mittorn
bb387cfe4b
ref_gl/gl4es: fix android build
2020-11-18 12:19:52 +03:00
mittorn
341e440c07
public,sprites: fix -Wcast-align, disable -Werror for it
2020-11-18 12:15:54 +03:00
Aydar Zarifullin
e6b9b67825
add codeql-analysis.yml
2020-10-07 23:50:13 +03:00
Alibek Omarov
9c6183e6a0
wscript: add some more alignment related diagnostics
2020-09-29 15:42:43 +03:00
Alibek Omarov
2aaa6c6e04
public: build: add ARMv8 32-bit support, in case of someone actually uses it
2020-09-28 16:17:08 +03:00
Alibek Omarov
80a5c53cb2
engine: client: move ref state updating into standalone function
2020-09-14 14:33:43 +03:00
Agent Agrimar
e4a71afe63
engine: client: update the ref state before R_NewMap is called
...
This fixes fades that occur at the beginning of a map being a tad screwy as a result of the ref state not being updated with fresh values, which only happens when a frame is being rendered (loading happens to prevent that).
2020-09-14 14:33:18 +03:00
Andrey Akhmichin
23ea7ecbcc
public: optimize MD5_Print function.
2020-09-14 14:28:47 +03:00
Logan
5cdb35f508
Pass cl.viewentity into S_StartSound for pfnPlaySoundByNameAtLocation
...
This fixes a minor bug where sounds played via pfnPlaySoundByNameAtLocation (mainly from viewmodel animations e.g. MP5) would be left where it was emitted in the world, rather than following the local player as it does in Goldsrc.
2020-09-11 22:10:32 +03:00
Velaron
03668116d7
platform: win32: COM_CheckLibraryDirectDependency fixes
2020-09-03 22:04:13 +03:00
Velaron
f3d8a2bcb0
client: vgui: don't fail if client path not given
2020-09-03 19:22:22 +03:00
Velaron
09ae961221
remove platform-specific macros
2020-08-24 21:22:02 +03:00
Velaron
d015e97eae
engine: client: m_rawinput support on windows
2020-08-24 21:22:02 +03:00
Velaron
b4aecfbf23
engine: move some input code
2020-08-24 21:22:02 +03:00
lewa_j
df7f8259a1
mainui: update
2020-08-24 20:27:08 +03:00
Alexey
fff71e449e
Fix android travis build again
2020-08-24 19:08:38 +03:00
Alibek Omarov
d4003f9527
crashhandler: fix build
2020-08-23 20:33:17 +03:00
Alibek Omarov
9acd2f5d22
waf: upgrade waf
2020-08-23 19:02:15 +03:00
Alibek Omarov
d30605c09f
engine: fixes for dedicated
2020-08-23 19:02:15 +03:00
Alibek Omarov
9ff6d44178
crashhandler: remove unknown arch error
2020-08-23 19:02:15 +03:00
Alibek Omarov
90b163dc1d
waf: add more ignored files
2020-08-23 19:02:15 +03:00
Alibek Omarov
2d97126baf
defaults: if no crashhandler was defined, fallback to null
2020-08-23 19:02:15 +03:00
Alibek Omarov
3f3160e220
readme: remove archlinux package, it's outdated and there is no one to update it
2020-08-14 15:58:23 +03:00
Andrey Akhmichin
065811cc46
engine: common: filesystem.c: do not load zip-archives with zip extension as bullet proof.
2020-07-27 18:59:50 +03:00
Andrey Akhmichin
e69956c9ea
engine: common: imagelib: img_png.c: set IMAGE_HAS_ALPHA flag only for RGBA images.
2020-07-22 14:37:40 +03:00
mittorn
e96271a8a9
platform/android: make host.state actual in Android_UpdateSurface call
2020-07-12 05:16:08 +07:00
mittorn
f0c9aa1585
vid_android: workaround small output buffer
2020-07-10 09:51:00 +07:00
mittorn
ce269f8c6d
ref_soft/glblit: fix wrong MapBuffer function in GLES3
2020-07-10 09:49:13 +07:00
mittorn
4515d3e3cb
platform/android: implement native software blitter, fix lost context on resize, fix safegl
2020-07-08 08:48:46 +07:00
mittorn
c80da05e94
ref_gl: make renderer fallback possible
2020-07-08 08:46:07 +07:00
mittorn
bef873e1f8
platform/android: enable dynamic dladdr, fix build
2020-07-08 08:45:24 +07:00
mittorn
a5e3a74e93
waf/xcompile: gnu hash on android confuses old linkers
2020-07-08 02:40:43 +07:00
mittorn
d9290f2e03
gles1 and non-pbo fallbacks
2020-07-07 00:23:23 +07:00
mittorn
98ffbaf87a
android: fix fallbacks
2020-07-07 00:22:01 +07:00
Alibek Omarov
1e1c0a9aa3
readme: fix #187
2020-06-23 16:21:43 +03:00
Alibek Omarov
9979d4feb7
readme: add a note about github's generated zip archives
2020-05-25 22:35:34 +03:00
Marc-Antoine Lortie
5f2d346b9b
Fixed mod title in Open Source mods documentation.
...
In section 'Derived Work' under 'Half-Life: Induction', both links appear to link to projects related to 'Half-Life: Invasion'. The mod title was probably meant to be 'Half-Life: Invasion'.
2020-05-25 16:59:34 +03:00
Alibek Omarov
64a96b26ad
wscript: disable treating uninitialized as error because it gives too much false-positives
2020-05-13 00:24:50 +03:00
Alibek Omarov
0db1a7743d
engine: try to fix -Wmaybe-uninitialized that may be enabled with -Wuninitialized. Diagnostic is prone to false-positives, as compiler don't have enough data for this
2020-05-12 02:00:34 +03:00
Alibek Omarov
a641488b98
engine: imagelib: img_bmp: add paranoid checks for estimated file size to not exceed real buffer. Needs proper testing.
2020-05-11 03:02:13 +03:00
Alibek Omarov
371cfc1cce
mainui: update
2020-05-11 02:28:18 +03:00
Alibek Omarov
46b0590e4e
engine: imagelib: refactor to use stdint.h definitions, use spaces for alignment instead of tabs
2020-05-11 02:28:04 +03:00
Andrey Akhmichin
95393cde72
Documentation: add list of opensource mods
2020-05-08 16:00:50 +03:00
Alibek Omarov
ea6846e2f9
ci: run pkg update for freebsd
2020-05-03 15:17:53 +03:00
Alibek Omarov
9b22149509
engine: host: execute server.cfg right before main loop starts
2020-05-02 19:26:41 +03:00
Alibek Omarov
ce1fc386a2
engine: server: reformat SV_Init
2020-05-02 19:14:23 +03:00
Alibek Omarov
77bebe3000
engine: server: remove FCVAR_SERVER from gamedir cvar, set FCVAR_READ_ONLY instead. Seems it was used when Xash had hot change game, i.e. without restarting engine.
2020-05-02 19:08:43 +03:00
Alibek Omarov
9292d81052
ref_soft: remove leftover debug volatile
2020-05-02 19:07:56 +03:00
FOTMarut
e1985eeb4f
ref_soft: de-duplicated symbols
...
- Compiles correctly with GCC 10 now
2020-05-02 18:57:37 +03:00
FOTMarut
53768c84d6
ref_gl: de-duplicate GL function definitions
...
- Used APIENTRY_LINKAGE in ref_gl to remove duplicate definitions of GL
functions among translation units
- Fixes building ref_gl with -fno-common (GCC 10)
2020-05-02 18:57:37 +03:00