NightFox
557d6c1ab6
fix incorrect display device id in r_show_devices (R_GetRenderDevices_f) ( #383 )
...
fixed #381
2022-08-12 10:22:54 -07:00
Ivan Avdeev
85c55a7fc9
update after merge, make it build and run with rasterizer
...
have not checked ray tracing, or playing longer than a couple of minutes
2022-08-08 00:23:38 -07:00
Ivan Avdeev
6b9ddf288f
Merge remote-tracking branch 'upstream/master' into merge-from-upstream
2022-08-08 00:08:17 -07:00
d6dfeaeba7
engine: fix searching filesystem_stdio on mobile platforms
2022-08-06 20:16:56 +03:00
3d5aa7c20c
engine: remove mistakingly placed NORETURN attributes
2022-08-05 18:05:40 +03:00
SNMetamorph
a5ba43ea39
engine: fixed vulnerability in NAT bypass mechanism
2022-08-02 18:01:28 +03:00
c025606739
engine: whereami: fix C89 in Android detection
2022-08-01 14:33:36 +03:00
3c4eec62ae
engine: let engine find the filesystem library, if it wasn't loaded yet
2022-08-01 13:25:51 +03:00
SNMetamorph
a8674c18df
engine: platform: win32: fixed build for Windows
2022-08-01 12:54:26 +03:00
5e4fc64430
filesystem: introduce new module, based on engine filesystem.
...
The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
2022-07-28 18:56:02 +03:00
12ea6dcfd7
public: move build.c from engine to public library, in preparation of filesystem_stdio merge
2022-07-26 04:10:36 +03:00
a41f8cb01b
engine: move version strings to com_strings.h file, in preparation of filesystem_stdio branch merge
2022-07-26 04:07:52 +03:00
5350d88f57
public: crtlib: add quotation mark support for ParseFile, required for filesystem_stdio
2022-07-26 03:17:11 +03:00
fc132e87f4
engine, game_launch: fix rpath usage
2022-07-26 02:54:20 +03:00
Valery Klachkov
658a67e09e
Fix #634
2022-07-23 11:33:42 -07:00
c326853617
engine: server: restore original PEntityOfEntIndex function, but still bug-compatible with GoldSrc
2022-07-21 01:52:10 +03:00
Valery Klachkov
3ad60a0fa1
engine: fix uninitialized variable in demo parsing code, fix incorrect size counter in memory allocator
2022-07-16 16:59:41 +03:00
5e1f189db3
engine: platform: posix: use RTLD_NOW instead of lazy.
...
It actually was a misconception coming from old engine fork
We want to track unresolved symbols before library could be loaded
Also, disable "symbol not found" spam in FunctionFromName. Due to how
savefile mangling convert works and compatibility with GoldSrc saves,
this function is used to bruteforce possible symbol names.
2022-07-13 19:26:38 +03:00
a2d11f670a
engine, public: fix float precision issues in mathlib and monster navigation code
2022-07-13 19:26:38 +03:00
fc84cd2a0a
engine: common: always show message box when we're in normal mode
...
Only dedicated server is expected to throw errors to console
2022-07-11 02:45:40 +03:00
ab43486ee0
engine: client: don't segfault when client wasn't loaded
2022-07-11 02:43:26 +03:00
SNMetamorph
d8724f0be4
engine: common: net_ws: disabled read-only flag for ip cvar
2022-07-10 18:28:06 +03:00
SNMetamorph
fce3959d15
engine: server: added "c" command to SV_ConnectionlessPacket
2022-07-10 18:28:06 +03:00
SNMetamorph
36b0d47f5f
engine: common: net_ws: fixed sockets reinitialization in NET_OpenIP
2022-07-10 18:28:06 +03:00
SNMetamorph
cf84ad12f1
engine: server: backported NAT bypass feature
2022-07-10 18:28:06 +03:00
SNMetamorph
ffe7114a47
engine: client: backported NAT bypass feature
2022-07-10 18:28:06 +03:00
SNMetamorph
6891ed8064
engine: common: net_ws: backported NAT bypass feature
2022-07-10 18:28:06 +03:00
SNMetamorph
8f91830997
engine: added changeport parameter for NET_Config
2022-07-10 18:28:06 +03:00
SNMetamorph
fbdfed84be
engine: platform: sdl: fixed bug with unhidable mouse cursor in center of screen
2022-07-09 00:31:49 +03:00
786c408f6e
engine: client: fix sprites array size, it wasn't meant to be increased after previous commit
2022-07-01 14:12:32 +03:00
6e031b518a
engine: client: increase limit of client sprites, lower part of it can be used only for HUD sprites
...
