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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-29 21:50:08 +01:00
xash3d-fwgs/engine/common
2024-02-07 23:22:27 +03:00
..
imagelib engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file 2024-01-28 10:00:17 +03:00
soundlib engine: libmpg: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
base_cmd.c engine: common: remove unused BaseCmd_Replace 2023-04-03 04:33:19 +03:00
base_cmd.h engine: common: remove unused BaseCmd_Replace 2023-04-03 04:33:19 +03:00
cfgscript.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
cmd.c engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file 2024-01-28 10:00:17 +03:00
com_strings.h common: define macros for color codes for easier access 2024-02-05 12:49:27 +03:00
common.c engine: common: optimize COM_LoadFile/COM_LoadFileForMe removing double allocation 2024-02-07 23:22:27 +03:00
common.h engine: add basic sounds.lst implementation 2024-02-05 12:49:27 +03:00
con_utils.c engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file 2024-01-28 10:00:17 +03:00
crashhandler.c engine: crashhandler: fix build for NetBSD AMD64 2024-01-23 20:25:17 +03:00
custom.c engine: common: custom: use IL_LOAD_PLAYER_DECAL flag when loading custom player decals 2022-12-05 04:56:07 +03:00
cvar.c engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file 2024-01-28 10:00:17 +03:00
cvar.h engine: cvar: add Cvar_DirectSetValue function 2024-01-13 05:18:30 +03:00
dedicated.c engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file 2024-01-28 10:00:17 +03:00
filesystem_engine.c engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject 2023-10-31 21:25:11 +03:00
host_state.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
host.c engine: host: add the most important command line flag help string 2024-02-05 15:28:18 +03:00
hpak.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
hpak.h engine: try to make hashpaks more compatible between 32-bit and 64-bit platforms 2022-09-20 21:57:13 +03:00
identification.c public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 2023-04-26 05:20:45 +03:00
infostring.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
ipv6text.c engine: common: ipv6text: accept changes from upstream GameNetworkingSockets 2023-08-08 19:38:57 +03:00
ipv6text.h engine: common: ipv6text: accept changes from upstream GameNetworkingSockets 2023-08-08 19:38:57 +03:00
launcher.c engine: remove single-binary option. Now platforms that don't need external launcher, shall set env.DISABLE_LAUNCHER 2023-12-30 23:45:17 +03:00
lib_common.c engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file 2024-01-28 10:00:17 +03:00
library.h engine: library: fix saves on 64-bit Windows, compile custom loader only on x86 2021-06-27 00:03:39 +03:00
masterlist.c common: replace netadr.h with compatible definition from GPL Quake-2 sources 2024-01-12 23:09:38 +03:00
mod_bmodel.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
mod_local.h engine: expose world BSP version through world global structure 2023-12-15 07:37:40 +03:00
mod_sprite.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
mod_studio.c engine: mod_studio: reduce dependency on global loadmodel pointer, make it private for brush model loader 2023-10-28 15:38:40 +03:00
model.c engine: expose world BSP version through world global structure 2023-12-15 07:37:40 +03:00
net_buffer.c engine: net_buffer: remove unused MSG_SeekToByte 2024-01-28 20:01:29 +03:00
net_buffer.h engine: common: net_buffer: use stdint.h types in sizebuf_t reading/writing funcs 2023-06-06 00:26:54 +03:00
net_chan.c engine: remove Netsplit_SendLong, as we're not planning to support old protocol on server side 2024-01-28 10:00:51 +03:00
net_encode.c engine: common: cvar: unused variables cleanup 2023-12-05 10:46:26 +03:00
net_encode.h engine: common: net_encode: directly access delta description struct than searching for it every time 2023-06-27 19:56:32 +03:00
net_ws.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
net_ws.h engine: common: move network cvars to static allocation 2023-05-27 21:52:58 +03:00
netchan.h engine: add testing master server at mentality.rip:27011 2023-10-22 19:39:58 +03:00
pm_debug.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
pm_local.h engine: fix discarded const pointer qualifier in PM_HullPointContents 2023-01-14 10:57:22 +03:00
pm_surface.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
pm_trace.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
protocol.h engine: client: sanitize legacy protocol supported engine features flags 2023-12-17 17:44:05 +03:00
sounds.c engine: sounds: remove extra logging 2024-02-05 15:57:59 +03:00
sys_con.c engine: common: sys_con: enable writing build commit, os and arch to the engine.log 2023-10-22 17:37:09 +03:00
system.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
system.h engine: remove MSGBOX macro 2023-12-15 06:40:04 +03:00
tests.h engine: client: add tests for new gamma implementation 2024-01-09 03:33:39 +03:00
whereami.c engine: common: comply with C89 in OpenBSD wai_getExecutablePath 2023-11-25 14:29:52 +03:00
whereami.h engine: include whereami library to detect current executable path, may be reworked later if needed 2022-06-13 03:07:37 +03:00
world.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
world.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
zone.c engine: common: zone: restore Id Software and Darkplaces copyrights, add Xash3D FWGS copyrights 2023-04-15 02:39:16 +03:00