine: vgui: add EnableTextInput to the API 2023-02-06 16:42:09 +03:00
cl_cmds.c engine: client: do not check screenshots in base directory to guess the name 2023-09-13 18:49:10 +03:00
cl_custom.c engine: convert MSG_WriteString with va to MSG_WriteStringf 2023-03-13 05:13:52 +03:00
cl_debug.c public: remove Q_strcat and Q_strcpy, and patch the code that uses it 2023-04-26 05:20:45 +03:00
cl_demo.c engine: client: fix appending extra .dem in record command 2023-07-02 02:44:25 +03:00
cl_efrag.c engine: client: remove unused function CL_FreeEntity and everything that used it 2023-04-03 03:55:57 +03:00
cl_efx.c engine: client: yet another BloodStream fix, normalize input velocity vector 2023-10-09 05:24:29 +03:00
cl_events.c engine: client: restore cl_trace_events from old engine branch 2023-07-02 04:48:43 +03:00
cl_font.c engine: client: font: add CL_DrawStringf wrapper 2023-03-13 06:15:45 +03:00
cl_frame.c engine: client: move main client cvars to static allocation 2023-05-27 21:52:58 +03:00
cl_game.c engine: client: remove master server queries from NetAPI, they are never used by mods 2023-10-22 17:49:52 +03:00
cl_gameui.c engine: common: static-ize common.c functions, set GAME_EXPORT to API functions 2023-06-20 14:19:44 +03:00
cl_main.c engine: fix strict aliasing issues found by an old armv7hf compiler 2023-10-22 20:02:14 +03:00
cl_mobile.c engine: client: move joystick cvars to static allocation 2023-05-27 21:52:58 +03:00
cl_netgraph.c engine: client: move netgraph cvars to static allocation 2023-05-27 21:52:58 +03:00
cl_parse_48.c engine: client: respect cl_allow_download and cl_download_ingame for legacy servers 2023-10-16 06:47:55 +03:00
cl_parse.c engine: fix strict aliasing issues found by an old armv7hf compiler 2023-10-22 20:02:14 +03:00
cl_pmove.c engine: client: move main client cvars to static allocation 2023-05-27 21:52:58 +03:00
cl_qparse.c engine: client: cl_qparse: refactor quake baseline parser, so we don't call memset for nothing 2023-08-07 19:11:47 +03:00
cl_remap.c engine: client: fix heap-buffer-overflow in remap when we switch model that have more remap textures than previous 2023-07-17 04:48:02 +03:00
cl_render.c engine: client: move some RenderAPI GetParm queries to engine 2023-05-19 05:03:25 +03:00
cl_scrn.c engine: client: move scrn cvars to static allocation 2023-05-27 21:52:58 +03:00
cl_securedstub.c engine: client: cl_securedstub: fix strict aliasing in secured module initializing 2023-03-14 21:29:35 +03:00
cl_tent.c engine: client: avoid unneeded comparisons in CL_UpdateFlashlight 2023-10-09 03:20:43 +03:00
cl_tent.h ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
cl_video.c engine: client: Fix access to uninitialized variable. 2022-12-20 16:06:41 +03:00
cl_view.c engine: client: make ref params static so client.dll can save address of it and don't trigger ASan 2023-07-17 05:52:45 +03:00
client.h engine: client: add random key to the query, so we can validate master server response 2023-10-22 18:16:42 +03:00
console.c engine: client: console: remove unneeded return from Con_DrawConsoleLen 2023-10-09 05:24:58 +03:00
in_joy.c engine: client: move joystick cvars to static allocation 2023-05-27 21:52:58 +03:00
in_touch.c platform/sdl: add check for missing hint defines 2023-10-22 20:02:14 +03:00
input.c engine/client: respect m_ignore in mouse client code as grabbing window breaks touch input 2023-10-22 20:02:14 +03:00
input.h engine: client: move input cvars to static allocation 2023-05-27 21:52:58 +03:00
keys.c engine: client: move main client cvars to static allocation 2023-05-27 21:52:58 +03:00
mod_dbghulls.c engine: use GCC provided offsetof implementation 2021-10-03 04:26:22 +03:00
ref_common.c engine: client: add definitions for borderless fullscreen mode 2023-10-10 14:08:06 +03:00
ref_common.h engine: move ref cvars to static allocation 2023-05-27 21:52:58 +03:00
s_dsp.c engine: client: sound: move dsp cvars to static allocation 2023-05-27 21:52:58 +03:00
s_load.c engine: client: sound: don't print sound/ twice in soundlist command 2023-02-19 12:25:03 +03:00
s_main.c engine: client: sound: remove unused functions 2023-04-03 03:55:57 +03:00
s_mix.c engine: client: sound: remove unused functions 2023-04-03 03:55:57 +03:00
s_mouth.c engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code 2023-01-27 06:19:31 +03:00
s_stream.c engine: client: remove media/ prefix for CD tracks, add it while parsing cdaudio.txt for compatibility 2023-04-19 17:54:28 +03:00
s_utils.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
s_vox.c engine: remove czeror sequence parser 2023-07-26 19:40:03 +03:00
sound.h engine: client: sound: move dsp cvars to static allocation 2023-05-27 21:52:58 +03:00
titles.c public: remove Q_strcat and Q_strcpy, and patch the code that uses it 2023-04-26 05:20:45 +03:00
vid_common.c engine: client: add definitions for borderless fullscreen mode 2023-10-10 14:08:06 +03:00
vid_common.h engine: client: add definitions for borderless fullscreen mode 2023-10-10 14:08:06 +03:00
voice.c engine: client: voice: do not reinitialize voice with same parameters 2023-05-15 17:48:15 +03:00
voice.h engine: client: voice: new version, move to Opus Custom codec 2022-08-31 06:44:45 +03:00
vox.h engine: client: rewrite VOX subsystem, fix spaces being taken into sentences, add tests for parser, remove dead code 2022-02-22 09:40:15 +03:00