higher part used for client sprites
map overview sprites are loaded as normal models
thus we have equal internal engine and hud sprite indices and it fixes compatibility issues
for mods like Half-Rats Parasomnia
2022-07-01 03:41:55 +03:00
64eb0a694d
engine: client: also drop loading plaque on toggleconsole, in case if it's stuck
2022-06-29 18:58:07 +03:00
d46d62bf03
engine: client: drop loading plaque on second signon, remove servercount check
2022-06-29 18:57:10 +03:00
95ed044fee
engine: common: disable cl_filterstuffcmd by default
2022-06-29 18:14:53 +03:00
2905f951bd
engine: menu_int: expose TF_EXPAND_SOURCE imagelib flag
2022-06-29 03:20:55 +03:00
79dc090aae
engine: platform: sdl: use SetClassLongPtr function to be compatible with 64-bit Windows API
2022-06-29 02:44:50 +03:00
af8febabd1
engine: client: make temp entity buffer larger in case of long textmessages
2022-06-26 15:10:21 +03:00
f0a856d9c8
engine: server: fix writing message size for engine messages, as it's expected to be 2-bytes
2022-06-26 15:05:06 +03:00
85895c5311
engine: pmove: initialize trace argument in PM_TraceModel
2022-06-26 04:39:52 +03:00
c076f4ff8e
engine: common: add generic trace_t initialize function
2022-06-26 04:39:15 +03:00
Andrey Akhmichin
87ce35b32d
engine: common: imagelib: img_utils.c: change formats priority.
2022-06-25 17:23:44 +03:00
5285f51a26
engine: platform: sdl: fix loading ICO when it's in RoDir
2022-06-25 17:12:08 +03:00
3e23634369
engine: platform: sdl: enable ICO support on Win64
2022-06-25 17:04:02 +03:00
36cec298c2
Revert "engine: common: imagelib: img_tga.c: fix broken tga flip."
...
This reverts commit 99de598ea4
.
2022-06-25 17:03:13 +03:00
6199426e5e
Revert "engine: common: imagelib: img_tga.c: fix broken tga flip again."
...
This reverts commit e5720cf8b9
.
2022-06-25 17:03:12 +03:00
4e295622be
Revert "engine: platform: sdl: try to enable ICO icons for 64-bit Windows, ignore TGA flip attribute for icons"
...
This reverts commit 2182ba9630
.
2022-06-25 17:03:11 +03:00
2182ba9630
engine: platform: sdl: try to enable ICO icons for 64-bit Windows, ignore TGA flip attribute for icons
2022-06-24 19:15:28 +03:00
Andrey Akhmichin
e5720cf8b9
engine: common: imagelib: img_tga.c: fix broken tga flip again.
2022-06-24 14:18:30 +03:00
Andrey Akhmichin
99de598ea4
engine: common: imagelib: img_tga.c: fix broken tga flip.
2022-06-24 07:38:21 +03:00
Jesse Buhagiar
b23d5ed354
Build: Add SerenityOS to list of compatible systems
...
This is required by the build system to spit out a library with
the correct name/platform.
2022-06-20 00:01:37 +03:00