113f18cfb0
ref_soft: use correct types for pointer arithmetics
2022-05-29 04:23:07 +03:00
5fb4edeb36
ref: simplify gldebug switchcase in output function, kinda fix const qualifiers
2022-05-29 04:00:19 +03:00
SNMetamorph
5402e1a259
ref_soft: fixed R_WorldToScreen behavior to match GoldSrc
2022-04-13 09:12:12 +03:00
92cfa2af48
ref_soft: light: fixed game crash in Customize multiplayer menu
2022-04-07 22:02:31 +03:00
Valery Klachkov
b9cec43e2c
ref_soft: Fix crashes on 64bit
...
Just replace all long for unsigned long long :)
2022-01-16 14:26:15 +03:00
4f89288ccf
common: cleanup port.h
2021-12-23 19:17:11 +03:00
f0feb1dfbf
ref: remove predictable random tiling textures
2021-12-23 18:35:01 +03:00
ac213c22ed
ref: change some FCVAR_ARCHIVE to FCVAR_GLCONFIG to save in separate config
2021-12-08 17:58:16 +03:00
e0efe0aa23
engine: remove emboss filter. There seems no real use for it.
2021-12-07 09:09:45 +03:00
a777e7c80d
engine, ref: add sprite and studio cvars to shared cvars list
2021-12-06 05:17:25 +03:00
d7db48ce4b
engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side
2021-12-06 04:57:32 +03:00
ecddae8ee6
ref_gl, ref_soft: increase MAX_TEXTURES limit by 8192
2021-11-29 16:22:52 +03:00
42db1faa51
ref: update ref_gl and ref_soft interface according to previous commit
2021-10-30 21:49:52 +06:00
7bcfce5a7a
ref_gl: use GCC provided offsetof implementation
2021-10-03 04:26:40 +03:00
588dede2a2
ref_soft: fix pointer-to-int casts
2021-07-20 16:03:35 +03:00
9313f7e80e
engine: replace pool pointer by pool handle
2021-06-07 02:33:15 +03:00
4f31d7504a
ref_api: fix remap info allocation ( fixes #200 )
2021-05-02 20:02:04 +03:00
586d613a27
ref_soft: uncomment texture API functions implementations, they must be working now
...
Fixes #326 and probably some ref_soft crashes
2021-03-02 17:49:37 +03:00
45334064b6
ref_gl: remove detail textures list generation leftovers
2021-03-01 21:53:43 +03:00
58edfbc485
engine: move cvars that expected to exist by client.dll from render dll to engine
...
Fixes #316
2021-03-01 20:03:32 +03:00
Gleb Mazovetskiy
5e0a0765ce
Trim all trailing whitespace
...
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.
Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.
`git blame` becomes less useful on these lines but it already isn't very useful.
Commands:
```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00
63d8794902
ref_soft: r_image.c: remove duplicated Q_strlen() call.
2020-11-29 13:33:50 +03:00
ce269f8c6d
ref_soft/glblit: fix wrong MapBuffer function in GLES3
2020-07-10 09:49:13 +07:00
d9290f2e03
gles1 and non-pbo fallbacks
2020-07-07 00:23:23 +07:00
0db1a7743d
engine: try to fix -Wmaybe-uninitialized that may be enabled with -Wuninitialized. Diagnostic is prone to false-positives, as compiler don't have enough data for this
2020-05-12 02:00:34 +03:00
9292d81052
ref_soft: remove leftover debug volatile
2020-05-02 19:07:56 +03:00
FOTMarut
e1985eeb4f
ref_soft: de-duplicated symbols
...
- Compiles correctly with GCC 10 now
2020-05-02 18:57:37 +03:00
32f6f359a4
ref_soft: comment out useless line
2020-05-02 18:02:32 +03:00
0428de6285
ref_soft: check if offsetof was defined before
2020-05-02 18:02:05 +03:00
8fcfde1e42
ref_soft: comment out useless code to make compiler happy about uninitialized variables
2020-05-02 18:01:30 +03:00
7429a6bc8a
Add 'ref_soft/' from commit '9045657352c7dfd3622cdf2b69462ca33f4262ee'
...
git-subtree-dir: ref_soft
git-subtree-mainline: 89ca0dec5e
git-subtree-split: 9045657352
2020-03-29 17:45:00 +03:00