Commit Graph

1103 Commits

Author SHA1 Message Date
NightFox
557d6c1ab6
fix incorrect display device id in r_show_devices (R_GetRenderDevices_f) (#383)
fixed #381
2022-08-12 10:22:54 -07:00
Ivan Avdeev
85c55a7fc9 update after merge, make it build and run with rasterizer
have not checked ray tracing, or playing longer than a couple of minutes
2022-08-08 00:23:38 -07:00
Ivan Avdeev
6b9ddf288f Merge remote-tracking branch 'upstream/master' into merge-from-upstream 2022-08-08 00:08:17 -07:00
d6dfeaeba7 engine: fix searching filesystem_stdio on mobile platforms 2022-08-06 20:16:56 +03:00
3d5aa7c20c engine: remove mistakingly placed NORETURN attributes 2022-08-05 18:05:40 +03:00
SNMetamorph
a5ba43ea39 engine: fixed vulnerability in NAT bypass mechanism 2022-08-02 18:01:28 +03:00
c025606739 engine: whereami: fix C89 in Android detection 2022-08-01 14:33:36 +03:00
3c4eec62ae engine: let engine find the filesystem library, if it wasn't loaded yet 2022-08-01 13:25:51 +03:00
SNMetamorph
a8674c18df engine: platform: win32: fixed build for Windows 2022-08-01 12:54:26 +03:00
5e4fc64430 filesystem: introduce new module, based on engine filesystem.
The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
2022-07-28 18:56:02 +03:00
12ea6dcfd7 public: move build.c from engine to public library, in preparation of filesystem_stdio merge 2022-07-26 04:10:36 +03:00
a41f8cb01b engine: move version strings to com_strings.h file, in preparation of filesystem_stdio branch merge 2022-07-26 04:07:52 +03:00
5350d88f57 public: crtlib: add quotation mark support for ParseFile, required for filesystem_stdio 2022-07-26 03:17:11 +03:00
fc132e87f4 engine, game_launch: fix rpath usage 2022-07-26 02:54:20 +03:00
Valery Klachkov
658a67e09e Fix #634 2022-07-23 11:33:42 -07:00
c326853617 engine: server: restore original PEntityOfEntIndex function, but still bug-compatible with GoldSrc 2022-07-21 01:52:10 +03:00
Valery Klachkov
3ad60a0fa1
engine: fix uninitialized variable in demo parsing code, fix incorrect size counter in memory allocator 2022-07-16 16:59:41 +03:00
5e1f189db3 engine: platform: posix: use RTLD_NOW instead of lazy.
It actually was a misconception coming from old engine fork
We want to track unresolved symbols before library could be loaded

Also, disable "symbol not found" spam in FunctionFromName. Due to how
savefile mangling convert works and compatibility with GoldSrc saves,
this function is used to bruteforce possible symbol names.
2022-07-13 19:26:38 +03:00
a2d11f670a engine, public: fix float precision issues in mathlib and monster navigation code 2022-07-13 19:26:38 +03:00
fc84cd2a0a
engine: common: always show message box when we're in normal mode
Only dedicated server is expected to throw errors to console
2022-07-11 02:45:40 +03:00
ab43486ee0
engine: client: don't segfault when client wasn't loaded 2022-07-11 02:43:26 +03:00
SNMetamorph
d8724f0be4 engine: common: net_ws: disabled read-only flag for ip cvar 2022-07-10 18:28:06 +03:00
SNMetamorph
fce3959d15 engine: server: added "c" command to SV_ConnectionlessPacket 2022-07-10 18:28:06 +03:00
SNMetamorph
36b0d47f5f engine: common: net_ws: fixed sockets reinitialization in NET_OpenIP 2022-07-10 18:28:06 +03:00
SNMetamorph
cf84ad12f1 engine: server: backported NAT bypass feature 2022-07-10 18:28:06 +03:00
SNMetamorph
ffe7114a47 engine: client: backported NAT bypass feature 2022-07-10 18:28:06 +03:00
SNMetamorph
6891ed8064 engine: common: net_ws: backported NAT bypass feature 2022-07-10 18:28:06 +03:00
SNMetamorph
8f91830997 engine: added changeport parameter for NET_Config 2022-07-10 18:28:06 +03:00
SNMetamorph
fbdfed84be engine: platform: sdl: fixed bug with unhidable mouse cursor in center of screen 2022-07-09 00:31:49 +03:00
786c408f6e engine: client: fix sprites array size, it wasn't meant to be increased after previous commit 2022-07-01 14:12:32 +03:00
6e031b518a engine: client: increase limit of client sprites, lower part of it can be used only for HUD sprites
higher part used for client sprites
map overview sprites are loaded as normal models

thus we have equal internal engine and hud sprite indices and it fixes compatibility issues
for mods like Half-Rats Parasomnia
2022-07-01 03:41:55 +03:00
64eb0a694d engine: client: also drop loading plaque on toggleconsole, in case if it's stuck 2022-06-29 18:58:07 +03:00
d46d62bf03 engine: client: drop loading plaque on second signon, remove servercount check 2022-06-29 18:57:10 +03:00
95ed044fee engine: common: disable cl_filterstuffcmd by default 2022-06-29 18:14:53 +03:00
2905f951bd engine: menu_int: expose TF_EXPAND_SOURCE imagelib flag 2022-06-29 03:20:55 +03:00
79dc090aae engine: platform: sdl: use SetClassLongPtr function to be compatible with 64-bit Windows API 2022-06-29 02:44:50 +03:00
af8febabd1 engine: client: make temp entity buffer larger in case of long textmessages 2022-06-26 15:10:21 +03:00
f0a856d9c8 engine: server: fix writing message size for engine messages, as it's expected to be 2-bytes 2022-06-26 15:05:06 +03:00
85895c5311 engine: pmove: initialize trace argument in PM_TraceModel 2022-06-26 04:39:52 +03:00
c076f4ff8e engine: common: add generic trace_t initialize function 2022-06-26 04:39:15 +03:00
Andrey Akhmichin
87ce35b32d engine: common: imagelib: img_utils.c: change formats priority. 2022-06-25 17:23:44 +03:00
5285f51a26 engine: platform: sdl: fix loading ICO when it's in RoDir 2022-06-25 17:12:08 +03:00
3e23634369 engine: platform: sdl: enable ICO support on Win64 2022-06-25 17:04:02 +03:00
36cec298c2 Revert "engine: common: imagelib: img_tga.c: fix broken tga flip."
This reverts commit 99de598ea4.
2022-06-25 17:03:13 +03:00
6199426e5e Revert "engine: common: imagelib: img_tga.c: fix broken tga flip again."
This reverts commit e5720cf8b9.
2022-06-25 17:03:12 +03:00
4e295622be Revert "engine: platform: sdl: try to enable ICO icons for 64-bit Windows, ignore TGA flip attribute for icons"
This reverts commit 2182ba9630.
2022-06-25 17:03:11 +03:00
2182ba9630 engine: platform: sdl: try to enable ICO icons for 64-bit Windows, ignore TGA flip attribute for icons 2022-06-24 19:15:28 +03:00
Andrey Akhmichin
e5720cf8b9 engine: common: imagelib: img_tga.c: fix broken tga flip again. 2022-06-24 14:18:30 +03:00
Andrey Akhmichin
99de598ea4 engine: common: imagelib: img_tga.c: fix broken tga flip. 2022-06-24 07:38:21 +03:00
Jesse Buhagiar
b23d5ed354 Build: Add SerenityOS to list of compatible systems
This is required by the build system to spit out a library with
the correct name/platform.
2022-06-20 00:01:37 +03:00