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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-27 20:40:24 +01:00
xash3d-fwgs/engine/client
2024-03-11 22:56:52 +03:00
..
avi engine: add size argument to COM_Default/ReplaceExtension calls 2023-04-26 05:20:45 +03:00
vgui engine: vgui: add EnableTextInput to the API 2023-02-06 16:42:09 +03:00
cl_cmds.c engine: client: add generic handler for simple types of screenshots commands 2024-01-28 10:43:37 +03:00
cl_custom.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
cl_debug.c public: remove Q_strcat and Q_strcpy, and patch the code that uses it 2023-04-26 05:20:45 +03:00
cl_demo.c engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file 2024-01-28 11:17:06 +03:00
cl_efrag.c engine: client: remove unused function CL_FreeEntity and everything that used it 2023-04-03 03:55:57 +03:00
cl_efx.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
cl_events.c engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file 2024-01-28 11:17:06 +03:00
cl_font.c engine: font: fix inverted check, fix potential division by zero 2024-02-13 15:33:51 +03:00
cl_frame.c engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file 2024-01-28 11:17:06 +03:00
cl_game.c engine: client: hook sensitivity cvar registration and make it priveleged cvar 2024-03-08 15:25:36 +03:00
cl_gameui.c engine: gameui: add GetNativeObject to extended menu API 2024-02-19 17:49:37 +03:00
cl_main.c engine: client: improved bandwidth test logic 2024-02-26 19:41:32 +03:00
cl_mobile.c engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject 2023-10-31 21:25:11 +03:00
cl_netgraph.c engine: client: as an experiment, let users override default font rendermode through hud_fontrender and con_fontrender cvars 2024-02-09 07:25:47 +03:00
cl_parse_48.c engine: client: add cl_trace_stufftext from old engine 2024-02-17 22:16:39 +03:00
cl_parse.c engine: client: add cl_trace_stufftext from old engine 2024-02-17 22:16:39 +03:00
cl_pmove.c engine: client: silently ignore if server didn't sent local player info in delta at spawn 2024-02-26 11:48:46 +03:00
cl_qparse.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
cl_remap.c engine, ref: RefAPI 5. Simplify remap calls 2023-12-06 04:13:03 +03:00
cl_render.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
cl_scrn.c engine: client: as an experiment, let users override default font rendermode through hud_fontrender and con_fontrender cvars 2024-02-09 07:25:47 +03:00
cl_securedstub.c engine: client: cl_securedstub: fix strict aliasing in secured module initializing 2023-03-14 21:29:35 +03:00
cl_tent.c engine: client: use soundlist to acquire random sounds for temp entities 2024-02-05 12:49:31 +03:00
cl_tent.h engine: client: refactor CL_AddEntityEffects, bring everything to GoldSrc behavior 2024-01-05 04:10:45 +03:00
cl_video.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
cl_view.c engine: client: move reseting gamma changed flag to the end of the frame for custom renderers 2024-02-05 03:41:15 +03:00
client.h engine: client: add cl_trace_stufftext from old engine 2024-02-17 22:16:39 +03:00
console.c engine: client: read console_history.txt as binary, skip empty and repeating lines, reimplement it through FS_Gets for fun 2024-03-08 15:25:36 +03:00
gamma.c engine: gamma: fix gamma changes not caught if gamma cvar was set during frame 2024-02-09 06:29:30 +03:00
in_joy.c engine: client: move joystick cvars to static allocation 2023-05-27 21:52:58 +03:00
in_touch.c platform: android: port to SDL 2024-02-19 17:47:40 +03:00
input.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
input.h engine/client: handle touch config aspect ratio, try correctly handle touch aspect on resizeable windows 2023-10-22 20:02:14 +03:00
keys.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
mod_dbghulls.c engine: client: mod_dbghulls: reduce dependency on global loadmodel pointer 2023-10-28 15:35:20 +03:00
ref_common.c engine: client: fix missing comma 2024-03-11 22:56:52 +03:00
ref_common.h engine: ref_api: draft RefAPI 6. 2023-12-30 16:36:13 +03:00
s_dsp.c engine: client: s_dsp: refactoring from hldsp 2024-01-13 05:29:43 +03:00
s_load.c engine: client: sound: don't print sound/ twice in soundlist command 2023-02-19 12:25:03 +03:00
s_main.c engine: client: fix sound mute when losing focus 2024-03-03 19:00:50 +03:00
s_mix.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
s_mouth.c engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code 2023-01-27 06:19:31 +03:00
s_stream.c engine: client: try to prepend media/ if audio stream couldn't be opened 2024-01-14 10:58:04 +03:00
s_utils.c engine: client: rewrite trimming silence at the beginning and ending of the VOX word from scratch 2024-01-12 03:27:05 +03:00
s_vox.c engine: client: rewrite trimming silence at the beginning and ending of the VOX word from scratch 2024-01-12 03:27:05 +03:00
sound.h engine: client: fix sound mute when losing focus 2024-03-03 19:00:50 +03:00
titles.c public: remove Q_strcat and Q_strcpy, and patch the code that uses it 2023-04-26 05:20:45 +03:00
vid_common.c engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers 2024-02-23 20:55:32 +03:00
vid_common.h engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers 2024-02-23 20:55:32 +03:00
voice.c engine: client: voice: open microphone only after server sends svc_voiceinit to us and shutdown immediately after disconnect 2024-01-24 20:52:21 +03:00
voice.h engine: client: voice: open microphone only after server sends svc_voiceinit to us and shutdown immediately after disconnect 2024-01-24 20:52:21 +03:00
vox.h engine: client: rewrite trimming silence at the beginning and ending of the VOX word from scratch 2024-01-12 03:27:05 +03:00